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    2. bachoo786
    3. Posts
    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.
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    Recent Best Controversial
    • RE: MP3 Player

      @sdetweil can you please recommend some editor with brace matching?

      also I added close brace but that didnt resolve the issue got another error now right at the bottom.

      error:

      Uncaught SyntaxError: missing ) after argument list :8182/modules/MMM-MP…MM-MP3Player.js:264
      

      here is line 263 and 264:

      }
      }
      

      here is the full code:

      var MP3;
      var substr;
      Module.register("MMM-MP3Player", {
        defaults: {
          songs: [],
          songs2: [],  // Add this line for the second song list
          musicPath: "modules/MMM-MP3Player/music",
          musicPath2: "modules/MMM-MP3Player/music2",
          extensions: ["mp3", "wma", "acc", "ogg"],
      //    songs: null,
          autoPlay: false,
          random: false,
        },
        audio: null,
        songTitle: null,
        mediaPlayer: null,
        dataAvailable: true,
        curSong :0,
        curLength : 0,
        time: null,
        play: null,
        firstTime: true,
        substr: null,
        
        getStyles: function(){
          return ["MMM-MP3Player.css", "font-awesome.css"];
        },
      
      start: function() {
        MP3 = this;
        console.log("Starting module:", MP3.name);
        this.sendSocketNotification('SOURCE_MUSIC', {musicPath: this.config.musicPath, extensions: this.config.extensions});
        this.sendSocketNotification('SOURCE_MUSIC2', {musicPath: this.config.musicPath2, extensions: this.config.extensions}); // Send notification to load songs from the second directory
      },
      
      getDom: function(){
          var wrapper = document.createElement("div");
      
          if(MP3.config.songs != null) {
              // Display the list of MP3 files
              var songList = MP3.createElement("ul", "songList", "songList");
              for(var i = 0; i < MP3.config.songs.length; i++) {
                  var listItem = MP3.createElement("li", "songItem", "songItem" + i);
                  listItem.innerHTML = MP3.config.songs[i].substr(0, MP3.config.songs[i].length - 4);
                  listItem.addEventListener("click", function(index) {
                      return function() {
                          MP3.setCurrentSong(index);
                          MP3.audio.play();
                          MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
                          MP3.mediaPlayer.classList.add("play");
                          MP3.updateDurationLabel();
                      };
                  }(i));
                  songList.appendChild(listItem);
              }
              wrapper.appendChild(songList);
      }
        if (MP3.config.songs2 != null) {
          var songList2 = MP3.createElement("ul", "songList2", "songList2");
          for (var i = 0; i < MP3.config.songs2.length; i++) {
            var listItem = MP3.createElement("li", "songItem2", "songItem2-" + i);
            listItem.innerHTML = MP3.config.songs2[i].substr(0, MP3.config.songs2[i].length - 4);
            listItem.addEventListener("click", function(index) {
              return function() {
                MP3.setCurrentSong(index, 'music2');
                MP3.audio.play();
                MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
                MP3.mediaPlayer.classList.add("play");
                MP3.updateDurationLabel();
              };
            }(i));
            songList2.appendChild(listItem);
          }
          wrapper.appendChild(songList2);
      
              // Add the rest of the existing code...
              MP3.mediaPlayer = MP3.createElement("div", "mediaPlayer", "mediaPlayer");
              MP3.audio = MP3.createElement("audio", "audioPlayer", "audioPlayer");
              MP3.audio.addEventListener("loadeddata", () => {
                  MP3.dataAvailable = true;
                  MP3.curLength = MP3.audio.duration;
                  MP3.updateDurationLabel(); 
              }),
              MP3.audio.addEventListener("ended", () => {
                  Log.log(" play ended")
                  MP3.audio.currentTime = 0;
                  if(MP3.config.autoPlay)
                  {
                      MP3.loadNext(MP3.config.random)
                  }
                  else
                      MP3.mediaPlayer.classList.toggle("play");
              }),
      
      MP3.audio.addEventListener("timeupdate", () => {
        MP3.updateDurationLabel();
      }),
              MP3.mediaPlayer.appendChild(MP3.audio);
      
              // Add the rest of the controls to MP3.mediaPlayer
              var controls = MP3.createElement("div", "controls", false);
              MP3.songTitle = MP3.createElement("span", "title", "songTitle");
              MP3.setCurrentSong(MP3.curSong);
              controls.appendChild(MP3.songTitle);
      
              var discArea = MP3.createElement("div", "discarea", false);
              discArea.appendChild(MP3.createElement("div", "disc", false));
              var stylus = MP3.createElement("div", "stylus", false);
              stylus.appendChild(MP3.createElement("div", "pivot", false));
              stylus.appendChild(MP3.createElement("div", "arm", false));
              stylus.appendChild(MP3.createElement("div", "head", false));
              discArea.appendChild(stylus);
              MP3.mediaPlayer.appendChild(discArea);
      
            var buttons = MP3.createElement("div", "buttons", false);
      
            //  Previous Button
            var prev = MP3.createButton("back", "prevButton", "fa fa-backward");
            prev.addEventListener("click", () => {
              MP3.mediaPlayer.classList.toggle("play");
              MP3.dataAvailable = false;
              MP3.loadNext(MP3.config.random);
              MP3.audio.play();
              MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
            }, false),
            buttons.appendChild(prev);
      
            //  Play Button
            MP3.play = MP3.createButton("play", "playButton", "fa fa-play");
            MP3.play.addEventListener("click", () => {
              MP3.mediaPlayer.classList.toggle("play");
              if (MP3.audio.paused) {
                setTimeout(() => {
                  MP3.audio.play();
                }, 300);
                MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
                MP3.timer = setInterval(MP3.updateDurationLabel, 100);
              } else {
                //MP3.loadNext(MP3.config.random);
                MP3.play.getElementsByTagName('i')[0].className = "fa fa-play";
                clearInterval(MP3.timer);
                MP3.audio.pause();
              }
            }, false);
            buttons.appendChild(MP3.play);
      
