Read the statement by Michael Teeuw here.
How to determine which monitor is being used at runtime
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I make changes to my installation on a 27in monitor but run MM on a different monitor (located elsewhere in house) that uses a 14in (prior laptop) screen.
Been looking around for a module (or some code) to let MM determine which monitor (runtime env) is being used - as the font sizes and module placements need to change to due the screen size differences. Note: Rpi 3 is being moved back and forth from one location to the other such that the only variable is the monitor.
Anybody have a similar situation? How’d you handle i? (Don’t really want to use custom.css if don’t have to - as I would still need to know which monitor is being used!)
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@rmustard511 you can code into custom.css to switch resolutions based on screen size
in another app I do
:root{ --scale-factor: 1; /* set default scaling in case we have partial window, debug or in vm terminal window */ --design-width: 1920px; --design-height: 1080px; } @media screen and (orientation: landscape) { :root{ --scale-factor: var(width) / var(--design-width); }; } @media screen and (orientation: portrait) { :root{ --scale-factor: var(width) / var(--design-height); }; }and then I can scale the font size (and other things, border. … blah blah blah ) based on that
ul.calendar { list-style: none; font-size: calc( 22px * var(--scale-factor)); margin-left: calc( 10px * var(--scale-factor)); padding: 0; }the hard coded value is the expected horizontal value at the default resolution
--scale-factor: 1; /* set default scaling in case we have partial window, debug or in vm terminal window */ --design-width: 1920px; --design-height: 1080px;so smaller screens will get smaller size and large screens will get larger size
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@sdetweil Thanks Sam. I’ll give that a shot soon as I get a chance. I suspect I’ll mess it up… and make new questions… (as a newbie on this!!)
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@rmustard511 no problem, we all have to learn stuff every day
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