Read the statement by Michael Teeuw here.
MMM-DynamicWeather - how to display different particle amount per weather effect
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Hi everyone,
while this module is very beautiful, my hardware has trouble handling the effects when the particle amount is high. The cloudy effect makes it stutter the most. Therefore I would like to decrease the amount of clouds, while keeping the amount of rain drops the same. If I understand the Readme correct this should be possible, but I dont know how to set up my config to make that work - my problem is that I still want it to work weather based, not as a manually set effect (like for example the heart one). Below is my current configuration. The particle amount of 3 I in this case only want to be used for the clouds. Thanks for any help!{ module: 'MMM-DynamicWeather', position: 'fullscreen_above', config: { api_key: "placeholder", locationID: "placeholder", particleCount: "3", effectDuration: "360000", alwaysDisplay: "rain", effectDelay: "0", hideSun: true, effects: [ { month: "2", day: "14", images: ["heart1.png", "heart2.png"], direction: "up" } ], } }, -
did you find a solution to this?
I’m having the same issue.
I have one rain drop on the far left, the screenshot shows rain all over the screen; the css file only has it 7px of the left margin.
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