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    A New Chapter for MagicMirror: The Community Takes the Lead
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    MMM-Scenes2

    Scheduled Pinned Locked Moved System
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    • H Offline
      hrmax23 @MMRIZE
      last edited by

      @MMRIZE thanks for the great module! I’ve added it to my MagicMirror and it works great but I’ve noticed that it stops rotating scenarios after about an hour or so. I haven’t done much troubleshooting yet but have you encountered this behavior before? I’m running it on an rpi4 8GB.

      M 1 Reply Last reply Reply Quote 0
      • M Offline
        MMRIZE @hrmax23
        last edited by

        @hrmax23
        I need a log when it stops. (It would not be backend-log, it should be frontend-log.) If possible, Use MMM-LogExt to record long term front-end log.

        H 1 Reply Last reply Reply Quote 0
        • H Offline
          hrmax23 @MMRIZE
          last edited by

          @MMRIZE
          I added MMM-LogExt and attached the log around the time the scenario switching stops.

          2024-03-18 16_09_52-Window.png

          M 2 Replies Last reply Reply Quote 0
          • M Offline
            MMRIZE @hrmax23
            last edited by

            @hrmax23
            Hmmmm… Could you try without MMM-MyScoreboard module?

            1 Reply Last reply Reply Quote 0
            • M Offline
              MMRIZE @hrmax23
              last edited by MMRIZE

              @hrmax23
              MMM-MyScoreboard is trying to control Show/Hide by itself. I don’t know why, anyway it does. I guess it doesn’t want to show empty content. However, its code is depending on the old MM’s code.

              https://github.com/jclarke0000/MMM-MyScoreboard/blob/3a07af647c5f667b6f678c0140e0a07d225ae739/MMM-MyScoreboard.js#L557-L568

                  /*
                    We're using the lockString parameter to play nicely with
                    other modules that attempt to show or hide this module,
                    e.g.: MMM-Facial-Recognition.  When both use a lockString,
                    the module will only be visible when both agree that it
                    should be visible.
                  */
                  if (!anyGames) {
                    this.hide(1000, {lockString: this.identifier});
                  } else {
                    this.show(1000, {lockString: this.identifier});
                  }
              

              .hide(duration, options) and .show(duration, options) were changed in a meantime as .hide(duration, callback, options) and .show(duration, callback, options). So that makes those error messages.

              [ERROR] [module.js:395:8] Parameter mismatch in module.show ...
              

              Maybe that prevents other controller module(like MMM-Scenes2)'s working. I guess so.

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              • H Offline
                hrmax23 @MMRIZE
                last edited by

                @MMRIZE
                I actually removed MMM-MyScoreboard from the scenario prior to your post and you are right that it’s the module causing the issue. That module seems dormant so I may try to see if I can fork it and try to fix it.

                Thanks for your help in looking into the issue!

                H 1 Reply Last reply Reply Quote 1
                • H Offline
                  hrmax23 @hrmax23
                  last edited by

                  I may have spoken too soon. It has been working for about 12 hours but just froze on MMM-MyStandings so maybe that module has a similar issue.

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                  • S Offline
                    sdetweil @hrmax23
                    last edited by sdetweil

                    @hrmax23 many of the modules have a design flaw copied from one of the original modules.

                    the web side provides the timing control to request data, which is reset when the helper responds.

                    but if the helper encounters an error( network glitch, timeout… ), it does not respond. and so the main side is waiting and the helper thinks it is done… deadlock not recoverable until restart

                    Sam

                    How to add modules

                    learning how to use browser developers window for css changes

                    mumblebajM 1 Reply Last reply Reply Quote 0
                    • mumblebajM Offline
                      mumblebaj Module Developer @sdetweil
                      last edited by

                      @sdetweil Can I ask a stupid question? When I initially started coding my first module I was advised to handle the suspend and resume in the module and picked the samples up from I think your sample module or maybe it was another module. Apologies if it was not yours.

                      Are we saying it is bad practice to use the two together? I.e. handling the suspend and resume etc. in module and should rather leave it out completely?

                      Check out my modules at: https://github.com/mumblebaj?tab=repositories
                      Check my blog-post: https://mumblebaj.xyz/

                      S M 2 Replies Last reply Reply Quote 0
                      • S Offline
                        sdetweil @mumblebaj
                        last edited by sdetweil

                        @mumblebaj well, it depends…

                        if you want you module to continue to get data in the background when suspended, then no need to hook suspend and resume…

                        but those calls will count against your data cap at the provider…
                        my code doesn’t ‘handle’ the suspend/resume, just stays informed…

                        also, if you had a long refresh interval (once every hour for example) , the data might be stale if you don’t refresh on wake up… like overnight.
                        my system suspends all (hides) to blackout the screen as my monitors don’t support off/on…
                        in this case the calls made while suspended would be wasted work…

                        Sam

                        How to add modules

                        learning how to use browser developers window for css changes

                        mumblebajM 1 Reply Last reply Reply Quote 0
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