• Recent
  • Tags
  • Unsolved
  • Solved
  • MagicMirror² Repository
  • Documentation
  • 3rd-Party-Modules
  • Donate
  • Discord
  • Register
  • Login
MagicMirror Forum
  • Recent
  • Tags
  • Unsolved
  • Solved
  • MagicMirror² Repository
  • Documentation
  • 3rd-Party-Modules
  • Donate
  • Discord
  • Register
  • Login
A New Chapter for MagicMirror: The Community Takes the Lead
Read the statement by Michael Teeuw here.

Connecting Modules to Each Other

Scheduled Pinned Locked Moved Solved Troubleshooting
16 Posts 3 Posters 3.1k Views 3 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Offline
    MMRIZE @tonkxy
    last edited by Oct 6, 2021, 4:08 PM

    @tonkxy
    And there be already similar modules. Look inside and study how they did.

    T 1 Reply Last reply Oct 7, 2021, 6:50 PM Reply Quote 1
    • T Offline
      tonkxy @MMRIZE
      last edited by tonkxy Oct 7, 2021, 7:14 PM Oct 7, 2021, 6:50 PM

      @mmrize I took some time to try and figure this one out… sadly a lot of weather API’s are falling out, so some references use darkskies and that is out. I did write this up and so far the only issue I am having is at setImage the type variable is not being filled with a value.

      When i run npm start dev and I have the log return the value of type it does say info undefined… so it seems im not pulling off currentweather correctly with openweather as my api

      defaults: {
              height: "600px",   // your display's resolution in pixels. Enter in config.js
              width: "1024px",    // your display's resolution in pixels. Enter in config.js
              updateInterval: 60 * 60 * 100,
          },
      //set current weather from moduel
      currentWeatherType: "weather, currentweather",
      //scripts
      getScripts: function(){
      	return ["moment.js" , "moment-timezone.js"];
      },
         
      	
      start: function () {
      	  this.timer = null
      	  this.url = null
      	  this.setImage()
      },
      
      getDom: function () {
      	  console.log(">", this.url)
      	  var dom = document.createElement('div')
      	  dom.style.backgroundImage = `url(${this.url})`
      	  dom.style.height = '100vh' // do in css
      	  dom.style.width = '100vw'
      	  dom.style.backgroundSize = 'cover'
      	  return dom
      },
      //From data currentweather set weather type
      	setCurrentWeatherType: function(type){
      	this.currentWeatherType = type;
      },
      
      notificationReceived: function (notification, payload, sender) {
      	  if (notification === 'DOM_OBJECTS_CREATED') {
      	    this.job()
      	  }
      //weather dom
      	if(notification === "CURRENTWEATHER_TYPE"){
      		this.setCurrentWeatherType(payload.type);
      	}
      },
      
      
      job: function () {
      	  clearTimeout(this.timer)
            	  this.updateDom()
           	  this.setImage()
        	  this.timer = setTimeout(() => {
          	  this.job()
        	}, this.config.updateInterval)
      },
      
      
      setImage: function () {
        let rand = Math.floor(Math.random() * 4)+1; //randomn number to pick gif
      	var day = new Date();
      	var hour = day.getHours();
      	var type = this.currentWeatherTemperature;
      //if criteria for folders
      //	if(hour >= 22 || hour <= 4){
      //	folder = "Night";
      //	}else
      //	if(hour <= 10){
      //	folder = "Morning";
      //	}else
      //	if(hour <= 17){
      //	folder = "Afternoon";
      
      	if(type = "rain"){ //testing weather to see if it passes if condition
      		folder = "Afternoon";
      	}else folder = "Morning";
      
      	this.url = "modules/MMM-MainScreen/images/" + folder +"/" + rand +".gif";
      	}
      
      });
      
      S M 2 Replies Last reply Oct 7, 2021, 7:18 PM Reply Quote 0
      • S Offline
        sdetweil @tonkxy
        last edited by Oct 7, 2021, 7:18 PM

        @tonkxy maybe the payload in the notification doesn’t have ‘type’

        u can debug the code in the developers window, ctrl-shift-i, select the source tab,
        and navigate to your module and select the js file

        then the source will appear on the right…

        to stop at an instruction

        click the line number in the left edge of the source display, it should turn blue

        then fresh the page (f5)

        and code will stop there, you can examine and change the variables/data and step thru the code (the dot with the curved arrow over it, is step one instruction at a time. )

        to resume, hit run (blue arrow) and if the debugger is still up, it will stop there again at the next time
        (if u stopped on a weather notification for example)

        Sam

        How to add modules

        learning how to use browser developers window for css changes

        T 1 Reply Last reply Oct 7, 2021, 7:29 PM Reply Quote 0
        • M Offline
          MMRIZE @tonkxy
          last edited by Oct 7, 2021, 7:28 PM

          @tonkxy
          Hmmmm… I cannot understand the setCurrentWeatherType.