            //  Stop Button
            var stop = MP3.createButton("stop", "stopButton", "fa fa-stop");
            stop.addEventListener("click", () => {
              MP3.mediaPlayer.classList.remove("play");
              MP3.audio.pause();
              MP3.audio.currentTime = 0;
              MP3.play.getElementsByTagName('i')[0].className = "fa fa-play";
              MP3.updateDurationLabel();
            }, false);
            buttons.appendChild(stop);
      
            //  Next Button
            var next = MP3.createButton("next", "nextButton", "fa fa-forward");
            next.addEventListener("click", () => {
              MP3.mediaPlayer.classList.toggle("play");
              MP3.dataAvailable = false;
              MP3.loadNext(MP3.config.random);
              MP3.play.getElementsByTagName('i')[0].className = "fa fa-play";
            }, false);
            buttons.appendChild(next);
      
              controls.appendChild(buttons);
      
              var subControls = MP3.createElement("div", "subControls", false);
              var duration = MP3.createElement("span", "duration", "currentDuration");
              duration.innerHTML = "00:00" + "&nbsp&nbsp&nbsp";
              subControls.appendChild(duration);
      
              var volumeSlider = MP3.createElement("input", "volumeSlider", "volumeSlider");
              volumeSlider.type = "range";
              volumeSlider.min = "0";
              volumeSlider.max = "1";
              volumeSlider.step = "0.01";
              volumeSlider.addEventListener("input", () => {
                  MP3.audio.volume = parseFloat(volumeSlider.value);
              }, false);
      
              subControls.appendChild(volumeSlider);
              controls.appendChild(subControls);
              MP3.mediaPlayer.appendChild(controls);
      
              wrapper.appendChild(MP3.mediaPlayer);
          }
      
          if(MP3.firstTime && MP3.config.autoPlay){
              console.log("First time and autoPlay are true. Setting firstTime to false.");
              MP3.firstTime=false;
          }
          return wrapper;
      },
      
        createElement: function(type, className, id){
          var elem = document.createElement(type);
          if(className) elem.className = className;
          if(id)  elem.id = id;
          return elem;
        },
      
        createButton: function(className, id, icon){
          var button = document.createElement('button');
          button.className = className;
          button.id = id;
          var ico = document.createElement("i");
          ico.className = icon;
          button.appendChild(ico);
          return button;
        },
      
      updateDurationLabel: function() {
        var duration = document.getElementById('currentDuration');
        if (MP3.dataAvailable && MP3.audio.duration > 0) {
          duration.innerText = MP3.parseTime(MP3.audio.currentTime) + " / " + MP3.parseTime(MP3.audio.duration);
        } else {
          duration.innerText = "00:00 / 00:00";
        }
      },
      
        parseTime: function(time){
          const minutes = Math.floor(time / 60)
          const seconds = Math.floor(time - minutes * 60)
          const secondsZero = seconds < 10 ? "0" : ""
          const minutesZero = minutes < 10 ? "0" : ""
          return minutesZero + minutes.toString() + ":" + secondsZero + seconds.toString()
        },
        
      setCurrentSong: function(index, type='music1') {
        var path = type === 'music1' ? MP3.config.musicPath : MP3.config.musicPath2;  // Use musicPath2 from config
        MP3.audio.src = path + '/' + MP3.config['songs' + (type === 'music1' ? '' : '2')][index];
        MP3.songTitle.innerHTML = MP3.config['songs' + (type === 'music1' ? '' : '2')][index].substr(0, MP3.config['songs' + (type === 'music1' ? '' : '2')][index].length - 4);
        MP3.curSong = index;
      },
      
        loadNext: function(next){
         let index=0;
            console.log("loadNext: Autoplay:", MP3.config.autoPlay); // Add this line for logging
            MP3.audio.pause();
            if(next)  index= (MP3.curSong + 1) % MP3.config.songs.length;
            else      index = (MP3.curSong - 1) < 0 ? MP3.config.songs.length - 1 : MP3.curSong - 1;
            MP3.setCurrentSong(index);
            MP3.audio.play();
        },
      
        notificationReceived: function (notification, payload) {
          if(notification === "ALL_MODULES_STARTED")
      		  MP3.sendSocketNotification('SOURCE_MUSIC', MP3.config);
        },
        
      socketNotificationReceived: function(notification, payload) {
        if (notification === "RETURNED_MUSIC") 
          if (payload.type === 'music1') {
            MP3.config.songs = payload.songs;
          } else if (payload.type === 'music2') {
            MP3.config.songs2 = payload.songs;
          }
          MP3.setCurrentSong(0); // set initial song for each list
          MP3.updateDom();
        }
      }
      });
      

      you see all I am trying to do is to add like a playlist to the module so basically I have added the songList and it shows all the songs i.e. .mp3 files in the music folder within the module’s folder.

      I am now adding music2 folder to show another set of mp3 files and I thought of grouping each folder by artist name and display it on the front end.

      this method is tedious as I need to repeat this for many artists.

      a better method I think would be of having several artists folders in the module’s “single” music folder and in each artist’s folder there will be various mp3s.

      this way the module should display the available artist i.e. folders in the front end and when I click on the artist’s name on the front end it would collapse down and show the mp3s in that respective artist’s folder.

      I did try to work on this “better method” but didnt get far so I went for the easier option as I already had a single “songList” which was working and showing the mp3s in the “music” folder.

      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil

      its this:

      return wrapper;
      

      which is around here :

      ..........
      
              var volumeSlider = MP3.createElement("input", "volumeSlider", "volumeSlider");
              volumeSlider.type = "range";
              volumeSlider.min = "0";
              volumeSlider.max = "1";
              volumeSlider.step = "0.01";
              volumeSlider.addEventListener("input", () => {
                  MP3.audio.volume = parseFloat(volumeSlider.value);
              }, false);
      
              subControls.appendChild(volumeSlider);
              controls.appendChild(subControls);
              MP3.mediaPlayer.appendChild(controls);
      
              wrapper.appendChild(MP3.mediaPlayer);
          }
      
          if(MP3.firstTime && MP3.config.autoPlay){
              console.log("First time and autoPlay are true. Setting firstTime to false.");
              MP3.firstTime=false;
          }
          return wrapper;
      },
      
        createElement: function(type, className, id){
          var elem = document.createElement(type);
          if(className) elem.className = className;
          if(id)  elem.id = id;
          return elem;
        },
      
      .....
      
