MagicMirror Forum
    • Recent
    • Tags
    • Unsolved
    • Solved
    • MagicMirror² Repository
    • Documentation
    • 3rd-Party-Modules
    • Donate
    • Discord
    • Register
    • Login
    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    Trouble playing audio file

    Scheduled Pinned Locked Moved Unsolved Troubleshooting
    15 Posts 3 Posters 3.8k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M Offline
      mZuil
      last edited by

      Hello everybody, I am currently having some issues playing an mp3 or wav file.
      So far I have tried the following packages in the node_helper but none seem to work:
      play
      a-play
      play-sound
      sound-play
      play-audio
      node-aplay
      child-proccess executing cvlc command

      Some of them give errors and the others do not produce any sound.

      I am asking for help over here since I have been working the last couple of days and I could really use some help.

      Thank you in advance! :D

      S 1 Reply Last reply Reply Quote 0
      • S Offline
        sdetweil @mZuil
        last edited by

        @mZuil if u bring up YouTube do you get audio?

        my Ubuntu has lost access to my sound device
        . haven’t figured that out yet

        Sam

        How to add modules

        learning how to use browser developers window for css changes

        M 1 Reply Last reply Reply Quote 0
        • M Offline
          mZuil @sdetweil
          last edited by

          @sdetweil Yeah, the monitor I use has speakers and I have tried to reproduce YouTube and even this mp3 o wav file without the Magic Mirror started and it works, but when I call some functions to execute the audio with the Magic Mirror it doesn’t work. I am generating this audio with gtts and I don’t know if the problem is because those two actions are executed at the same time:

          const gTTS = require('gtts');
          var play = require('play').Play();
          var gtts = new gTTS('text to speak', 'es-es');
          gtts.save('/tmp/hello.wav', function (err, result) {
            if(err) { throw new Error(err) }
            console.log('Success! Open file /tmp/hello.mp3 to hear result.');
          });
          play.sound('/tmp/hello.wav');
          

          The code below is one of the many attempts I have tried :(
          Thanks for the response!

          S 1 Reply Last reply Reply Quote 0
          • S Offline
            sdetweil @mZuil
            last edited by

            @mZuil can u run this piece of code from a terminal window?

            put the code in xxx.js

            then
            node xxx.js

            does it work?

            Sam

            How to add modules

            learning how to use browser developers window for css changes

            M 1 Reply Last reply Reply Quote 0
            • M Offline
              mZuil @sdetweil
              last edited by

              @sdetweil Sorry, I couldn’t try it before.
              It doesn’t work :( I am a beginner and I don’t understand well what is happening, could you help me, please? :crying_face:

              S 2 Replies Last reply Reply Quote 0
              • S Offline
                sdetweil @mZuil
                last edited by sdetweil

                @mZuil what does the play() library say about sound output configuration?

                https://github.com/Marak/play.js#readme
                requirements:

                One of the CLI based audio player
                

                CLI means Command Line Interface

                I think you should have seen this error

                      console.log('No suitable audio player could be found - exiting.'.red);
                

                Sam

                How to add modules

                learning how to use browser developers window for css changes

                1 Reply Last reply Reply Quote 0
                • S Offline
                  sdetweil @mZuil
                  last edited by

                  @mZuil none of the players listed in his code and doc are installed on raspberry pi os by default.

                  Sam

                  How to add modules

                  learning how to use browser developers window for css changes

                  bugsounetB 1 Reply Last reply Reply Quote 0
                  • bugsounetB Offline
                    bugsounet Banned @sdetweil
                    last edited by

                    @sdetweil the problem is not there…
                    The problem is you can’t play a file when it’s not fully created!

                    2 solutions:
                    Make a promise
                    Or play the file when the file is created

                    S 1 Reply Last reply Reply Quote 1
                    • S Offline
                      sdetweil @bugsounet
                      last edited by sdetweil

                      @bugsounet ah yes good catch. I jumped to play()…

                      move the play() inside the callback on save()

                      players will be the next problem

                      Sam

                      How to add modules

                      learning how to use browser developers window for css changes

                      bugsounetB 1 Reply Last reply Reply Quote 1
                      • bugsounetB Offline
                        bugsounet Banned @sdetweil
                        last edited by

                        just because sometime i'm kind... (my favorite sentence!)

                        Try this:

                        const gTTS = require('gtts');
                        var player = require('play-sound')(
                          opts = {
                            player: "mpg123" // use only `mpg123` for playing sounds
                          }
                        );
                        var gtts = new gTTS('text to speak', 'es-es');
                        
                        // main file player 
                        function playing (file) {
                          player.play(file, (err) => {
                            if (err) throw new Error(err)
                          });
                        }
                        
                        gtts.save('/tmp/hello.wav', (err, result) => {
                          if(err) { throw new Error(err) }
                          console.log('Success! start playing result.');
                          // right ! sound file is created let's play it !
                          playing("/tmp/hello.wav");
                        });
                        

                        Notes:

                        • You need to install mpg123 app with sudo apt-get install mpg123
                        • I replace your play library by play-sound for better compatibility
                          Don’t forget to install this library npm install play-sound
                        • You can see manual of play-sound library there
                        M 1 Reply Last reply Reply Quote 0
                        • 1
                        • 2
                        • 2 / 2
                        • First post
                          Last post
                        Enjoying MagicMirror? Please consider a donation!
                        MagicMirror created by Michael Teeuw.
                        Forum managed by Sam, technical setup by Karsten.
                        This forum is using NodeBB as its core | Contributors
                        Contact | Privacy Policy