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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    MP3 Player

    Scheduled Pinned Locked Moved Development
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    • B Offline
      bachoo786 @mumblebaj
      last edited by

      @mumblebaj well I am trying to implement a “module” which satisfies my needs of playing any mp3 file. I do want to play the Quran but like I said initially it could play any mp3 file.

      I do not have a Github link as of now sorry.

      1 Reply Last reply Reply Quote 0
      • B Offline
        bachoo786 @sdetweil
        last edited by

        @sdetweil I added some logs and I can see that the notification is sent however its not received, see my updated code below with the result from developer console:

        16ba3f04-2eca-40ca-b983-271f17f463b3-image.png

        updated MMM-MP3Player.js:

        var arrPlayed = [];
        var audioElement = null; // Define it here globally
        Module.register("MMM-MP3Player",{
        	defaults: {
        		musicPath: "modules/MMM-MP3Player/music/", 
        		autoPlay: true,
        		random: false,
        		loopList: true,
        	},
        	getStyles: function() {
        		return ["style.css"];
        	},
        
        getDom: function() {
            var self = this;
            var wrapper = document.createElement("div");
            wrapper.id = self.identifier + "_wrapper";
        
        
        
            var player = document.createElement("div");
            player.className = "player";
        
            self.info = document.createElement("div");
            self.info.className = "info";
        
            self.artist = document.createElement("span");
            self.artist.className = "artist";
            self.artist.innerHTML = "MMM-MP3Player";
        
            self.song = document.createElement("span");
            self.song.className = "name";
            self.song.innerHTML = self.config.autoPlay ? "AutoPlay Enabled" : "AutoPlay Disabled";
            self.song.innerHTML += self.config.random ? "<br />Random Enabled" : "<br />Random Disabled";
        
            var progress = document.createElement("div");
            progress.className = "progress-bar";
        
            self.bar = document.createElement("div");
            self.bar.className = "bar";
            progress.appendChild(self.bar);
        
            self.info.appendChild(self.artist);
            self.info.appendChild(self.song);
            self.info.appendChild(progress);
        
            self.album_art = document.createElement("div");
            self.album_art.className = "album-art";
            player.appendChild(self.album_art);
            player.appendChild(self.info);
        
            // Controls container
            var controls = document.createElement("div");
            controls.className = "controls";
        
            // Define buttons and associated notifications
            var buttons = {
                "Play": 'PLAY_MUSIC',
                "Stop": 'STOP_MUSIC',
                "Next": 'NEXT_TRACK',
                "Previous": 'PREVIOUS_TRACK',
                "Random On": 'RANDOM_ON',
                "Random Off": 'RANDOM_OFF'
            };
        
            Object.keys(buttons).forEach(function(key) {
                var button = document.createElement("button");
                button.innerHTML = key;
        button.addEventListener("click", function() {
            console.log("Button clicked: " + key);
            console.log("Sending notification:", buttons[key], 'some_info');
            self.sendNotification('buttons[key]', 'some_info');
                });
                controls.appendChild(button);
            });
        
            player.appendChild(controls);
        
        
            // Initialize the audio element
            audioElement = document.createElement("audio");
            audioElement.id = self.identifier+"_player";
            wrapper.appendChild(audioElement);
            wrapper.appendChild(player);
        
            setTimeout(function() {
                self.sendSocketNotification("INITIATEDEVICES", self.config);
            }, 3000);
        
            return wrapper;
        },
        	socketNotificationReceived: function(notification, payload){
        		var self = this;
        		switch(notification){
        			case "Error": // Universal error handler
        				self.musicFound = false;
        				console.log("[MMM-MP3Player] Error! ", payload);
        				break;
        			case "Music_Files": // this populates the songs list (array)
        				self.songs = payload;
        				self.current = 0;
        				self.musicFound = true;
        				console.log("[MMM-MP3Player] Music Found");
        				arrPlayed = Array(self.songs.length).fill(false);
        				if (self.config.autoPlay){
        					if (self.config.random){
        						ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
        						arrPlayed[ind] = true;
        						self.current = ind;
        					}
        					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
        				}
        				break;
        			case "Music_File": // this is called everytime a song is sent from the server
        				//console.log(payload[3]);
        				if (payload[3] == 'music.png') {
        					self.album_art.className = "album-art";
        					self.album_art.classList.add('active');
        				}
        				else {
        					self.album_art.classList.toggle('active');
        					self.album_art.className = "album-art-found";
        					var chngstyle = document.querySelector('.album-art-found').style;
        					chngstyle.setProperty("--backgroundImage", "url('" + payload[3] + "')");
        					//var mystr = window.getComputedStyle(document.querySelector('.album-art-found'), '::before').getPropertyValue('background-image');
        					//console.log(mystr);
        				}
        				