      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil

      so I removed it to this:

      socketNotificationReceived: function(notification, payload) {
        if (notification === "RETURNED_MUSIC") {
          if (payload.type === 'music1') {
            MP3.config.songs = payload.songs;
          } else if (payload.type === 'music2') {
            MP3.config.songs2 = payload.songs;
          }
          MP3.setCurrentSong(0); // set initial song for each list
          MP3.updateDom();
        }
      }
      });
      
      

      but still doesnt like it gives this error:

      :8182/modules/MMM-MP…MM-MP3Player.js:196 Uncaught SyntaxError: Unexpected token ','
      
      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil

      Hi Sam thanks for that I will try it out soon.

      I am currently working on the existing mp3 player module and have added another songList i.e. songList2 as per my get dom function. Trouble is I get this error when I restart the MagicMirror, the error is from the developer console. I am scratching my head to resolve it but it doesnt work.

      here is the code:

      MMM-MP3Player.js:

      var MP3;
      var substr;
      Module.register("MMM-MP3Player", {
        defaults: {
          songs: [],
          songs2: [],  // Add this line for the second song list
          musicPath: "modules/MMM-MP3Player/music",
          musicPath2: "modules/MMM-MP3Player/music2",
          extensions: ["mp3", "wma", "acc", "ogg"],
      //    songs: null,
          autoPlay: false,
          random: false,
        },
        audio: null,
        songTitle: null,
        mediaPlayer: null,
        dataAvailable: true,
        curSong :0,
        curLength : 0,
        time: null,
        play: null,
        firstTime: true,
        substr: null,
        
        getStyles: function(){
          return ["MMM-MP3Player.css", "font-awesome.css"];
        },
      
      start: function() {
        MP3 = this;
        console.log("Starting module:", MP3.name);
        this.sendSocketNotification('SOURCE_MUSIC', {musicPath: this.config.musicPath, extensions: this.config.extensions});
        this.sendSocketNotification('SOURCE_MUSIC2', {musicPath: this.config.musicPath2, extensions: this.config.extensions}); // Send notification to load songs from the second directory
      },
      
      getDom: function(){
          var wrapper = document.createElement("div");
      
          if(MP3.config.songs != null) {
              // Display the list of MP3 files
              var songList = MP3.createElement("ul", "songList", "songList");
              for(var i = 0; i < MP3.config.songs.length; i++) {
                  var listItem = MP3.createElement("li", "songItem", "songItem" + i);
                  listItem.innerHTML = MP3.config.songs[i].substr(0, MP3.config.songs[i].length - 4);
                  listItem.addEventListener("click", function(index) {
                      return function() {
                          MP3.setCurrentSong(index);
                          MP3.audio.play();
                          MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
                          MP3.mediaPlayer.classList.add("play");
                          MP3.updateDurationLabel();
                      };
                  }(i));
                  songList.appendChild(listItem);
              }
              wrapper.appendChild(songList);
      
        if (MP3.config.songs2 != null) {
          var songList2 = MP3.createElement("ul", "songList2", "songList2");
          for (var i = 0; i < MP3.config.songs2.length; i++) {
            var listItem = MP3.createElement("li", "songItem2", "songItem2-" + i);
            listItem.innerHTML = MP3.config.songs2[i].substr(0, MP3.config.songs2[i].length - 4);
            listItem.addEventListener("click", function(index) {
              return function() {
                MP3.setCurrentSong(index, 'music2');
                MP3.audio.play();
                MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
                MP3.mediaPlayer.classList.add("play");
                MP3.updateDurationLabel();
              };
            }(i));
            songList2.appendChild(listItem);
          }
          wrapper.appendChild(songList2);
      
              // Add the rest of the existing code...
              MP3.mediaPlayer = MP3.createElement("div", "mediaPlayer", "mediaPlayer");
              MP3.audio = MP3.createElement("audio", "audioPlayer", "audioPlayer");
              MP3.audio.addEventListener("loadeddata", () => {
                  MP3.dataAvailable = true;
                  MP3.curLength = MP3.audio.duration;
                  MP3.updateDurationLabel(); 
              }),
              MP3.audio.addEventListener("ended", () => {
                  Log.log(" play ended")
                  MP3.audio.currentTime = 0;
                  if(MP3.config.autoPlay)
                  {
                      MP3.loadNext(MP3.config.random)
                  }
                  else
                      MP3.mediaPlayer.classList.toggle("play");
              }),
      
      MP3.audio.addEventListener("timeupdate", () => {
        MP3.updateDurationLabel();
      }),
              MP3.mediaPlayer.appendChild(MP3.audio);
      
              // Add the rest of the controls to MP3.mediaPlayer
              var controls = MP3.createElement("div", "controls", false);
              MP3.songTitle = MP3.createElement("span", "title", "songTitle");
              MP3.setCurrentSong(MP3.curSong);
              controls.appendChild(MP3.songTitle);
      
              var discArea = MP3.createElement("div", "discarea", false);
              discArea.appendChild(MP3.createElement("div", "disc", false));
              var stylus = MP3.createElement("div", "stylus", false);
              stylus.appendChild(MP3.createElement("div", "pivot", false));
              stylus.appendChild(MP3.createElement("div", "arm", false));
              stylus.appendChild(MP3.createElement("div", "head", false));
              discArea.appendChild(stylus);
              MP3.mediaPlayer.appendChild(discArea);
      
            var buttons = MP3.createElement("div", "buttons", false);
      
            //  Previous Button
            var prev = MP3.createButton("back", "prevButton", "fa fa-backward");
            prev.addEventListener("click", () => {
              MP3.mediaPlayer.classList.toggle("play");
              MP3.dataAvailable = false;
              MP3.loadNext(MP3.config.random);
              MP3.audio.play();
              MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
            }, false),
            buttons.appendChild(prev);
      
            //  Play Button
            MP3.play = MP3.createButton("play", "playButton", "fa fa-play");
            MP3.play.addEventListener("click", () => {
              MP3.mediaPlayer.classList.toggle("play");
              if (MP3.audio.paused) {
                setTimeout(() => {
                  MP3.audio.play();
                }, 300);
                MP3.play.getElementsByTagName('i')[0].className = "fa fa-pause";
                MP3.timer = setInterval(MP3.updateDurationLabel, 100);
              } else {
                //MP3.loadNext(MP3.config.random);
                MP3.play.getElementsByTagName('i')[0].className = "fa fa-play";
                clearInterval(MP3.timer);
                MP3.audio.pause();
              }
            }, false);
            buttons.appendChild(MP3.play);
      
