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multiple carousals not rendering as expected

Scheduled Pinned Locked Moved Unsolved Troubleshooting
magic mirrorslidetroubleshoothelpfix
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  • S Offline
    sunnykeerthi
    last edited by sunnykeerthi May 3, 2019, 12:25 PM May 3, 2019, 12:20 PM

    Hi,

    I’m creating 2 carousals one on top_center and another in bottom_bar. Both of them are working perfectly when I run them separately(by commenting out either top or bottom part in config.js). when I run them together they seem to show up in random times, though the interval set is the same. Here is my code.

    my first slide page

    Module.register("deImages", {
    	// Default module config.
    	defaults: {
    		width: 200,
    		height: 200,
    		text: "Hello World!",
    		slideIndex: -1,
    		rotateInterval: 30 * 1000,
    		animationSpeed: 3000, // fade in and out speed
    		initialLoadDelay: 4250,
    		retryDelay: 2500,
    		updateInterval: 60 * 60 * 1000,
    	},
    	total_info: "Hello World!",
    
    
    	getStyles: function () {
    		return [
    			'deImagesStyle.css'
    		]
    	},
    
    
    	getDom: function () {
    		var wrapperEl = document.createElement("div");
    		var container = document.createElement("div");
    		container.className = "slideshow-container";
    
    		var div1 = document.createElement("div");
    		div1.className = "mySlides fade";
    
    		var img1 = document.createElement("img");
    		img1.src = "https://www.w3schools.com/howto/img_nature_wide.jpg";
    		div1.appendChild(img1);
    		container.appendChild(div1);
    
    		var div2 = document.createElement("div");
    		div2.className = "mySlides fade";
    
    		var img2 = document.createElement("img");
    		img2.src = "https://www.w3schools.com/howto/img_mountains_wide.jpg";
    		div2.appendChild(img2);
    		container.appendChild(div2);
    
    		var div3 = document.createElement("div");
    		div3.className = "mySlides fade";
    
    		var img3 = document.createElement("img");
    		img3.src = "https://www.w3schools.com/howto/img_snow_wide.jpg";
    		div3.appendChild(img3);
    		container.appendChild(div3);
    		wrapperEl.appendChild(container);
    
    		Log.log("slide payload >> ");
    
    		return wrapperEl;
    	},
    
    
    
    	showSlides1: function () {
    		if (!this.slideIndex) {
    			this.slideIndex = 0;
    		}
    		var i;
    		var slides = document.getElementsByClassName("mySlides");
    		for (i = 0; i < slides.length; i++) {
    			console.log(slides[i]);
    			slides[i].style.display = "none";
    		}
    
    		this.slideIndex++;
    		slides[this.slideIndex - 1].style.display = "block";
    		if (this.slideIndex > (slides.length - 1)) { this.slideIndex = 0 }
    
    		setInterval(this.showSlides1, 2000);
    	},
    
    	start: function () {
    		this.sendSocketNotification('duDash_initConnection');
    	},
    
    	socketNotificationReceived: function (notification, payload) {
    		if (notification === "duDash_updateNumbers") {
    			Log.log("payload >> " + payload);
    			this.total_info = payload;
    			this.updateDom();
    			setInterval(this.showSlides1, 2000);
    		}
    	}
    });
    

    and here is my 2nd file

    Module.register("deImages_2", {
    	// Default module config.
    	defaults: {
    		width: 200,
    		height: 200,
    		text: "Hello World!",
    		slideIndex: -1,
    		rotateInterval: 30 * 1000,
    		animationSpeed: 3000, // fade in and out speed
    		initialLoadDelay: 4250,
    		retryDelay: 2500,
    		updateInterval: 60 * 60 * 1000,
    	},
    	total_info: "Hello World!",
    
    
    	getStyles: function () {
    		return [
    			'deImagesStyle2.css'
    		]
    	},
    
    
    
    	getDom: function () {
    		var wrapperEl = document.createElement("div");
    		var container = document.createElement("div");
    		container.className = "slideshow-container";
    
    		var div1 = document.createElement("div");
    		div1.className = "mySlides fade";
    
    		var img1 = document.createElement("img");
    		img1.src = "https://www.w3schools.com/howto/img_nature_wide.jpg";
    		div1.appendChild(img1);
    		container.appendChild(div1);
    
    		var div2 = document.createElement("div");
    		div2.className = "mySlides fade";
    
    		var img2 = document.createElement("img");
    		img2.src = "https://www.w3schools.com/howto/img_mountains_wide.jpg";
    		div2.appendChild(img2);
    		container.appendChild(div2);
    
    		var div3 = document.createElement("div");
    		div3.className = "mySlides fade";
    
