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    Trouble playing audio file

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    • M Offline
      mZuil @sdetweil
      last edited by

      @sdetweil Yeah, the monitor I use has speakers and I have tried to reproduce YouTube and even this mp3 o wav file without the Magic Mirror started and it works, but when I call some functions to execute the audio with the Magic Mirror it doesn’t work. I am generating this audio with gtts and I don’t know if the problem is because those two actions are executed at the same time:

      const gTTS = require('gtts');
      var play = require('play').Play();
      var gtts = new gTTS('text to speak', 'es-es');
      gtts.save('/tmp/hello.wav', function (err, result) {
        if(err) { throw new Error(err) }
        console.log('Success! Open file /tmp/hello.mp3 to hear result.');
      });
      play.sound('/tmp/hello.wav');
      

      The code below is one of the many attempts I have tried :(
      Thanks for the response!

      S 1 Reply Last reply Reply Quote 0
      • S Offline
        sdetweil @mZuil
        last edited by

        @mZuil can u run this piece of code from a terminal window?

        put the code in xxx.js

        then
        node xxx.js

        does it work?

        Sam

        How to add modules

        learning how to use browser developers window for css changes

        M 1 Reply Last reply Reply Quote 0
        • M Offline
          mZuil @sdetweil
          last edited by

          @sdetweil Sorry, I couldn’t try it before.
          It doesn’t work :( I am a beginner and I don’t understand well what is happening, could you help me, please? :crying_face:

          S 2 Replies Last reply Reply Quote 0
          • S Offline
            sdetweil @mZuil
            last edited by sdetweil

            @mZuil what does the play() library say about sound output configuration?

            https://github.com/Marak/play.js#readme
            requirements:

            One of the CLI based audio player
            

            CLI means Command Line Interface

            I think you should have seen this error

                  console.log('No suitable audio player could be found - exiting.'.red);
            

            Sam

            How to add modules

            learning how to use browser developers window for css changes

            1 Reply Last reply Reply Quote 0
            • S Offline
              sdetweil @mZuil
              last edited by

              @mZuil none of the players listed in his code and doc are installed on raspberry pi os by default.

              Sam

              How to add modules

              learning how to use browser developers window for css changes

              bugsounetB 1 Reply Last reply Reply Quote 0
              • bugsounetB Offline
                bugsounet Banned @sdetweil
                last edited by

                @sdetweil the problem is not there…
                The problem is you can’t play a file when it’s not fully created!

                2 solutions:
                Make a promise
                Or play the file when the file is created

                S 1 Reply Last reply Reply Quote 1
                • S Offline
                  sdetweil @bugsounet
                  last edited by sdetweil

                  @bugsounet ah yes good catch. I jumped to play()…

                  move the play() inside the callback on save()

                  players will be the next problem

                  Sam

                  How to add modules

                  learning how to use browser developers window for css changes

                  bugsounetB 1 Reply Last reply Reply Quote 1
                  • bugsounetB Offline
                    bugsounet Banned @sdetweil
                    last edited by

                    just because sometime i'm kind... (my favorite sentence!)

                    Try this:

                    const gTTS = require('gtts');
                    var player = require('play-sound')(
                      opts = {
                        player: "mpg123" // use only `mpg123` for playing sounds
                      }
                    );
                    var gtts = new gTTS('text to speak', 'es-es');
                    
                    // main file player 
                    function playing (file) {
                      player.play(file, (err) => {
                        if (err) throw new Error(err)
                      });
                    }
                    
                    gtts.save('/tmp/hello.wav', (err, result) => {
                      if(err) { throw new Error(err) }
                      console.log('Success! start playing result.');
                      // right ! sound file is created let's play it !
                      playing("/tmp/hello.wav");
                    });
                    

                    Notes:

                    • You need to install mpg123 app with sudo apt-get install mpg123
                    • I replace your play library by play-sound for better compatibility
                      Don’t forget to install this library npm install play-sound
                    • You can see manual of play-sound library there
                    M 1 Reply Last reply Reply Quote 0
                    • M Offline
                      mZuil @bugsounet
                      last edited by

                      Thanks to both of you!
                      I have just tried the code and it works in a js file, but when I try to replicate this code in the MMirror I get the error that opts is not defined. Where do I have to declare opts?

                      M 1 Reply Last reply Reply Quote 0
                      • M Offline
                        mZuil @mZuil
                        last edited by

                        I am writing this code in the node_helper file

                        bugsounetB 1 Reply Last reply Reply Quote 0
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