            //  Stop Button
            var stop = MP3.createButton("stop", "stopButton", "fa fa-stop");
            stop.addEventListener("click", () => {
              MP3.mediaPlayer.classList.remove("play");
              MP3.audio.pause();
              MP3.audio.currentTime = 0;
              MP3.play.getElementsByTagName('i')[0].className = "fa fa-play";
              MP3.updateDurationLabel();
            }, false);
            buttons.appendChild(stop);
      
            //  Next Button
            var next = MP3.createButton("next", "nextButton", "fa fa-forward");
            next.addEventListener("click", () => {
              MP3.mediaPlayer.classList.toggle("play");
              MP3.dataAvailable = false;
              MP3.loadNext(MP3.config.random);
              MP3.play.getElementsByTagName('i')[0].className = "fa fa-play";
            }, false);
            buttons.appendChild(next);
      
              controls.appendChild(buttons);
      
              var subControls = MP3.createElement("div", "subControls", false);
              var duration = MP3.createElement("span", "duration", "currentDuration");
              duration.innerHTML = "00:00" + "&nbsp&nbsp&nbsp";
              subControls.appendChild(duration);
      
              var volumeSlider = MP3.createElement("input", "volumeSlider", "volumeSlider");
              volumeSlider.type = "range";
              volumeSlider.min = "0";
              volumeSlider.max = "1";
              volumeSlider.step = "0.01";
              volumeSlider.addEventListener("input", () => {
                  MP3.audio.volume = parseFloat(volumeSlider.value);
              }, false);
      
              subControls.appendChild(volumeSlider);
              controls.appendChild(subControls);
              MP3.mediaPlayer.appendChild(controls);
      
              wrapper.appendChild(MP3.mediaPlayer);
          }
      
          if(MP3.firstTime && MP3.config.autoPlay){
              console.log("First time and autoPlay are true. Setting firstTime to false.");
              MP3.firstTime=false;
          }
          return wrapper;
      },
      
        createElement: function(type, className, id){
          var elem = document.createElement(type);
          if(className) elem.className = className;
          if(id)  elem.id = id;
          return elem;
        },
      
        createButton: function(className, id, icon){
          var button = document.createElement('button');
          button.className = className;
          button.id = id;
          var ico = document.createElement("i");
          ico.className = icon;
          button.appendChild(ico);
          return button;
        },
      
      updateDurationLabel: function() {
        var duration = document.getElementById('currentDuration');
        if (MP3.dataAvailable && MP3.audio.duration > 0) {
          duration.innerText = MP3.parseTime(MP3.audio.currentTime) + " / " + MP3.parseTime(MP3.audio.duration);
        } else {
          duration.innerText = "00:00 / 00:00";
        }
      },
      
        parseTime: function(time){
          const minutes = Math.floor(time / 60)
          const seconds = Math.floor(time - minutes * 60)
          const secondsZero = seconds < 10 ? "0" : ""
          const minutesZero = minutes < 10 ? "0" : ""
          return minutesZero + minutes.toString() + ":" + secondsZero + seconds.toString()
        },
        
      setCurrentSong: function(index, type='music1') {
        var path = type === 'music1' ? MP3.config.musicPath : MP3.config.musicPath2;  // Use musicPath2 from config
        MP3.audio.src = path + '/' + MP3.config['songs' + (type === 'music1' ? '' : '2')][index];
        MP3.songTitle.innerHTML = MP3.config['songs' + (type === 'music1' ? '' : '2')][index].substr(0, MP3.config['songs' + (type === 'music1' ? '' : '2')][index].length - 4);
        MP3.curSong = index;
      },
      
        loadNext: function(next){
         let index=0;
            console.log("loadNext: Autoplay:", MP3.config.autoPlay); // Add this line for logging
            MP3.audio.pause();
            if(next)  index= (MP3.curSong + 1) % MP3.config.songs.length;
            else      index = (MP3.curSong - 1) < 0 ? MP3.config.songs.length - 1 : MP3.curSong - 1;
            MP3.setCurrentSong(index);
            MP3.audio.play();
        },
      
        notificationReceived: function (notification, payload) {
          if(notification === "ALL_MODULES_STARTED")
      		  MP3.sendSocketNotification('SOURCE_MUSIC', MP3.config);
        },
        
      socketNotificationReceived: function(notification, payload) {
        if (notification === "RETURNED_MUSIC") {
          if (payload.type === 'music1') {
            MP3.config.songs = payload.songs;
          } else if (payload.type === 'music2') {
            MP3.config.songs2 = payload.songs;
          }
          MP3.setCurrentSong(0); // set initial song for each list
          MP3.updateDom();
        }
      },
      });
      

      node-helper.js:

      var NodeHelper = require('node_helper');
      const Fs = require('fs');
      
      module.exports = NodeHelper.create({
        start: function() {
          console.log("Loaded MP3Player node_helper");
        },
      socketNotificationReceived: function(notification, payload){
        var self = this;
        if (notification === 'SOURCE_MUSIC') {
          var songs = this.getSongs(payload.musicPath, payload.extensions);
          self.sendSocketNotification("RETURNED_MUSIC", {songs: songs, type: 'music1'});
        } else if (notification === 'SOURCE_MUSIC2') {
          var songs = this.getSongs(payload.musicPath, payload.extensions);
          self.sendSocketNotification("RETURNED_MUSIC", {songs: songs, type: 'music2'});
        }
      },
      getSongs: function(path, ext){
        var songs = [];
        var contents = Fs.readdirSync(path);
        contents.forEach(file => {
          if (this.checkExt(file, ext)) {  // Use the checkExt function to filter files
            songs.push(file);
          }
        });
        console.log("mp3 player returning song list="+ songs);
        return songs;
      },
      });
      

      the error I get is:

      Uncaught SyntaxError: Unexpected token ',' (at MMM-MP3Player.js:196:2)
      

      which is this

      },
      
      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil what do I do then ?

