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    A New Chapter for MagicMirror: The Community Takes the Lead
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    Third-Party Module - how to get help?

    Scheduled Pinned Locked Moved Solved Troubleshooting
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    • S Offline
      sdetweil @ember1205
      last edited by

      @ember1205 as for getting support for any module, you can open an issue on its github repository.
      there is NO commitment from any author to respond or fix any issue reported…

      the base also includes this statement,

      this is an opensource project, all volunteer. many times if u want a fix, you may have to develop it yourself and submit it back to the module author, and hope they take it,

      Sam

      How to add modules

      learning how to use browser developers window for css changes

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      • E Offline
        ember1205
        last edited by

        This line just keeps repeating:

        MMM-BackgroundSlideshow received a system notification: CLOCK_SECOND
        

        The only red text is for an error with the weather module then it states that it’s changing to a different forecast.

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        • E Offline
          ember1205
          last edited by

          I thought I would follow this up as I have found and solved this specific issue.

          Long story short, this particular module has a pre-defined list of file extensions that it will recognize as images. For some reason, I pulled a copy of image files from two different locations and the extension changed from JPG to JPEG. The former is default, the latter is not. I updated the module configuration and it started working again.

          I also discovered that the module is running out of memory while running. The error seems to be very consistent although the image in place when it crashes is not. I’ve posted an issue to the module owner’s repository to see what help that might bring.

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          • S Offline
            sdetweil @ember1205
            last edited by

            @ember1205 you could try to force electron not to cache images

            edit the js/electron.js file and add this line

            	app.commandLine.appendSwitch('disable-http-cache');
            
            function createWindow() {
            	app.commandLine.appendSwitch("autoplay-policy", "no-user-gesture-required");
            ----> here 
            

            Sam

            How to add modules

            learning how to use browser developers window for css changes

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            • E Offline
              ember1205 @sdetweil
              last edited by

              @sdetweil said in Third-Party Module - how to get help?:

              app.commandLine.appendSwitch(‘disable-http-cache’);

              Thanks. I have made the change and restarted the mirror.

              I’m running with only this module and the clock enabled and am finding that having the image caching disabled (so far) is significantly slowing down the rendering of the images on screen.

              Is there a way to set the node.js maximum memory or set a limit on cache size? I have found some commentary that seems to say that node.js will use up to 1.7G of RAM by default and have no idea if there is anything in any of these configuration files that would lower that limit using the settings:

              --max-old-space-size={limit in KB} --optimize-for-size --max-executable-size={limit in KB}
              

              Given that my system is 1GB of RAM, and the default for node.js is to use up to 1.7GB, I could see where it could conceivably be trying to use memory beyond the bounds of the system, especially if there were some sort of issue with the underlying OS and its interaction with node.js to control the memory usage.

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              • S Offline
                sdetweil @ember1205
                last edited by sdetweil

                @ember1205 you should increase the swap space .

                https://wpitchoune.net/tricks/raspberry_pi3_increase_swap_size.html

                yes, lack of cache will slow down rendering.
                I added javascript code to the other module to wait til the image was loaded before showing,
                made a huge improvement, no lag rendering

                you could try it
                https://github.com/sdetweil/MMM-ImagesPhotos
                git clone that and then use this in config

                		{
                			module: "MMM-ImagesPhotos",
                			position: "fullscreen",
                			config: {
                				opacity: 0.9, 
                				animationSpeed: 0,
                				updateInterval: 30000,  // how often to change pic
                				backgroundColor: "#808080", // color around pic (if u want something other than black)
                			},
                		},		
                

                u have to put images in the uploads folder,
                or make a link (ln command) for the uploads folder where the pics are (I use my linux server, external usb drive)

                cd ~/MagicMirror/modules/MMM-ImagesPhotos
                ls -laF
                lrwxrwxrwx   1 sam sam    45 Dec 12 08:53 uploads -> /media/buildserver/media/Photos/selectedpics//
                

                add

                disabled: true, 
                

                the the existing module definition (after the name)
                to turn it off, without changing anything

                Sam

                How to add modules

                learning how to use browser developers window for css changes

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                • S Offline
                  sdetweil
                  last edited by

                  the command

                  free -m
                  

                  will show u memory usage

                  nano 
                  sam@nano:~/MagicMirror$ free -m
                                total        used        free      shared  buff/cache   available
                  Mem:           3956        2097         359         559        1499        1149
                  Swap:          1978         460        1517
                  
                  pi4 -4gig, default swap space
                  free -m
                                total        used        free      shared  buff/cache   available
                  Mem:           3906         650        2053         447        1201        2656
                  Swap:            99           3          96
                  

                  Sam

                  How to add modules

                  learning how to use browser developers window for css changes

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                  • E Offline
                    ember1205 @sdetweil
                    last edited by

                    @sdetweil said in Third-Party Module - how to get help?:

                    https://wpitchoune.net/tricks/raspberry_pi3_increase_swap_size.html

                    I will give this a shot. Given that each time the slideshow has died, it has indicated that it ran out of memory at roughly 100Mb (and the default swap is 100Mb), this could definitely be related. I’ll try doubling it to see what happens with this module.

                    I was going to try tackling the transitioning to prevent changing to the new image until it was rendered (to prevent the “painting”), but need the memory issue fixed first. :)

                    Does your image module contain the JS code you were referring to that hides the image until it’s rendered?

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                    • S Offline
                      sdetweil @ember1205
                      last edited by sdetweil

                      @ember1205 yes, it contains the code for the transition handling.

                      I would make the swap 1 gig… its only a little disk (memory card) space…

                      the code.

                      basically it adds an img (appends) to the div to display, the image is hidden,
                      then there is an onload handler, that gets notified when the image is loaded (not yet visible)
                      it also adjusts the image size to keep the proportions correct, (css background-size:cover and contain both distort the image)

                      it makes the image visible, and starts the timer for the next image.

                      it then checks to see if there are TWO images in the div,
                      if so, it hides the 1st, shows the second and removes the 1st (old image)
                      repeat

                      Sam

                      How to add modules

                      learning how to use browser developers window for css changes

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                      • E Offline
                        ember1205 @sdetweil
                        last edited by

                        @sdetweil

                        I will give your code a try. Increasing the swap size and re-enabling the cache resulted in another almost immediate crash.

                        :(

                        S 1 Reply Last reply Reply Quote 0
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