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    A New Chapter for MagicMirror: The Community Takes the Lead
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    MMM-DumpsterDay

    Scheduled Pinned Locked Moved Utilities
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    • D Offline
      DeanoNoire @mrdenmark
      last edited by

      @mrdenmark if you set the date to 18.11.2019 and the occurance is every 14 days then it’s correct :)
      If the enable value is true - the image is not visible as it’s not a trashcan day.
      If the enable value is false - the part of the module is disabled and is not evaluated at all. Also I recommend to use start dates from the past, not future :)

      1 Reply Last reply Reply Quote 0
      • B Offline
        BD0G
        last edited by BD0G

        Since the Red Can graphic was added to the github repository my MagicMirror update-notification module indicates an update is needed to the MMM-DumpsterDay module. This made me think that it would be good to add the update process to the github repository instructions.

        I just did a
        git fetch and then a
        git pull

        from within the MagicMirror/modules/MMM-DumpsterDay sub directory and that updated the module.

        D 1 Reply Last reply Reply Quote 0
        • D Offline
          Doughboy99 @BD0G
          last edited by

          Re: MMM-DumpsterDay

          I am having problems getting the bins to show correctly. I have three different bin collections

          Rubbish(basic) collected fortnightly on thursdays next collection due 21st November
          Recycling(plastic) collected fortnightly on thursdays next collection due 14th November
          Composting(landscape) collected fortnightly on Mondays next collection due 25th November

          The icon for the plastic collection is displayed as expected but the landscaping icon is also showing today(14th) even though it is not due until the 25th. Any ideas what the issue is?

          This is the config file I am using
          {module:“MMM-DumpsterDay”,
          position:“lower_third”,

          		config: {
          			refreshInterval: 18000000, // Default: 18000000 = 5 hours
          			pulse: true, 			   // Default: true - Makes the module pulsating
          		
          		enableBasic: true, 				// Enable basic trashcan 
          			basicStartDate: "24.10.2019", 	// The first dumpster day (Always use 2 digit dates (01 instead of 1))
          			basicDateDiff_1: 14,			// Trashday reoccurance - Default: 14 (every 14 days)
          			basicNotifyDayBefore: true,		//Default: true - If you want the notification to appear also the day before the dumpster day
          			
          		enablePlastic: true,			// Same values as basic but for Plastic
          			plasticStartDate: "31.10.2019", 
          			plasticDateDiff_1: 14,
          			plasticNotifyDayBefore: true,	
          
          		enableLandscape: true,			// Same values as basic but for Landscape
          			landscapeStartDate: "14.10.2019",
          			landscapeDateDiff_1: 14,		
          			landscapeNotifyDayBefore: true,
          		
          		}
          		},
          
          D 1 Reply Last reply Reply Quote 0
          • S Offline
            sdetweil @mrdenmark
            last edited by

            @mrdenmark said in MMM-DumpsterDay:

            apologies foe formatting above!

            fixed…
            the three tildes need to be on a separate line by themselves

            Sam

            How to add modules

            learning how to use browser developers window for css changes

            1 Reply Last reply Reply Quote 0
            • D Offline
              Doughboy99 @Doughboy99
              last edited by

              @Doughboy99
              I think I have found the issue for me.
              in MMM-DumpsterDay.js the if statement

              	if (enableLandscape == true){
              	landscapeTrashDayResult = this.isPlasticTrashDay();
              	Log.info("landscapeTrashDayResult: "+landscapeTrashDayResult);
              	var landscapeDiv = document.createElement("div");
              	landscapeDiv.className = "landscapeDiv";
              	wrapper.appendChild(landscapeDiv);
              		if (landscapeTrashDayResult == 0){
              		landscapeDiv.classList.add("non_today")
              		}
              

              line 83 should read

              landscapeTrashDayResult = this.isLandscapeTrashDay();

              This seems to fix my issue.

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                BD0G @Doughboy99
                last edited by BD0G

                @Doughboy99
                Good catch. Seems logical that the statement should pertain to Landscape because of what precedes it.

                I made the change to my MMM-DumpsterDay.js . You can report the issue via github and the author @DeanoNoire can add the changes.

                Here is the link to report github MMM-DumpsterDay Issues

                D 1 Reply Last reply Reply Quote 0
                • D Offline
                  Doughboy99 @BD0G
                  last edited by

                  @BD0G Thanks Ive posted an issue. Your link is to another reposirory for a similar module .
                  The correct link is here

                  B D 2 Replies Last reply Reply Quote 1
                  • B Offline
                    BD0G @Doughboy99
                    last edited by

                    @Doughboy99 Corrected the link. Thanks!

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      DeanoNoire @Doughboy99
                      last edited by

                      @Doughboy99 Thanks a lot guys, I just corrected it on github.
                      Have a good one!

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        BD0G
                        last edited by

                        Thanks @DeanoNoire . Any plans to implement the “Tomorrow is Trash Day” and “Today is Trash Day” text?

                        D 1 Reply Last reply Reply Quote 0
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