        				// create url of the raw data received and play it
        				audioElement=document.getElementById(self.identifier+"_player");
        				var binaryData = [];
        				binaryData.push(payload[0]);
        				if ((payload[2] = 'mp3') || (payload[2] = 'flac')){
        					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/mpeg"}));
        				}
        				/*else if (payload[2] = 'ogg'){
        					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/ogg"}));
        				}*/
        				else if (payload[2] = 'wav'){
        					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/wav"}));
        				}
        				audioElement.load();
        				audioElement.setAttribute('src', url);
        				audioElement.volume = 1;
        				audioElement.play();
        				self.artist.innerHTML = payload[1][0];
        				self.song.innerHTML = payload[1][1];
        				//self.album_art.classList.add('active');
        				// progress bar (thanks to Michael Foley @ https://codepen.io/mdf/pen/ZWbvBv)
        				var timer;
        				var percent = 0;
        				audioElement.addEventListener("playing", function(_event) {
        					advance(_event.target.duration, audioElement);
        				});
        				audioElement.addEventListener("pause", function(_event) {
        					clearTimeout(timer);
        				});
        				var advance = function(duration, element) {
        					increment = 10/duration
        					percent = Math.min(increment * element.currentTime * 10, 100);
        					self.bar.style.width = percent+'%'
        					startTimer(duration, element);
        				}
        				var startTimer = function(duration, element){ 
        					if(percent < 100) {
        						timer = setTimeout(function (){advance(duration, element)}, 100);
        					}
        				}
        				// next track & loop
        				audioElement.onended = function() {
        					if(!self.musicFound){
        						self.album_art.classList.toggle('active');
        						return;
        					}
        					if (self.config.random){
        						if (!arrPlayed.includes(false)){ // if all files are played
        							if (!self.config.loopList) {
        								self.artist.innerHTML = "Playlist ended";
        								self.song.innerHTML = "";
        								console.log("[MMM-MP3Player] Playlist ended");
        								return;
        							}
        							arrPlayed.fill(false);
        						}
        						do {
        							ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
        						} while ( (arrPlayed[ind]) || ((ind == self.current) && (self.songs.length>1)) ); //ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
        						arrPlayed[ind] = true;
        						self.current = ind;
        					}
        					else {
        						if(self.current==(self.songs.length-1)){ // if all files are played
        							if (!self.config.loopList){
        								self.artist.innerHTML = "Playlist ended";
        								self.song.innerHTML = "";
        								console.log("[MMM-MP3Player] Playlist ended");
        								return;
        							}
        							self.current = -1;
        						}
        						self.current++;
        					}
        					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
        				};
        				console.log("[MMM-MP3Player] Music Played");
        				break;
        		}
        	},
        
        notificationReceived: function(notification, payload, sender) {
            console.log("Notification received:", notification);
        		var self = this;
        		if (self.musicFound){
        			switch(notification){
        				case "PLAY_MUSIC":
        					if (audioElement.paused){
        						audioElement.play();
        					}
        					else {
        						self.sendSocketNotification("LOADFILE", self.songs[self.current]);
        					}
        					break;
        				case "STOP_MUSIC":
        					audioElement.pause();
        					break;
        				case "NEXT_TRACK":
        					if(!self.musicFound){
        						self.album_art.classList.toggle('active');
        						return;
        					}
        					if (self.config.random){
        						if (!arrPlayed.includes(false)){
        							arrPlayed.fill(false);
        						}
        						do {
        							ind = Math.floor(Math.random() * self.songs.length); // (self.current + 1) % self.songs.length;
        						} while (arrPlayed[ind] || ind == self.current); // ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
        						arrPlayed[ind] = true;
        						self.current = ind;
        					}
        					else {
        						if(self.current==(self.songs.length-1)){ // this assures the loop
        							self.current = -1;
        						}
        						self.current++;
        					}
        					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
        					break;
        				case "PREVIOUS_TRACK":
        					if(self.current==0){ // this assures the loop
        							self.current = (self.songs.length);
        						}
        					self.current--;
        					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
        					break;
        				case "RANDOM_ON":
        					self.config.random = true;
        					break;
        				case "RANDOM_OFF":
        					self.config.random = false;
        					break;
        			}
        		}
        	}
        });
        
        S 1 Reply Last reply Reply Quote 0
        • S Offline
          sdetweil @bachoo786
          last edited by sdetweil

          @bachoo786 said in MP3 Player:

          button.addEventListener(“click”, function() {

          change that to

          button.addEventListener(“click”,()=>{

          and change the self.sendNotification
          to this.sendNotification

          at the time the click event happens, you are not in the module code, but in the browser.

          and the getDom() function has long since ended. you want the runtime to remember the context before it executes any code.
          the arrow invocation ()=>{} does that, while the function(){} type invocation does not

          Sam

          How to add modules

          learning how to use browser developers window for css changes

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            bachoo786 @sdetweil
            last edited by bachoo786