      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil I dont I am afraid.

      Do you think posting the codes on here would be suffice? the node-helper, js and the css files?

      MMM-MP3Player.js:

      var arrPlayed = [];
      var audioElement = null; // Define it here globally
      Module.register("MMM-MP3Player",{
      	defaults: {
      		musicPath: "modules/MMM-MP3Player/music/", 
      		autoPlay: true,
      		random: false,
      		loopList: true,
      	},
      	getStyles: function() {
      		return ["style.css"];
      	},
      
      getDom: function() {
          var self = this;
          var wrapper = document.createElement("div");
          wrapper.id = self.identifier + "_wrapper";
      
      
      
          var player = document.createElement("div");
          player.className = "player";
      
          self.info = document.createElement("div");
          self.info.className = "info";
      
          self.artist = document.createElement("span");
          self.artist.className = "artist";
          self.artist.innerHTML = "MMM-MP3Player";
      
          self.song = document.createElement("span");
          self.song.className = "name";
          self.song.innerHTML = self.config.autoPlay ? "AutoPlay Enabled" : "AutoPlay Disabled";
          self.song.innerHTML += self.config.random ? "<br />Random Enabled" : "<br />Random Disabled";
      
          var progress = document.createElement("div");
          progress.className = "progress-bar";
      
          self.bar = document.createElement("div");
          self.bar.className = "bar";
          progress.appendChild(self.bar);
      
          self.info.appendChild(self.artist);
          self.info.appendChild(self.song);
          self.info.appendChild(progress);
      
          self.album_art = document.createElement("div");
          self.album_art.className = "album-art";
          player.appendChild(self.album_art);
          player.appendChild(self.info);
      
          // Controls container
          var controls = document.createElement("div");
          controls.className = "controls";
      
          // Define buttons and associated notifications
          var buttons = {
              "Play": 'PLAY_MUSIC',
              "Stop": 'STOP_MUSIC',
              "Next": 'NEXT_TRACK',
              "Previous": 'PREVIOUS_TRACK',
              "Random On": 'RANDOM_ON',
              "Random Off": 'RANDOM_OFF'
          };
      
          Object.keys(buttons).forEach(function(key) {
              var button = document.createElement("button");
              button.innerHTML = key;
      button.addEventListener("click",()=>{
          console.log("Button clicked: " + key);
          console.log("Sending notification:", buttons[key], 'some_info');
          self.sendNotification('buttons[key]', 'some_info');
              });
              controls.appendChild(button);
          });
      
          player.appendChild(controls);
      
      
          // Initialize the audio element
          audioElement = document.createElement("audio");
          audioElement.id = self.identifier+"_player";
          wrapper.appendChild(audioElement);
          wrapper.appendChild(player);
      
          setTimeout(function() {
              self.sendSocketNotification("INITIATEDEVICES", self.config);
          }, 3000);
      
          return wrapper;
      },
      	socketNotificationReceived: function(notification, payload){
      		var self = this;
      		switch(notification){
      			case "Error": // Universal error handler
      				self.musicFound = false;
      				console.log("[MMM-MP3Player] Error! ", payload);
      				break;
      			case "Music_Files": // this populates the songs list (array)
      				self.songs = payload;
      				self.current = 0;
      				self.musicFound = true;
      				console.log("[MMM-MP3Player] Music Found");
      				arrPlayed = Array(self.songs.length).fill(false);
      				if (self.config.autoPlay){
      					if (self.config.random){
      						ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      				}
      				break;
      			case "Music_File": // this is called everytime a song is sent from the server
      				//console.log(payload[3]);
      				if (payload[3] == 'music.png') {
      					self.album_art.className = "album-art";
      					self.album_art.classList.add('active');
      				}
      				else {
      					self.album_art.classList.toggle('active');
      					self.album_art.className = "album-art-found";
      					var chngstyle = document.querySelector('.album-art-found').style;
      					chngstyle.setProperty("--backgroundImage", "url('" + payload[3] + "')");
      					//var mystr = window.getComputedStyle(document.querySelector('.album-art-found'), '::before').getPropertyValue('background-image');
      					//console.log(mystr);
      				}
      				
      				// create url of the raw data received and play it
      				audioElement=document.getElementById(self.identifier+"_player");
      				var binaryData = [];
      				binaryData.push(payload[0]);
      				if ((payload[2] = 'mp3') || (payload[2] = 'flac')){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/mpeg"}));
      				}
      				/*else if (payload[2] = 'ogg'){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/ogg"}));
      				}*/
      				else if (payload[2] = 'wav'){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/wav"}));
      				}
      				audioElement.load();
      				audioElement.setAttribute('src', url);
      				audioElement.volume = 1;
      				audioElement.play();
      				self.artist.innerHTML = payload[1][0];
      				self.song.innerHTML = payload[1][1];
      				//self.album_art.classList.add('active');
      				// progress bar (thanks to Michael Foley @ https://codepen.io/mdf/pen/ZWbvBv)
      				var timer;
      				var percent = 0;
      				audioElement.addEventListener("playing", function(_event) {
      					advance(_event.target.duration, audioElement);
      				});
      				audioElement.addEventListener("pause", function(_event) {
      					clearTimeout(timer);
      				});
      				var advance = function(duration, element) {
      					increment = 10/duration
      					percent = Math.min(increment * element.currentTime * 10, 100);
      					self.bar.style.width = percent+'%'
      					startTimer(duration, element);
      				}
      				var startTimer = function(duration, element){ 
      					if(percent < 100) {
      						timer = setTimeout(function (){advance(duration, element)}, 100);
      					}
      				}
      				// next track & loop
      				audioElement.onended = function() {
      					if(!self.musicFound){
      						self.album_art.classList.toggle('active');
      						return;
      					}
      					if (self.config.random){
      						if (!arrPlayed.includes(false)){ // if all files are played
      							if (!self.config.loopList) {
      								self.artist.innerHTML = "Playlist ended";
      								self.song.innerHTML = "";
      								console.log("[MMM-MP3Player] Playlist ended");
      								return;
      							}
      							arrPlayed.fill(false);
      						}
      						do {
      							ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
      						} while ( (arrPlayed[ind]) || ((ind == self.current) && (self.songs.length>1)) ); //ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					else {
      						if(self.current==(self.songs.length-1)){ // if all files are played
      							if (!self.config.loopList){
      								self.artist.innerHTML = "Playlist ended";
      								self.song.innerHTML = "";
      								console.log("[MMM-MP3Player] Playlist ended");
      								return;
      							}
      							self.current = -1;
      						}
      						self.current++;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      				};
      				console.log("[MMM-MP3Player] Music Played");
      				break;
      		}
      	},
      