          Anyway, I recommend you this module; https://github.com/BrianHepler/MMM-WeatherBackground
          You need to study how MM module works, at least to train how to use.

          You don’t need to pull weather info from an external weather API like Darksky. Already there are many modules showing weather info on MM screen and spitting that info out through notification.

          For example, default weather module also emit notifications of weather info periodically. All you need to do is catching that notification and consume them in your module.

          default weather module would emit CURRENTWEATHER_TYPE notification.
          You can catch that notification like this.

          
          notificationReceived: function (notification, payload, sender) {
            if (notification === 'CURRENTWEATHER_TYPE') {
               console.log(payload) // manipulate payload then extract data what you need.
               // do your job
            }
          }
          

          Anyway, Study the above module. That has almost all features you are trying. (except the image source)

          1 Reply Last reply Reply Quote 0
          • T Offline
            tonkxy @sdetweil
            last edited by Oct 7, 2021, 7:29 PM

            @sdetweil great callout! I did not know I could debug. I do get a type back. I did the break trick on where its in an if statement and the type is still undefined in setImage

            S 1 Reply Last reply Oct 7, 2021, 8:04 PM Reply Quote 0
            • S Offline
              sdetweil @tonkxy
              last edited by Oct 7, 2021, 8:04 PM

              @tonkxy well

              setImage: function () {
                let rand = Math.floor(Math.random() * 4)+1; //randomn number to pick gif
              	var day = new Date();
              	var hour = day.getHours();
              	var type = this.currentWeatherTemperature;   // < ----
              

              notification

              //From data currentweather set weather type
              	setCurrentWeatherType: function(type){
              	this.currentWeatherType = type;    // < ----
              },
              
              notificationReceived: function (notification, payload, sender) {
              	  if (notification === 'DOM_OBJECTS_CREATED') {
              	    this.job()
              	  }
              //weather dom
              	if(notification === "CURRENTWEATHER_TYPE"){
              		this.setCurrentWeatherType(payload.type);
              	}
              },
              

              this.currentWeatherTemperature is NOT this.currentWeatherType

              Sam

              How to add modules

              learning how to use browser developers window for css changes

              T 1 Reply Last reply Oct 7, 2021, 9:32 PM Reply Quote 1
              • T Offline
                tonkxy @sdetweil
                last edited by Oct 7, 2021, 9:32 PM

                @sdetweil that definitely was part of it.

                I am able to successfully see the payload in notifications. Just working a way to retain it and be able to use in setImage. Thank you!

                S 1 Reply Last reply Oct 7, 2021, 9:37 PM Reply Quote 0
                • S Offline
                  sdetweil @tonkxy
                  last edited by sdetweil Oct 7, 2021, 9:40 PM Oct 7, 2021, 9:37 PM

                  @tonkxy should be able to save the payload pointer and then use that day later. I do it all the time

                  this.weatherInfo = payload

                  for example

                  remember your module could get called at getDom() long before the other module sends the notification, so u need to check if it has arrived yet.

                  Sam

                  How to add modules

                  learning how to use browser developers window for css changes

                  T 1 Reply Last reply Oct 7, 2021, 9:39 PM Reply Quote 0
                  • T Offline
                    tonkxy @sdetweil
                    last edited by Oct 7, 2021, 9:39 PM

                    @sdetweil funny you say that. Ive been reading and you offered the solution on someone using compliments + weather. My issue is when i step through to set image, the type is back to undefined and not carried from the notification. Im wondering if its in my order as to why its going back to undefined

                    S 1 Reply Last reply Oct 7, 2021, 9:50 PM Reply Quote 0
                    • S Offline
                      sdetweil @tonkxy
                      last edited by Oct 7, 2021, 9:50 PM

                      @tonkxy I would put a stop everywhere u set it.

                      make sure the this. pointer is pointing to the same place set vs use

                      Sam

                      How to add modules

                      learning how to use browser developers window for css changes

                      T 1 Reply Last reply Oct 7, 2021, 9:53 PM Reply Quote 0
                      • 1
                      • 2
                      • 1 / 2
                      1 / 2
                      • First post
                        7/16
                        Last post
                      Enjoying MagicMirror? Please consider a donation!
                      MagicMirror created by Michael Teeuw.
                      Forum managed by Sam, technical setup by Karsten.
                      This forum is using NodeBB as its core | Contributors
                      Contact | Privacy Policy