            @sdetweil Hey Sam

            I did the changes but when i click on the “Play” or any button the mp3 file isnt played and I get this error on the developer console:

            Button clicked: Play
            MMM-MP3Player.js:71 Sending notification: PLAY_MUSIC some_info
            MMM-MP3Player.js:72 Uncaught TypeError: this.sendNotification is not a function
            at HTMLButtonElement. (MMM-MP3Player.js:72:10)

            cdc52353-9e36-4b3b-bf23-39d27cca6cb2-image.png

            here is the updated code:

            var arrPlayed = [];
            var audioElement = null; // Define it here globally
            Module.register("MMM-MP3Player",{
            	defaults: {
            		musicPath: "modules/MMM-MP3Player/music/", 
            		autoPlay: true,
            		random: false,
            		loopList: true,
            	},
            	getStyles: function() {
            		return ["style.css"];
            	},
            
            getDom: function() {
                var self = this;
                var wrapper = document.createElement("div");
                wrapper.id = self.identifier + "_wrapper";
            
            
            
                var player = document.createElement("div");
                player.className = "player";
            
                self.info = document.createElement("div");
                self.info.className = "info";
            
                self.artist = document.createElement("span");
                self.artist.className = "artist";
                self.artist.innerHTML = "MMM-MP3Player";
            
                self.song = document.createElement("span");
                self.song.className = "name";
                self.song.innerHTML = self.config.autoPlay ? "AutoPlay Enabled" : "AutoPlay Disabled";
                self.song.innerHTML += self.config.random ? "<br />Random Enabled" : "<br />Random Disabled";
            
                var progress = document.createElement("div");
                progress.className = "progress-bar";
            
                self.bar = document.createElement("div");
                self.bar.className = "bar";
                progress.appendChild(self.bar);
            
                self.info.appendChild(self.artist);
                self.info.appendChild(self.song);
                self.info.appendChild(progress);
            
                self.album_art = document.createElement("div");
                self.album_art.className = "album-art";
                player.appendChild(self.album_art);
                player.appendChild(self.info);
            
                // Controls container
                var controls = document.createElement("div");
                controls.className = "controls";
            
                // Define buttons and associated notifications
                var buttons = {
                    "Play": 'PLAY_MUSIC',
                    "Stop": 'STOP_MUSIC',
                    "Next": 'NEXT_TRACK',
                    "Previous": 'PREVIOUS_TRACK',
                    "Random On": 'RANDOM_ON',
                    "Random Off": 'RANDOM_OFF'
                };
            
                Object.keys(buttons).forEach(function(key) {
                    var button = document.createElement("button");
                    button.innerHTML = key;
            button.addEventListener("click",()=>{
                console.log("Button clicked: " + key);
                console.log("Sending notification:", buttons[key], 'some_info');
                this.sendNotification('buttons[key]', 'some_info');
                    });
                    controls.appendChild(button);
                });
            
                player.appendChild(controls);
            
            
                // Initialize the audio element
                audioElement = document.createElement("audio");
                audioElement.id = self.identifier+"_player";
                wrapper.appendChild(audioElement);
                wrapper.appendChild(player);
            
                setTimeout(function() {
                    self.sendSocketNotification("INITIATEDEVICES", self.config);
                }, 3000);
            
                return wrapper;
            },
            	socketNotificationReceived: function(notification, payload){
            		var self = this;
            		switch(notification){
            			case "Error": // Universal error handler
            				self.musicFound = false;
            				console.log("[MMM-MP3Player] Error! ", payload);
            				break;
            			case "Music_Files": // this populates the songs list (array)
            				self.songs = payload;
            				self.current = 0;
            				self.musicFound = true;
            				console.log("[MMM-MP3Player] Music Found");
            				arrPlayed = Array(self.songs.length).fill(false);
            				if (self.config.autoPlay){
            					if (self.config.random){
            						ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
            						arrPlayed[ind] = true;
            						self.current = ind;
            					}
            					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
            				}
            				break;
            			case "Music_File": // this is called everytime a song is sent from the server
            				//console.log(payload[3]);
            				if (payload[3] == 'music.png') {
            					self.album_art.className = "album-art";
            					self.album_art.classList.add('active');
            				}
            				else {
            					self.album_art.classList.toggle('active');
            					self.album_art.className = "album-art-found";
            					var chngstyle = document.querySelector('.album-art-found').style;
            					chngstyle.setProperty("--backgroundImage", "url('" + payload[3] + "')");
            					//var mystr = window.getComputedStyle(document.querySelector('.album-art-found'), '::before').getPropertyValue('background-image');
            					//console.log(mystr);
            				}
            				