      notificationReceived: function(notification, payload, sender) {
          console.log("Notification received:", notification);
      		var self = this;
      		if (self.musicFound){
      			switch(notification){
      				case "PLAY_MUSIC":
      					if (audioElement.paused){
      						audioElement.play();
      					}
      					else {
      						self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					}
      					break;
      				case "STOP_MUSIC":
      					audioElement.pause();
      					break;
      				case "NEXT_TRACK":
      					if(!self.musicFound){
      						self.album_art.classList.toggle('active');
      						return;
      					}
      					if (self.config.random){
      						if (!arrPlayed.includes(false)){
      							arrPlayed.fill(false);
      						}
      						do {
      							ind = Math.floor(Math.random() * self.songs.length); // (self.current + 1) % self.songs.length;
      						} while (arrPlayed[ind] || ind == self.current); // ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					else {
      						if(self.current==(self.songs.length-1)){ // this assures the loop
      							self.current = -1;
      						}
      						self.current++;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					break;
      				case "PREVIOUS_TRACK":
      					if(self.current==0){ // this assures the loop
      							self.current = (self.songs.length);
      						}
      					self.current--;
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					break;
      				case "RANDOM_ON":
      					self.config.random = true;
      					break;
      				case "RANDOM_OFF":
      					self.config.random = false;
      					break;
      			}
      		}
      	}
      });
      

      node_helper.js:

      /* Magic Mirror Node Helper: MMM-MP3Player
       * By asimhsidd
       *
       * Remade by Pavel Smelov.
       * Version 1.2.0 - 2020.09.14
       * GPLv3 License
       */
      
      const NodeHelper = require("node_helper");
      const ID3 = require('node-id3');
      const path = require('path')
      const fs = require('fs');
      
      var music_files_list = [];
      
      module.exports = NodeHelper.create({
      	socketNotificationReceived: function(notification, payload) {
      		var self = this;
      		switch(notification) {
      			case "INITIATEDEVICES":
      				music_files_list = [];
      				var self = this;
      				self.searchMP3(payload.musicPath);
      				if(music_files_list.length){
      					console.log("[MMM-MP3Player] Found ", music_files_list.length, "track(s)");
      					self.sendSocketNotification("Music_Files",music_files_list);
      				}
      				else {
      					console.log("[MMM-MP3Player] Music may not be found");
      				}
      				break;
      			case "LOADFILE":
      				//console.log('[MMM-MP3Player] trying to play next track');
      				if (fs.existsSync(payload)){
      					fs.readFile(payload, function(err, data) {
      						extension = path.basename(payload).split('.').pop(); //extension = path.extname(payload); //returns ext with dot
      						var cover = '';
      						if (extension == "mp3") {
      							tags = ID3.read(data);
      							if (typeof tags.image != "undefined") {
      								/*var base64String = "";
      								for (var i = 0; i < tags.image.imageBuffer.length; i++) {
      									base64String += String.fromCharCode(tags.image.imageBuffer[i]);
      								}
      								cover = "data:image/" + tags.image.mime + ";base64," + Buffer.from(base64String).toString('base64'); */
      								cover = "data:image/" + tags.image.mime + ";base64," + tags.image.imageBuffer.toString('base64');
      							}
      							if (typeof tags.artist == "undefined" && typeof tags.title == "undefined"){ tags.title = path.basename(payload); }
      						}
      						else {
      							tags = {artist:'', title:path.basename(payload)};
      						}
      						if (cover == '') {
      							if (fs.existsSync(path.join(path.dirname(payload),'cover.jpg'))){
      								cover = path.join('/', path.dirname(payload), 'cover.jpg');
      							}
      							else {
      								cover = "music.png";
      							}
      						}
      						self.sendSocketNotification("Music_File",[data,[tags.artist,tags.title], extension, cover]);
      					});
      				}
      				else {
      					self.sendSocketNotification("Error","File can not be opened");
      				}
      				break;
      		}
      	},
      	searchMP3(startPath){ // thanks to Lucio M. Tato at https://stackoverflow.com/questions/25460574/find-files-by-extension-html-under-a-folder-in-nodejs
      		var self = this;
      		var filter_mp3 = RegExp('.mp3'); // var filter = /.mp3/;
      		var filter_flac = RegExp('.flac');
      		//var filter_ogg = RegExp('.ogg');
      		var filter_wav = RegExp('.wav');
      		if (!fs.existsSync(startPath)){
      			console.log("[MMM-MP3Player] no dir ",startPath);
      			return;
      		}
      		var files=fs.readdirSync(startPath);
      		for(var i=0;i<files.length;i++){
      			var filename=path.join(startPath,files[i]);
      			var stat = fs.lstatSync(filename);
      			if (stat.isDirectory()){
      				self.searchMP3(filename); //recurse
      			}else if ( (filter_mp3.test(filename)) || (filter_flac.test(filename)) /*|| (filter_ogg.test(filename))*/ || (filter_wav.test(filename)) ){
      				music_files_list.push(filename.replace(/\/\/+/g, '/')); // to avoid double slashes (https://stackoverflow.com/questions/23584117/replace-multiple-slashes-in-text-with-single-slash-with-javascript/23584219)
      			}
      		}
      	}
      });
      

      style.css:

      /*
       * player css is amdended version of Shayan's player @ https://codepen.io/shayanea/pen/yvvjya
       * Version 1.2.0 - 2020.09.14
       */
      @import url("https://fonts.googleapis.com/css?family=Fira+Sans");
      
