Read the statement by Michael Teeuw here.
DIY Module Displays Nothing
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@chrisfr1976 there are no module reloads, one time per page load
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@hokie-bird as chris mentioned you only need to call setInterval once.
but to minimize your code change, you can change them to
setTimeoutin either case, when your module is hidden, you should stop the timer, and restart it when shown again
suspend() and resume() functions will advise when those events happen ( MMM-pages would do those on a cycle to test against )
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this test
this.isPlaying = (this.nowPlaying.artist && this.nowPlaying.song) ? true : false;will always evaluate to true
if artist and song are “”, as strings those will evaluate to truenull is a non-true value, but also not a string
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Thanks to all for the suggestions. Ive attempted to incorporate them all, which has yeilded a small bit of progress: now 'No song is playing" appears bottom_center at MM startup for a second or 2, then vanishes nothing displaying again regardless of whether music starts, stops, etc. Browser console still reports data being received, and I cant figure how else to use the Developer Tools to troubleshoot. Here’s the latest code:
MMM-LyrionNowPlaying.js
/* MagicMirror² Module: MMM-LyrionNowPlaying */ Module.register("MMM-LyrionNowPlaying", { // Default module config. defaults: { updateInterval: 1000, retryDelay: 2500, lyrionServer: 'http://localhost:9000', playerName: 'livingroom-mm', showCoverArt: true, coverArtSize: 150, fadeSpeed: 4000, }, getStyles: function () { return ["MMM-LyrionNowPlaying.css"]; }, start: function () { Log.info("Starting module: " + this.name); this.nowPlaying = { artist: "", song: "", timeRemaining: "", coverArt: "" }; this.isPlaying = false; this.updateTimer = null; // Initialize updateTimer this.updateDom(0); this.scheduleUpdate(); }, notificationReceived: function (notification, payload, sender) { if (notification === "ALL_MODULES_STARTED" || notification === "DOM_OBJECTS_CREATED") { this.sendSocketNotification('GET_LYRION_NOW_PLAYING', { lyrionServer: this.config.lyrionServer, playerName: this.config.playerName }); } }, getDom: function () { const wrapper = document.createElement("div"); wrapper.classList.add("wrapper"); if (this.isPlaying) { if (this.nowPlaying.coverArt && this.config.showCoverArt) { const coverArtImg = document.createElement("img"); coverArtImg.src = this.nowPlaying.coverArt; coverArtImg.width = this.config.coverArtSize; coverArtImg.height = this.config.coverArtSize; coverArtImg.classList.add("coverArt"); wrapper.appendChild(coverArtImg); } const infoContainer = document.createElement("div"); infoContainer.classList.add("infoContainer"); if (this.nowPlaying.artist && this.nowPlaying.song) { const songInfo = document.createElement("div"); songInfo.classList.add("songInfo"); songInfo.innerHTML = this.nowPlaying.artist + " - " + this.nowPlaying.song; infoContainer.appendChild(songInfo); } if (this.nowPlaying.timeRemaining) { const timeRemaining = document.createElement("div"); timeRemaining.classList.add("timeRemaining"); timeRemaining.innerHTML = "Time Remaining: " + this.nowPlaying.timeRemaining; infoContainer.appendChild(timeRemaining); } wrapper.appendChild(infoContainer); } else { wrapper.innerHTML = "No song is currently playing."; } console.log("Generated HTML:", wrapper.innerHTML); return wrapper; }, scheduleUpdate: function () { if (this.updateTimer) { clearInterval(this.updateTimer); } this.updateTimer = setInterval(() => { this.getLyrionNowPlaying(); }, this.config.updateInterval); }, getLyrionNowPlaying: function () { this.sendSocketNotification('GET_LYRION_NOW_PLAYING', { lyrionServer: this.config.lyrionServer, playerName: this.config.playerName }); }, socketNotificationReceived: function (notification, payload) { if (notification === 'LYRION_NOW_PLAYING_RESULT') { if (payload.error) { Log.error(`MMM-LyrionNowPlaying: ${payload.error}`); } else { this.nowPlaying = payload; console.log("Received data:", this.nowPlaying); console.log("this.nowPlaying after update:", this.nowPlaying); // Corrected isPlaying check: this.isPlaying = (this.nowPlaying.artist && this.nowPlaying.artist !== "" && this.nowPlaying.song && this.nowPlaying.song !== "") ? true : false; const duration = Number(this.nowPlaying.duration); const position = Number(this.nowPlaying.position); if (!isNaN(duration) && !isNaN(position) && duration > 0 && position >= 0) { this.nowPlaying.timeRemaining = this.formatTime(duration - position); } else { this.nowPlaying.timeRemaining = ""; } this.updateDom(this.config.fadeSpeed); } } }, formatTime: function (seconds) { const minutes = Math.floor(seconds / 60); const remainingSeconds = seconds % 60; return `${minutes}:${remainingSeconds.toString().padStart(2, '0')}`; } });
Suggestions welcome and again a huge thank you to the community.
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I built it and fixed minor things…
created a dummy node_helper and a dummy album art png.so save yours out of the way,(rename the folder)
cd ~/MagicMirror/modules
git clone https://github.com/sdetweil/MMM-LyrionNowPlayingtest
copy your node helper over minebe careful on your update frequency asking the node_helper all the time…
once per second is probably too fast…
i made mine ignore socketNotifications() til a response was sent (after 5 second delay) from the 1st time.
the duration is just number that changes…, duration just a fixed number -
@sdetweil cant thank you enough for taking the time to do that, WOW!