            				// create url of the raw data received and play it
            				audioElement=document.getElementById(self.identifier+"_player");
            				var binaryData = [];
            				binaryData.push(payload[0]);
            				if ((payload[2] = 'mp3') || (payload[2] = 'flac')){
            					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/mpeg"}));
            				}
            				/*else if (payload[2] = 'ogg'){
            					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/ogg"}));
            				}*/
            				else if (payload[2] = 'wav'){
            					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/wav"}));
            				}
            				audioElement.load();
            				audioElement.setAttribute('src', url);
            				audioElement.volume = 1;
            				audioElement.play();
            				self.artist.innerHTML = payload[1][0];
            				self.song.innerHTML = payload[1][1];
            				//self.album_art.classList.add('active');
            				// progress bar (thanks to Michael Foley @ https://codepen.io/mdf/pen/ZWbvBv)
            				var timer;
            				var percent = 0;
            				audioElement.addEventListener("playing", function(_event) {
            					advance(_event.target.duration, audioElement);
            				});
            				audioElement.addEventListener("pause", function(_event) {
            					clearTimeout(timer);
            				});
            				var advance = function(duration, element) {
            					increment = 10/duration
            					percent = Math.min(increment * element.currentTime * 10, 100);
            					self.bar.style.width = percent+'%'
            					startTimer(duration, element);
            				}
            				var startTimer = function(duration, element){ 
            					if(percent < 100) {
            						timer = setTimeout(function (){advance(duration, element)}, 100);
            					}
            				}
            				// next track & loop
            				audioElement.onended = function() {
            					if(!self.musicFound){
            						self.album_art.classList.toggle('active');
            						return;
            					}
            					if (self.config.random){
            						if (!arrPlayed.includes(false)){ // if all files are played
            							if (!self.config.loopList) {
            								self.artist.innerHTML = "Playlist ended";
            								self.song.innerHTML = "";
            								console.log("[MMM-MP3Player] Playlist ended");
            								return;
            							}
            							arrPlayed.fill(false);
            						}
            						do {
            							ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
            						} while ( (arrPlayed[ind]) || ((ind == self.current) && (self.songs.length>1)) ); //ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
            						arrPlayed[ind] = true;
            						self.current = ind;
            					}
            					else {
            						if(self.current==(self.songs.length-1)){ // if all files are played
            							if (!self.config.loopList){
            								self.artist.innerHTML = "Playlist ended";
            								self.song.innerHTML = "";
            								console.log("[MMM-MP3Player] Playlist ended");
            								return;
            							}
            							self.current = -1;
            						}
            						self.current++;
            					}
            					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
            				};
            				console.log("[MMM-MP3Player] Music Played");
            				break;
            		}
            	},
            
            notificationReceived: function(notification, payload, sender) {
                console.log("Notification received:", notification);
            		var self = this;
            		if (self.musicFound){
            			switch(notification){
            				case "PLAY_MUSIC":
            					if (audioElement.paused){
            						audioElement.play();
            					}
            					else {
            						self.sendSocketNotification("LOADFILE", self.songs[self.current]);
            					}
            					break;
            				case "STOP_MUSIC":
            					audioElement.pause();
            					break;
            				case "NEXT_TRACK":
            					if(!self.musicFound){
            						self.album_art.classList.toggle('active');
            						return;
            					}
            					if (self.config.random){
            						if (!arrPlayed.includes(false)){
            							arrPlayed.fill(false);
            						}
            						do {
            							ind = Math.floor(Math.random() * self.songs.length); // (self.current + 1) % self.songs.length;
            						} while (arrPlayed[ind] || ind == self.current); // ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
            						arrPlayed[ind] = true;
            						self.current = ind;
            					}
            					else {
            						if(self.current==(self.songs.length-1)){ // this assures the loop
            							self.current = -1;
            						}
            						self.current++;
            					}
            					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
            					break;
            				case "PREVIOUS_TRACK":
            					if(self.current==0){ // this assures the loop
            							self.current = (self.songs.length);
            						}
            					self.current--;
            					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
            					break;
            				case "RANDOM_ON":
            					self.config.random = true;
            					break;
            				case "RANDOM_OFF":
            					self.config.random = false;
            					break;
            			}
            		}
            	}
            });
            
            S 1 Reply Last reply Reply Quote 0
            • S Offline
              sdetweil @bachoo786
              last edited by

              @bachoo786 hmm…change the this. to self. weird… because it says not a member of htmlElement .

              Sam

              How to add modules

              learning how to use browser developers window for css changes

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                bachoo786 @sdetweil
                last edited by

                @sdetweil

                Nope doesn’t work.

                I feel like going back to the old MP3 Player module that you helped.set up and just changing the css from the disc to something more modern and futuristic with better buttons etc.

                Oh and also adding a playlist of mp3s which should be read from the mp3 folder. Display the module in half where the half on the left displays the playlist and the one on the right displays the player buttons etc.

                Is that possible you think?