      
      .player {
        font-family: "Fira Sans", Helvetica, Arial, sans-serif;
        -webkit-font-smoothing: antialiased;
        -moz-osx-font-smoothing: grayscale;
        position: relative;
        background-color: #fff;
        border-radius: 15px;
        width: 300px;
        height: 80px;
        z-index: 5;
        -webkit-box-shadow: 0px 0px 117px -6px rgba(255,255,255,1);
        -moz-box-shadow: 0px 0px 117px -6px rgba(255,255,255,1);
        box-shadow: 0px 0px 117px -6px rgba(255,255,255,1);
        display: flex;
        /*justify-content: flex-end;  */
      }
      .player .info {
        padding: 15px 0px 0px 90px;
        width:65%;
      }
      .player .info .artist,
      .player .info .name {
      	display: block;
      	line-height: 1.0em;
      }
      .player .info .artist {
        color: #222;
        font-size: 16px;
        margin-bottom: 4px;
      }
      .player .info .name {
        color: #808080; /*#999*/
        font-size: 16px; /*13px*/
        margin-bottom: 8px;
      }
      .player .info .progress-bar {
        background-color: #ddd;
        height: 3px;
        width: 100%;
        position: relative;
      }
      
      .controls {
        display: flex;
        justify-content: space-around; /* Distributes space between buttons */
        padding: 10px;
      }
      
      .controls button {
        padding: 5px 10px;
        font-size: 14px;
        color: white;
        background-color: #666; /* Dark grey button background */
        border: none;
        border-radius: 5px;
        cursor: pointer;
        transition: background-color 0.3s;
      }
      
      .controls button:hover {
        background-color: #777; /* Lighten button on hover */
      }
      
      .controls button:active {
        background-color: #555; /* Darken button on active/click */
      }
      
      
      .player .info .progress-bar .bar {
        position: absolute;
        left: 0;
        top: 0;
        bottom: 0;
        background-color: #666;
        transition: all 0.2s ease;
      }
      .player .album-art-found {
        position: absolute;
        left: -10px;
        height: 80px;
        width: 80px;
        /* background-color:white; */
        box-shadow: 0px 0px 20px 5px rgba(0, 0, 0, 0.2);
        transform: scale(1.2);
        transition: all 0.5s ease;
      }
      .player .album-art-found::before {
        content: "";
        position: absolute;
        top: 0;
        left: 0;
        right: 0;
        bottom: 0;
        background-position: center;
        background-repeat: no-repeat;
        background-size: 80px;
        background-image: var(--backgroundImage);
      }
      .player .album-art {
        position: absolute;
        left: -10px;
        height: 80px;
        width: 80px;
        border-radius: 50%;
        background-color:white;
        box-shadow: 0px 0px 20px 5px rgba(0, 0, 0, 0.2);
        transform: scale(1.2);
        transition: all 0.5s ease;
      }
      .player .album-art::before {
        content: "";
        position: absolute;
        top: 0;
        left: 0;
        right: 0;
        bottom: 0;
        border-radius: 50%;
        background-position: center;
        background-repeat: no-repeat;
        background-size: 50px;
        background-image: url("music.png");
      }
      .player .album-art.active {
        box-shadow: 0px 0px 20px 5px rgba(0, 0, 0, 0.4);
        transform: scale(1.2);
        transition: all 1s ease;
        background: linear-gradient(270deg, #2f987d, #4190bd, #d29b2d, #4bd22d, #d2692d, #9e2dd2, #d22daf, #3f2dd2);
        background-size: 1600% 1600%;
        -webkit-animation: ColorChanger 20s ease infinite;
        -moz-animation: ColorChanger 20s ease infinite;
        animation: ColorChanger 20s ease infinite; 
      }
      .player .album-art.active::before {
        animation: rotation 3s infinite linear;
        -webkit-animation: rotation 3s infinite linear;
        animation-fill-mode: forwards;
      }
      
      @-webkit-keyframes ColorChanger {
          0%{background-position:0% 50%}
          50%{background-position:100% 50%}
          100%{background-position:0% 50%}
      }
      @-moz-keyframes ColorChanger {
          0%{background-position:0% 50%}
          50%{background-position:100% 50%}
          100%{background-position:0% 50%}
      }
      @keyframes ColorChanger { 
          0%{background-position:0% 50%}
          50%{background-position:100% 50%}
          100%{background-position:0% 50%}
      }
      @keyframes rotation {
        0% {
          transform: rotate(0deg);
        }
        100% {
          transform: rotate(360deg);
        }
      }
      
      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil

      Nope doesn’t work.

      I feel like going back to the old MP3 Player module that you helped.set up and just changing the css from the disc to something more modern and futuristic with better buttons etc.

      Oh and also adding a playlist of mp3s which should be read from the mp3 folder. Display the module in half where the half on the left displays the playlist and the one on the right displays the player buttons etc.

      Is that possible you think?

      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil Hey Sam

      I did the changes but when i click on the “Play” or any button the mp3 file isnt played and I get this error on the developer console:

      Button clicked: Play
      MMM-MP3Player.js:71 Sending notification: PLAY_MUSIC some_info
      MMM-MP3Player.js:72 Uncaught TypeError: this.sendNotification is not a function
      at HTMLButtonElement. (MMM-MP3Player.js:72:10)

      cdc52353-9e36-4b3b-bf23-39d27cca6cb2-image.png

      here is the updated code:

      var arrPlayed = [];
      var audioElement = null; // Define it here globally
      Module.register("MMM-MP3Player",{
      	defaults: {
      		musicPath: "modules/MMM-MP3Player/music/", 
      		autoPlay: true,
      		random: false,
      		loopList: true,
      	},
      	getStyles: function() {
      		return ["style.css"];
      	},
      
      getDom: function() {
          var self = this;
          var wrapper = document.createElement("div");
          wrapper.id = self.identifier + "_wrapper";
      
      
      
          var player = document.createElement("div");
          player.className = "player";
      
          self.info = document.createElement("div");
          self.info.className = "info";
      
          self.artist = document.createElement("span");
          self.artist.className = "artist";
          self.artist.innerHTML = "MMM-MP3Player";
      
          self.song = document.createElement("span");
          self.song.className = "name";
          self.song.innerHTML = self.config.autoPlay ? "AutoPlay Enabled" : "AutoPlay Disabled";
          self.song.innerHTML += self.config.random ? "<br />Random Enabled" : "<br />Random Disabled";
      
          var progress = document.createElement("div");
          progress.className = "progress-bar";
      
          self.bar = document.createElement("div");
          self.bar.className = "bar";
          progress.appendChild(self.bar);
      
          self.info.appendChild(self.artist);
          self.info.appendChild(self.song);
          self.info.appendChild(progress);
      
          self.album_art = document.createElement("div");
          self.album_art.className = "album-art";
          player.appendChild(self.album_art);
          player.appendChild(self.info);
      
