omg… I’m so screwed up
My ignorantness makes me cry…'ㅠ I don’t know why there was a mistake
Thank you @sdetweil You’re awesome!
omg… I’m so screwed up
My ignorantness makes me cry…'ㅠ I don’t know why there was a mistake
Thank you @sdetweil You’re awesome!
._isPushed
was sent
but there was an error… im really sad
else if(notification ==='BUTTON_PRESSED')
{
this._isPushed = payload;
console.log(payload);
‘false’ is displayed in the terminal window
._isPushed is passed to node_helper, but I think that the changed value is not sent when the button is pressed.
Please advise…:folded_hands_light_skin_tone: :folded_hands_light_skin_tone: :folded_hands_light_skin_tone:
If this is solved, it’s really a success.:flexed_biceps_light_skin_tone:
false, true
works with two button in module
It seems that the value can not be sent to the node_helper
why?
buttonoff.addEventListener('click', ()=> {
Log.log("button pushed 'on'")
this._isPushed = false;
console.log(this._isPushed);
});
button.addEventListener('click', ()=> {
Log.log("button pushed 'off' ")
this._isPushed = true;
console.log(this._isPushed);
});
this is module
serialport.write(this._isPushed==true? '1' : '0');
this is node_helper
socketNotificationReceived: function (notification, payload) {
if (notification === 'CONFIG') {
const self = this;
self.config = payload;
}
else if(notification ==='BUTTON_PRESSED')
{
this._isPushed = payload;
var serialport = new Serialport('/dev/ttyACM0', {
baudRate: 9600
});
Is that right? I’m really sorry for you.
const NodeHelper = require('node_helper')
const Serialport = require("serialport");
module.exports = NodeHelper.create({
start: function () {
},
socketNotificationReceived: function (notification, payload) {
if (notification === 'CONFIG') {
const self = this;
self.config = payload;
}
else if(notification ==='BUTTON_PRESSED')
{
var serialport = new Serialport('/dev/ttyACM0', {
baudRate: 9600
});
var led = 0;
serialport.open(function () {
console.log('connect...');
serialport.on('data', function(data) { // 아두이노로부터 전달된 데이터
console.log('data received: ' + data);
});
if(this._isPushed==false)
{
serialport.write("0");
}
else if(this._isPushed==true)
{
serialport.write("1");
}
});
}
},
})
Thank you very much…!!! Overlay is not important.
It was working as you told me.
Currently, node_helper sets the following, but serial.write does not work. May I ask you one last time?
I’m really desperate:folded_hands_light_skin_tone: :folded_hands_light_skin_tone: :folded_hands_light_skin_tone: :folded_hands_light_skin_tone:
https://github.com/nhpunch/sohard
I uploaded the Arduino code.
int led = 13;
void setup() {
Serial.begin(9600);
pinMode(led, OUTPUT);
Serial.println(“hello”);
}
void loop() {
static int incomingValue = 0; // nodeJS에서 보낸값
if ( Serial.available() > 0 ) { // 뭔가 입력값이 있다면
incomingValue = Serial.read();
Serial.println(incomingValue);
}
if ( incomingValue == 49 ) { // 값이 ‘1’ 이면
digitalWrite(13, HIGH); // LED를 켠다.
}
if ( incomingValue == 48 ) { // 값이 ‘0’ 이면
digitalWrite(13, LOW); // LED를 끈다.
}
deayl(2000);
}
https://github.com/nhpunch/sohard
I created ‘is_Pushed’ and tried to work by repeating false, true
when the button was pressed
I’m doing what you said, but I do not know how to send it to the node_helper when the button is pressed.
I’m so sorry.
I was really grateful and ran the sample code.
But I do not know what to send as a module to do what I want.
Can you help me with my module and node_helper?