                S 1 Reply Last reply Reply Quote 0
                • S Offline
                  sdetweil @bachoo786
                  last edited by

                  @bachoo786 no idea really. need to think.

                  do you have a git repo I can clone to look at

                  Sam

                  How to add modules

                  learning how to use browser developers window for css changes

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    bachoo786 @sdetweil
                    last edited by sdetweil

                    @sdetweil I dont I am afraid.

                    Do you think posting the codes on here would be suffice? the node-helper, js and the css files?

                    MMM-MP3Player.js:

                    var arrPlayed = [];
                    var audioElement = null; // Define it here globally
                    Module.register("MMM-MP3Player",{
                    	defaults: {
                    		musicPath: "modules/MMM-MP3Player/music/", 
                    		autoPlay: true,
                    		random: false,
                    		loopList: true,
                    	},
                    	getStyles: function() {
                    		return ["style.css"];
                    	},
                    
                    getDom: function() {
                        var self = this;
                        var wrapper = document.createElement("div");
                        wrapper.id = self.identifier + "_wrapper";
                    
                    
                    
                        var player = document.createElement("div");
                        player.className = "player";
                    
                        self.info = document.createElement("div");
                        self.info.className = "info";
                    
                        self.artist = document.createElement("span");
                        self.artist.className = "artist";
                        self.artist.innerHTML = "MMM-MP3Player";
                    
                        self.song = document.createElement("span");
                        self.song.className = "name";
                        self.song.innerHTML = self.config.autoPlay ? "AutoPlay Enabled" : "AutoPlay Disabled";
                        self.song.innerHTML += self.config.random ? "<br />Random Enabled" : "<br />Random Disabled";
                    
                        var progress = document.createElement("div");
                        progress.className = "progress-bar";
                    
                        self.bar = document.createElement("div");
                        self.bar.className = "bar";
                        progress.appendChild(self.bar);
                    
                        self.info.appendChild(self.artist);
                        self.info.appendChild(self.song);
                        self.info.appendChild(progress);
                    
                        self.album_art = document.createElement("div");
                        self.album_art.className = "album-art";
                        player.appendChild(self.album_art);
                        player.appendChild(self.info);
                    
                        // Controls container
                        var controls = document.createElement("div");
                        controls.className = "controls";
                    
                        // Define buttons and associated notifications
                        var buttons = {
                            "Play": 'PLAY_MUSIC',
                            "Stop": 'STOP_MUSIC',
                            "Next": 'NEXT_TRACK',
                            "Previous": 'PREVIOUS_TRACK',
                            "Random On": 'RANDOM_ON',
                            "Random Off": 'RANDOM_OFF'
                        };
                    
                        Object.keys(buttons).forEach(function(key) {
                            var button = document.createElement("button");
                            button.innerHTML = key;
                    button.addEventListener("click",()=>{
                        console.log("Button clicked: " + key);
                        console.log("Sending notification:", buttons[key], 'some_info');
                        self.sendNotification('buttons[key]', 'some_info');
                            });
                            controls.appendChild(button);
                        });
                    
                        player.appendChild(controls);
                    
                    
                        // Initialize the audio element
                        audioElement = document.createElement("audio");
                        audioElement.id = self.identifier+"_player";
                        wrapper.appendChild(audioElement);
                        wrapper.appendChild(player);
                    
                        setTimeout(function() {
                            self.sendSocketNotification("INITIATEDEVICES", self.config);
                        }, 3000);
                    
                        return wrapper;
                    },
                    	socketNotificationReceived: function(notification, payload){
                    		var self = this;
                    		switch(notification){
                    			case "Error": // Universal error handler
                    				self.musicFound = false;
                    				console.log("[MMM-MP3Player] Error! ", payload);
                    				break;
                    			case "Music_Files": // this populates the songs list (array)
                    				self.songs = payload;
                    				self.current = 0;
                    				self.musicFound = true;
                    				console.log("[MMM-MP3Player] Music Found");
                    				arrPlayed = Array(self.songs.length).fill(false);
                    				if (self.config.autoPlay){
                    					if (self.config.random){
                    						ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
                    						arrPlayed[ind] = true;
                    						self.current = ind;
                    					}
                    					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
                    				}
                    				break;
                    			case "Music_File": // this is called everytime a song is sent from the server
                    				//console.log(payload[3]);
                    				if (payload[3] == 'music.png') {
                    					self.album_art.className = "album-art";
                    					self.album_art.classList.add('active');
                    				}
                    				else {
                    					self.album_art.classList.toggle('active');
                    					self.album_art.className = "album-art-found";
                    					var chngstyle = document.querySelector('.album-art-found').style;
                    					chngstyle.setProperty("--backgroundImage", "url('" + payload[3] + "')");
                    					//var mystr = window.getComputedStyle(document.querySelector('.album-art-found'), '::before').getPropertyValue('background-image');
                    					//console.log(mystr);
                    				}
                    				