    		var img3 = document.createElement("img");
    		img3.src = "https://www.w3schools.com/howto/img_snow_wide.jpg";
    		div3.appendChild(img3);
    		container.appendChild(div3);
    		wrapperEl.appendChild(container);
    		Log.log("slide payload >> ");
    
    		return wrapperEl;
    	},
    
    
    
    	showSlides2: function () {
    		if (!this.slideIndex) {
    			this.slideIndex = 0;
    		}
    		var i;
    		var slides = document.getElementsByClassName("mySlides");
    		for (i = 0; i < slides.length; i++) {
    			console.log(slides[i]);
    			slides[i].style.display = "none";
    		}
    
    		this.slideIndex++;
    		slides[this.slideIndex - 1].style.display = "block";
    		if (this.slideIndex > (slides.length - 1)) { this.slideIndex = 0 }
    
    		setInterval(this.showSlides2, 2000);
    	},
    
    	start: function () {
    		this.sendSocketNotification('duDash_initConnection2');
    	},
    
    
    
    
    
    	socketNotificationReceived: function (notification, payload) {
    		if (notification === "duDash_updateNumbers2") {
    			Log.log("payload >> " + payload);
    			this.total_info = payload;
    			this.updateDom();
    			setInterval(this.showSlides2, 2000);
    		}
    	}
    });
    

    when I run this, Here is a small gif that I’ve recorded to show the output.

    https://giphy.com/gifs/XbD0g7cAz8zVdwtQLj/fullscreen

    please let me know where am I going wrong and how Can I run the two files parallel instead of simultaneously.

    Thanks,
    Sunny

    1 Reply Last reply Reply Quote 0
    • S Offline
      sdetweil
      last edited by May 3, 2019, 1:47 PM

      At the end if your showslides functions add

      this.updateDom(1000)

      To tell mm to get the new content via the getDom() function

      Sam

      How to add modules

      learning how to use browser developers window for css changes

      1 Reply Last reply Reply Quote 0
      • S Offline
        sunnykeerthi
        last edited by May 3, 2019, 7:56 PM

        Hi @sdetweil ,

        thanks very much for the quick reply. I added this.updateDom(1000), but I get the error as below.

        Uncaught TypeError: this.updateDom is not a function

        I did the below to both my files.

        this.slideIndex++;
        slides[this.slideIndex - 1].style.display = "block";
        if (this.slideIndex > (slides.length - 1)) { 
          this.slideIndex = 0 
        }
        setInterval(this.showSlides1, 2000);
        this.updateDom(1000);
        
        

        please let me know where am I going wrong.

        Thanks

        S 1 Reply Last reply May 3, 2019, 9:46 PM Reply Quote 0
        • S Offline
          sdetweil @sunnykeerthi
          last edited by May 3, 2019, 9:46 PM

          @sunnykeerthi weird

          U used it above

          this.updateDom()

          Sam

          How to add modules

          learning how to use browser developers window for css changes

          S 1 Reply Last reply May 3, 2019, 11:38 PM Reply Quote 0
          • S Offline
            sdetweil @sdetweil
            last edited by sdetweil May 4, 2019, 12:53 AM May 3, 2019, 11:38 PM

            actually this is because you have fired a timer on the slide update

            showSlides2: function () {
            		if (!this.slideIndex) {
            			this.slideIndex = 0;
            		}
            		var i;
            		var slides = document.getElementsByClassName("mySlides");
            		for (i = 0; i < slides.length; i++) {
            			console.log(slides[i]);
            			slides[i].style.display = "none";
            		}
             
            		this.slideIndex++;
            		slides[this.slideIndex - 1].style.display = "block";
            		if (this.slideIndex > (slides.length - 1)) { this.slideIndex = 0 }
            
            		setInterval(this.showSlides2, 2000);   //< ------- here restarts the function, BUT inside the function  'this'; becomes the context of the timer routine and not the module.. 
                            this.updateDom(1000);  // or whatever transition time u want.
            	},
            

            to fix it you need an arrow function to keep context right

            see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/Arrow_functions

            but net

            showSlides2: function () {
            		if (!this.slideIndex) {
            			this.slideIndex = 0;
            		}
            		var i;
            		var slides = document.getElementsByClassName("mySlides");
            		for (i = 0; i < slides.length; i++) {
            			console.log(slides[i]);
            			slides[i].style.display = "none";
            		}
            
            		this.slideIndex++;
            		slides[this.slideIndex - 1].style.display = "block";
            		if (this.slideIndex > (slides.length - 1)) { this.slideIndex = 0 }
            
            		setInterval( () => { this.showSlides2()} , 2000);   // < --- was a typo here..  need () => { stuff } 
                            this.updateDom(1000);  // or whatever transition time u want.
            	},
            

            Sam

            How to add modules

            learning how to use browser developers window for css changes

            1 Reply Last reply Reply Quote 0
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