Read the statement by Michael Teeuw here.
Annual Dates are off by one day in default Calendar module
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BEGIN:VEVENT DTSTART;TZID=America/Los_Angeles:20210227T200000 DTEND;TZID=America/Los_Angeles:20210227T230000 RRULE:FREQ=WEEKLY;BYDAY=SA DTSTAMP:20210316T001016Z UID:**REDACTED** CREATED:20210213T021153Z DESCRIPTION:**REDACTED** LAST-MODIFIED:20210227T015344Z LOCATION:Roll20.net SEQUENCE:0 STATUS:CONFIRMED SUMMARY:D&D TRANSP:OPAQUE END:VEVENT
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@ctkjedi thanks… I submitted fix #2488 for this… the library that does repeating rules ASSUMES the date is in local time, not utc time (from the ical parser library)
this fix has also been accepted for next release (April 1)
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@sdetweil Rockin!
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@ctkjedi The module is fine. Well, kinda. I had a problem where weekly events were showing up 6 days late. My problem was I had Google Calendar repeat frequency set to “weekly.” It started working when I set it to “every 7 days.”
Adjust the frequency on Google and see what it does.
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@memphismark thanks. there were a couple more bugs related to daylight savings, and full day events.
one more fix to go in
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@sdetweil said in Annual Dates are off by one day in default Calendar module:
@memphismark thanks. there were a couple more bugs related to daylight savings, and full day events.
one more fix to go in
Specifically, it was a weekly occurrence that started after 6pm on Saturdays. It worked fine any other time and DOW. It busted my brain until I solved it by doing the IDIC thing. :-)
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@memphismark idic?