                    				// create url of the raw data received and play it
                    				audioElement=document.getElementById(self.identifier+"_player");
                    				var binaryData = [];
                    				binaryData.push(payload[0]);
                    				if ((payload[2] = 'mp3') || (payload[2] = 'flac')){
                    					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/mpeg"}));
                    				}
                    				/*else if (payload[2] = 'ogg'){
                    					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/ogg"}));
                    				}*/
                    				else if (payload[2] = 'wav'){
                    					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/wav"}));
                    				}
                    				audioElement.load();
                    				audioElement.setAttribute('src', url);
                    				audioElement.volume = 1;
                    				audioElement.play();
                    				self.artist.innerHTML = payload[1][0];
                    				self.song.innerHTML = payload[1][1];
                    				//self.album_art.classList.add('active');
                    				// progress bar (thanks to Michael Foley @ https://codepen.io/mdf/pen/ZWbvBv)
                    				var timer;
                    				var percent = 0;
                    				audioElement.addEventListener("playing", function(_event) {
                    					advance(_event.target.duration, audioElement);
                    				});
                    				audioElement.addEventListener("pause", function(_event) {
                    					clearTimeout(timer);
                    				});
                    				var advance = function(duration, element) {
                    					increment = 10/duration
                    					percent = Math.min(increment * element.currentTime * 10, 100);
                    					self.bar.style.width = percent+'%'
                    					startTimer(duration, element);
                    				}
                    				var startTimer = function(duration, element){ 
                    					if(percent < 100) {
                    						timer = setTimeout(function (){advance(duration, element)}, 100);
                    					}
                    				}
                    				// next track & loop
                    				audioElement.onended = function() {
                    					if(!self.musicFound){
                    						self.album_art.classList.toggle('active');
                    						return;
                    					}
                    					if (self.config.random){
                    						if (!arrPlayed.includes(false)){ // if all files are played
                    							if (!self.config.loopList) {
                    								self.artist.innerHTML = "Playlist ended";
                    								self.song.innerHTML = "";
                    								console.log("[MMM-MP3Player] Playlist ended");
                    								return;
                    							}
                    							arrPlayed.fill(false);
                    						}
                    						do {
                    							ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
                    						} while ( (arrPlayed[ind]) || ((ind == self.current) && (self.songs.length>1)) ); //ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
                    						arrPlayed[ind] = true;
                    						self.current = ind;
                    					}
                    					else {
                    						if(self.current==(self.songs.length-1)){ // if all files are played
                    							if (!self.config.loopList){
                    								self.artist.innerHTML = "Playlist ended";
                    								self.song.innerHTML = "";
                    								console.log("[MMM-MP3Player] Playlist ended");
                    								return;
                    							}
                    							self.current = -1;
                    						}
                    						self.current++;
                    					}
                    					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
                    				};
                    				console.log("[MMM-MP3Player] Music Played");
                    				break;
                    		}
                    	},
                    
                    notificationReceived: function(notification, payload, sender) {
                        console.log("Notification received:", notification);
                    		var self = this;
                    		if (self.musicFound){
                    			switch(notification){
                    				case "PLAY_MUSIC":
                    					if (audioElement.paused){
                    						audioElement.play();
                    					}
                    					else {
                    						self.sendSocketNotification("LOADFILE", self.songs[self.current]);
                    					}
                    					break;
                    				case "STOP_MUSIC":
                    					audioElement.pause();
                    					break;
                    				case "NEXT_TRACK":
                    					if(!self.musicFound){
                    						self.album_art.classList.toggle('active');
                    						return;
                    					}
                    					if (self.config.random){
                    						if (!arrPlayed.includes(false)){
                    							arrPlayed.fill(false);
                    						}
                    						do {
                    							ind = Math.floor(Math.random() * self.songs.length); // (self.current + 1) % self.songs.length;
                    						} while (arrPlayed[ind] || ind == self.current); // ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
                    						arrPlayed[ind] = true;
                    						self.current = ind;
                    					}
                    					else {
                    						if(self.current==(self.songs.length-1)){ // this assures the loop
                    							self.current = -1;
                    						}
                    						self.current++;
                    					}
                    					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
                    					break;
                    				case "PREVIOUS_TRACK":
                    					if(self.current==0){ // this assures the loop
                    							self.current = (self.songs.length);
                    						}
                    					self.current--;
                    					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
                    					break;
                    				case "RANDOM_ON":
                    					self.config.random = true;
                    					break;
                    				case "RANDOM_OFF":
                    					self.config.random = false;
                    					break;
                    			}
                    		}
                    	}
                    });
                    

                    node_helper.js:

