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    How to use the 'node_helper', 'serialport'

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    • S Offline
      sdetweil @nhpunch
      last edited by sdetweil

      @nhpunch yes if you send it that way

      this.sendSocketNotification(“BUTTON_PUSHED”,this._isPushed)

      Sam

      How to add modules

      learning how to use browser developers window for css changes

      N 2 Replies Last reply Reply Quote 0
      • N Offline
        nhpunch @sdetweil
        last edited by

        @sdetweil

        0_1560202018149_2019-06-11-062442_1920x1080_scrot.png
        false, true works with two button in module

        It seems that the value can not be sent to the node_helper

        why?

        	buttonoff.addEventListener('click', ()=> {
        			Log.log("button pushed 'on'")
           			this._isPushed = false;
        			console.log(this._isPushed);
           	});
        	button.addEventListener('click', ()=> {
        			Log.log("button pushed 'off' ")
           			this._isPushed = true;
        			console.log(this._isPushed);
           	});
        

        this is module

                  serialport.write(this._isPushed==true? '1' : '0');
        

        this is node_helper

        S 1 Reply Last reply Reply Quote 0
        • N Offline
          nhpunch @sdetweil
          last edited by

          @sdetweil

              else if(notification ==='BUTTON_PRESSED')
              {
                this._isPushed = payload;
                console.log(payload);
          

          ‘false’ is displayed in the terminal window

          ._isPushed is passed to node_helper, but I think that the changed value is not sent when the button is pressed.

          Please advise…:folded_hands_light_skin_tone: :folded_hands_light_skin_tone: :folded_hands_light_skin_tone:

          If this is solved, it’s really a success.:flexed_biceps_light_skin_tone:

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          • S Offline
            sdetweil @nhpunch
            last edited by

            @nhpunch said in How to use the 'node_helper', 'serialport':

            	buttonoff.addEventListener('click', ()=> {
            			Log.log("button pushed 'on'")
               			this._isPushed = false;
            			console.log(this._isPushed);
                                    this.sendSocketNotification(“BUTTON_PUSHED”,this._isPushed)
               	});
             	 button.addEventListener('click', ()=> {
             			Log.log("button pushed 'off' ")
                			this._isPushed = true;
             			console.log(this._isPushed);
                                    this.sendSocketNotification(“BUTTON_PUSHED”,this._isPushed)
                     });
            

            Sam

            How to add modules

            learning how to use browser developers window for css changes

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            • N Offline
              nhpunch
              last edited by

              0_1560203753373_2019-06-11-065545_1920x1080_scrot.png

              ._isPushed was sent

              but there was an error… im really sad

              S 1 Reply Last reply Reply Quote 0
              • S Offline
                sdetweil @nhpunch
                last edited by sdetweil

                @nhpunch that is in the node_helper, serial library

                looks like serialport.write(data: string|Buffer|Array,

                i don’t know anything about serial port api… looks like promise based, so would need callbacks or .then()

                Sam

                How to add modules

                learning how to use browser developers window for css changes

                N 1 Reply Last reply Reply Quote 0
                • N Offline
                  nhpunch @sdetweil
                  last edited by

                  @sdetweil

                  omg… I’m so screwed up

                  My ignorantness makes me cry…'ㅠ I don’t know why there was a mistake

                  Thank you @sdetweil You’re awesome!

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