Here’s what I’ve learned. I subbed your LyrionNowPlaying.js in for mine, and results were exactly the same: “No song currently playing” at startup for a second or two, vanishes and never returns despite music starting/stopping. Then I subbed your node_helper.js for mine (with your module.js file and .png) and BOOM! your data and image appeared! Granted, it would appear for 4 seconds or so, disappear for 1-2, then re-appear but progress! So, safe to assume its somehow something in my node_helper? Here’s the latest, and again wildly grateful for your help.
node_helper.js
const NodeHelper = require('node_helper'); const request = require('request'); module.exports = NodeHelper.create({ start: function() { console.log("Starting node_helper for: " + this.name); this.nowPlaying = { artist: "", song: "", timeRemaining: "", duration: 0, position: 0, coverArt: "" }; this.sendSocketNotification('LYRION_NOW_PLAYING_RESULT', this.nowPlaying); // Send initial empty state }, socketNotificationReceived: function(notification, payload) { if (notification === 'GET_LYRION_NOW_PLAYING') { this.getLyrionNowPlaying(payload); } }, getLyrionNowPlaying: function(payload) { const { lyrionServer, playerName } = payload; const options = { url: `${lyrionServer}/jsonrpc.js`, method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ "id": 1, "method": "slim.request", "params": [playerName, ["status", "-", 1, "tags:artist"]] }) }; request(options, (error, response, body) => { if (error) { console.error(`MMM-LyrionNowPlaying: Error connecting to Lyrion server: ${error}`); this.sendSocketNotification('LYRION_NOW_PLAYING_RESULT', { error: `Error connecting to Lyrion server: ${error}` }); return; } if (response.statusCode !== 200) { console.error(`MMM-LyrionNowPlaying: Received unexpected status code from Lyrion server: ${response.statusCode}`); this.sendSocketNotification('LYRION_NOW_PLAYING_RESULT', { error: `Received unexpected status code from Lyrion server: ${response.statusCode}` }); return; } try { const data = JSON.parse(body); console.log("Raw Data:", data); if (!data.result) { console.error(`MMM-LyrionNowPlaying: Invalid response from Lyrion server: Missing 'result' in response`); this.sendSocketNotification('LYRION_NOW_PLAYING_RESULT', { error: `Invalid response from Lyrion server: Missing 'result' in response` }); return; } if (!data.result.mode || data.result.mode !== 'play') { this.nowPlaying = { artist: "", song: "", timeRemaining: "", duration: 0, position: 0, coverArt: "" }; this.sendSocketNotification('LYRION_NOW_PLAYING_RESULT', this.nowPlaying); // Send "no song" notification immediately return; } // Handle cases where playlist_loop might be missing or empty let artist = "Unknown Artist"; let song = "Unknown Song"; if (data.result.playlist_loop && data.result.playlist_loop[0]) { artist = data.result.playlist_loop[0].artist || "Unknown Artist"; song = data.result.playlist_loop[0].title || "Unknown Song"; } this.nowPlaying = { artist: artist, song: song, duration: data.result.duration || 0, position: data.result.time || 0, coverArt: `${lyrionServer}/music/current/cover.jpg?player=${playerName}` }; this.nowPlaying.timeRemaining = this.formatTime(this.nowPlaying.duration - this.nowPlaying.position); this.sendSocketNotification('LYRION_NOW_PLAYING_RESULT', this.nowPlaying); } catch (err) { console.error(`MMM-LyrionNowPlaying: Error parsing Lyrion API response: ${err}`); this.sendSocketNotification('LYRION_NOW_PLAYING_RESULT', { error: `Error parsing Lyrion API response: ${err}` }); } }); }, formatTime: function(seconds) { const minutes = Math.floor(seconds / 60); const remainingSeconds = seconds % 60; return `${minutes}:${remainingSeconds.toString().padStart(2, '0')}`; } });
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@hokie-bird not sure, but two things
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the sendSocketNotification() in start should be removed , the browser side is not up yet.
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you are sending requests for playing info 1/second,
can the server handle multiple concurrently?
how long is the response time ?
i would change that to 5 seconds to test,
you can change it in config.js -
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Thank you again @sdetweil
I implemented both of your changes (removing sendSocketNotification() in start and 5 second refresh interval) and it seems the refresh interval is what is impacting the display. At 1 second, basically nothing, but at 5 seconds I get a 5 second display, then maybe a 2 second disappearance and then a 5 second display repeating pattern. (Which is somewhat interesting as the browser console is reporting accurate data every 1 second, despite nothing being displayed.) Not sure how to get a constant/non-disappearing display (when music is playing) while still getting an accurate reflection/countdown of the time remain, but I’ll experiment with that.
Of course, suggestions welcome. And thanks again.
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@hokie-bird you are also asking for a 4 second transition on the changes w updateDom(…)
so 2 seconds fade out and 2 seconds fade in
this.updateDom(this.config.fadeSpeed);
and you are interrupting the fade with another updateDom -
It was the fade! when I switch the fade to 0, even the refresh of 1 seconds works and displays perfectly. @sdetweil you are brilliant!
Thank you!
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