                    /* Magic Mirror Node Helper: MMM-MP3Player
                     * By asimhsidd
                     *
                     * Remade by Pavel Smelov.
                     * Version 1.2.0 - 2020.09.14
                     * GPLv3 License
                     */
                    
                    const NodeHelper = require("node_helper");
                    const ID3 = require('node-id3');
                    const path = require('path')
                    const fs = require('fs');
                    
                    var music_files_list = [];
                    
                    module.exports = NodeHelper.create({
                    	socketNotificationReceived: function(notification, payload) {
                    		var self = this;
                    		switch(notification) {
                    			case "INITIATEDEVICES":
                    				music_files_list = [];
                    				var self = this;
                    				self.searchMP3(payload.musicPath);
                    				if(music_files_list.length){
                    					console.log("[MMM-MP3Player] Found ", music_files_list.length, "track(s)");
                    					self.sendSocketNotification("Music_Files",music_files_list);
                    				}
                    				else {
                    					console.log("[MMM-MP3Player] Music may not be found");
                    				}
                    				break;
                    			case "LOADFILE":
                    				//console.log('[MMM-MP3Player] trying to play next track');
                    				if (fs.existsSync(payload)){
                    					fs.readFile(payload, function(err, data) {
                    						extension = path.basename(payload).split('.').pop(); //extension = path.extname(payload); //returns ext with dot
                    						var cover = '';
                    						if (extension == "mp3") {
                    							tags = ID3.read(data);
                    							if (typeof tags.image != "undefined") {
                    								/*var base64String = "";
                    								for (var i = 0; i < tags.image.imageBuffer.length; i++) {
                    									base64String += String.fromCharCode(tags.image.imageBuffer[i]);
                    								}
                    								cover = "data:image/" + tags.image.mime + ";base64," + Buffer.from(base64String).toString('base64'); */
                    								cover = "data:image/" + tags.image.mime + ";base64," + tags.image.imageBuffer.toString('base64');
                    							}
                    							if (typeof tags.artist == "undefined" && typeof tags.title == "undefined"){ tags.title = path.basename(payload); }
                    						}
                    						else {
                    							tags = {artist:'', title:path.basename(payload)};
                    						}
                    						if (cover == '') {
                    							if (fs.existsSync(path.join(path.dirname(payload),'cover.jpg'))){
                    								cover = path.join('/', path.dirname(payload), 'cover.jpg');
                    							}
                    							else {
                    								cover = "music.png";
                    							}
                    						}
                    						self.sendSocketNotification("Music_File",[data,[tags.artist,tags.title], extension, cover]);
                    					});
                    				}
                    				else {
                    					self.sendSocketNotification("Error","File can not be opened");
                    				}
                    				break;
                    		}
                    	},
                    	searchMP3(startPath){ // thanks to Lucio M. Tato at https://stackoverflow.com/questions/25460574/find-files-by-extension-html-under-a-folder-in-nodejs
                    		var self = this;
                    		var filter_mp3 = RegExp('.mp3'); // var filter = /.mp3/;
                    		var filter_flac = RegExp('.flac');
                    		//var filter_ogg = RegExp('.ogg');
                    		var filter_wav = RegExp('.wav');
                    		if (!fs.existsSync(startPath)){
                    			console.log("[MMM-MP3Player] no dir ",startPath);
                    			return;
                    		}
                    		var files=fs.readdirSync(startPath);
                    		for(var i=0;i<files.length;i++){
                    			var filename=path.join(startPath,files[i]);
                    			var stat = fs.lstatSync(filename);
                    			if (stat.isDirectory()){
                    				self.searchMP3(filename); //recurse
                    			}else if ( (filter_mp3.test(filename)) || (filter_flac.test(filename)) /*|| (filter_ogg.test(filename))*/ || (filter_wav.test(filename)) ){
                    				music_files_list.push(filename.replace(/\/\/+/g, '/')); // to avoid double slashes (https://stackoverflow.com/questions/23584117/replace-multiple-slashes-in-text-with-single-slash-with-javascript/23584219)
                    			}
                    		}
                    	}
                    });
                    

                    style.css:

                    /*
                     * player css is amdended version of Shayan's player @ https://codepen.io/shayanea/pen/yvvjya
                     * Version 1.2.0 - 2020.09.14
                     */
                    @import url("https://fonts.googleapis.com/css?family=Fira+Sans");
                    
                    
                    .player {
                      font-family: "Fira Sans", Helvetica, Arial, sans-serif;
                      -webkit-font-smoothing: antialiased;
                      -moz-osx-font-smoothing: grayscale;
                      position: relative;
                      background-color: #fff;
                      border-radius: 15px;
                      width: 300px;
                      height: 80px;
                      z-index: 5;
                      -webkit-box-shadow: 0px 0px 117px -6px rgba(255,255,255,1);
                      -moz-box-shadow: 0px 0px 117px -6px rgba(255,255,255,1);
                      box-shadow: 0px 0px 117px -6px rgba(255,255,255,1);
                      display: flex;
                      /*justify-content: flex-end;  */
                    }
                    .player .info {
                      padding: 15px 0px 0px 90px;
                      width:65%;
                    }
                    .player .info .artist,
                    .player .info .name {
                    	display: block;
                    	line-height: 1.0em;
                    }
                    .player .info .artist {
                      color: #222;
                      font-size: 16px;
                      margin-bottom: 4px;
                    }
                    .player .info .name {
                      color: #808080; /*#999*/
                      font-size: 16px; /*13px*/
                      margin-bottom: 8px;
                    }
                    .player .info .progress-bar {
                      background-color: #ddd;
                      height: 3px;
                      width: 100%;
                      position: relative;
                    }
                    
                    .controls {
                      display: flex;
                      justify-content: space-around; /* Distributes space between buttons */
                      padding: 10px;
                    }
                    
                    .controls button {
                      padding: 5px 10px;
                      font-size: 14px;
                      color: white;
                      background-color: #666; /* Dark grey button background */
                      border: none;
                      border-radius: 5px;
                      cursor: pointer;
                      transition: background-color 0.3s;
                    }
                    
                    .controls button:hover {
                      background-color: #777; /* Lighten button on hover */
                    }
                    
                    .controls button:active {
                      background-color: #555; /* Darken button on active/click */
                    }
                    
                    
                    .player .info .progress-bar .bar {
                      position: absolute;
                      left: 0;
                      top: 0;
                      bottom: 0;
                      background-color: #666;
                      transition: all 0.2s ease;
                    }
                    .player .album-art-found {
                      position: absolute;
                      left: -10px;
                      height: 80px;
                      width: 80px;
                      /* background-color:white; */
                      box-shadow: 0px 0px 20px 5px rgba(0, 0, 0, 0.2);
                      transform: scale(1.2);
                      transition: all 0.5s ease;
                    }
                    .player .album-art-found::before {
                      content: "";
                      position: absolute;
                      top: 0;
                      left: 0;
                      right: 0;
                      bottom: 0;
                      background-position: center;
                      background-repeat: no-repeat;
                      background-size: 80px;
                      background-image: var(--backgroundImage);
                    }
                    .player .album-art {
                      position: absolute;
                      left: -10px;
                      height: 80px;
                      width: 80px;
                      border-radius: 50%;
                      background-color:white;
                      box-shadow: 0px 0px 20px 5px rgba(0, 0, 0, 0.2);
                      transform: scale(1.2);
                      transition: all 0.5s ease;
                    }
                    .player .album-art::before {
                      content: "";
                      position: absolute;
                      top: 0;
                      left: 0;
                      right: 0;
                      bottom: 0;
                      border-radius: 50%;
                      background-position: center;
                      background-repeat: no-repeat;
                      background-size: 50px;
                      background-image: url("music.png");
                    }
                    .player .album-art.active {
                      box-shadow: 0px 0px 20px 5px rgba(0, 0, 0, 0.4);
                      transform: scale(1.2);
                      transition: all 1s ease;
                      background: linear-gradient(270deg, #2f987d, #4190bd, #d29b2d, #4bd22d, #d2692d, #9e2dd2, #d22daf, #3f2dd2);
                      background-size: 1600% 1600%;
                      -webkit-animation: ColorChanger 20s ease infinite;
                      -moz-animation: ColorChanger 20s ease infinite;
                      animation: ColorChanger 20s ease infinite; 
                    }
                    .player .album-art.active::before {
                      animation: rotation 3s infinite linear;
                      -webkit-animation: rotation 3s infinite linear;
                      animation-fill-mode: forwards;
                    }
                    
                    @-webkit-keyframes ColorChanger {
                        0%{background-position:0% 50%}
                        50%{background-position:100% 50%}
                        100%{background-position:0% 50%}
                    }
                    @-moz-keyframes ColorChanger {
                        0%{background-position:0% 50%}
                        50%{background-position:100% 50%}
                        100%{background-position:0% 50%}
                    }
                    @keyframes ColorChanger { 
                        0%{background-position:0% 50%}
                        50%{background-position:100% 50%}
                        100%{background-position:0% 50%}
                    }
                    @keyframes rotation {
                      0% {
                        transform: rotate(0deg);
                      }
                      100% {
                        transform: rotate(360deg);
                      }
                    }
                    
                    S 1 Reply Last reply Reply Quote 0
                    • S Offline
                      sdetweil @bachoo786
                      last edited by

                      @bachoo786 better if you make a github repo

                      but the main problem is you cannot sendNotification to yourself…

                      BUT you CAN call the notificationReceived function instead

                      Sam

                      How to add modules

                      learning how to use browser developers window for css changes

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        bachoo786 @sdetweil
                        last edited by

                        @sdetweil what do I do then ?

                        S 1 Reply Last reply Reply Quote 0
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