          // Controls container
          var controls = document.createElement("div");
          controls.className = "controls";
      
          // Define buttons and associated notifications
          var buttons = {
              "Play": 'PLAY_MUSIC',
              "Stop": 'STOP_MUSIC',
              "Next": 'NEXT_TRACK',
              "Previous": 'PREVIOUS_TRACK',
              "Random On": 'RANDOM_ON',
              "Random Off": 'RANDOM_OFF'
          };
      
          Object.keys(buttons).forEach(function(key) {
              var button = document.createElement("button");
              button.innerHTML = key;
      button.addEventListener("click",()=>{
          console.log("Button clicked: " + key);
          console.log("Sending notification:", buttons[key], 'some_info');
          this.sendNotification('buttons[key]', 'some_info');
              });
              controls.appendChild(button);
          });
      
          player.appendChild(controls);
      
      
          // Initialize the audio element
          audioElement = document.createElement("audio");
          audioElement.id = self.identifier+"_player";
          wrapper.appendChild(audioElement);
          wrapper.appendChild(player);
      
          setTimeout(function() {
              self.sendSocketNotification("INITIATEDEVICES", self.config);
          }, 3000);
      
          return wrapper;
      },
      	socketNotificationReceived: function(notification, payload){
      		var self = this;
      		switch(notification){
      			case "Error": // Universal error handler
      				self.musicFound = false;
      				console.log("[MMM-MP3Player] Error! ", payload);
      				break;
      			case "Music_Files": // this populates the songs list (array)
      				self.songs = payload;
      				self.current = 0;
      				self.musicFound = true;
      				console.log("[MMM-MP3Player] Music Found");
      				arrPlayed = Array(self.songs.length).fill(false);
      				if (self.config.autoPlay){
      					if (self.config.random){
      						ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      				}
      				break;
      			case "Music_File": // this is called everytime a song is sent from the server
      				//console.log(payload[3]);
      				if (payload[3] == 'music.png') {
      					self.album_art.className = "album-art";
      					self.album_art.classList.add('active');
      				}
      				else {
      					self.album_art.classList.toggle('active');
      					self.album_art.className = "album-art-found";
      					var chngstyle = document.querySelector('.album-art-found').style;
      					chngstyle.setProperty("--backgroundImage", "url('" + payload[3] + "')");
      					//var mystr = window.getComputedStyle(document.querySelector('.album-art-found'), '::before').getPropertyValue('background-image');
      					//console.log(mystr);
      				}
      				
      				// create url of the raw data received and play it
      				audioElement=document.getElementById(self.identifier+"_player");
      				var binaryData = [];
      				binaryData.push(payload[0]);
      				if ((payload[2] = 'mp3') || (payload[2] = 'flac')){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/mpeg"}));
      				}
      				/*else if (payload[2] = 'ogg'){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/ogg"}));
      				}*/
      				else if (payload[2] = 'wav'){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/wav"}));
      				}
      				audioElement.load();
      				audioElement.setAttribute('src', url);
      				audioElement.volume = 1;
      				audioElement.play();
      				self.artist.innerHTML = payload[1][0];
      				self.song.innerHTML = payload[1][1];
      				//self.album_art.classList.add('active');
      				// progress bar (thanks to Michael Foley @ https://codepen.io/mdf/pen/ZWbvBv)
      				var timer;
      				var percent = 0;
      				audioElement.addEventListener("playing", function(_event) {
      					advance(_event.target.duration, audioElement);
      				});
      				audioElement.addEventListener("pause", function(_event) {
      					clearTimeout(timer);
      				});
      				var advance = function(duration, element) {
      					increment = 10/duration
      					percent = Math.min(increment * element.currentTime * 10, 100);
      					self.bar.style.width = percent+'%'
      					startTimer(duration, element);
      				}
      				var startTimer = function(duration, element){ 
      					if(percent < 100) {
      						timer = setTimeout(function (){advance(duration, element)}, 100);
      					}
      				}
      				// next track & loop
      				audioElement.onended = function() {
      					if(!self.musicFound){
      						self.album_art.classList.toggle('active');
      						return;
      					}
      					if (self.config.random){
      						if (!arrPlayed.includes(false)){ // if all files are played
      							if (!self.config.loopList) {
      								self.artist.innerHTML = "Playlist ended";
      								self.song.innerHTML = "";
      								console.log("[MMM-MP3Player] Playlist ended");
      								return;
      							}
      							arrPlayed.fill(false);
      						}
      						do {
      							ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
      						} while ( (arrPlayed[ind]) || ((ind == self.current) && (self.songs.length>1)) ); //ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					else {
      						if(self.current==(self.songs.length-1)){ // if all files are played
      							if (!self.config.loopList){
      								self.artist.innerHTML = "Playlist ended";
      								self.song.innerHTML = "";
      								console.log("[MMM-MP3Player] Playlist ended");
      								return;
      							}
      							self.current = -1;
      						}
      						self.current++;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      				};
      				console.log("[MMM-MP3Player] Music Played");
      				break;
      		}
      	},
      
      notificationReceived: function(notification, payload, sender) {
          console.log("Notification received:", notification);
      		var self = this;
      		if (self.musicFound){
      			switch(notification){
      				case "PLAY_MUSIC":
      					if (audioElement.paused){
      						audioElement.play();
      					}
      					else {
      						self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					}
      					break;
      				case "STOP_MUSIC":
      					audioElement.pause();
      					break;
      				case "NEXT_TRACK":
      					if(!self.musicFound){
      						self.album_art.classList.toggle('active');
      						return;
      					}
      					if (self.config.random){
      						if (!arrPlayed.includes(false)){
      							arrPlayed.fill(false);
      						}
      						do {
      							ind = Math.floor(Math.random() * self.songs.length); // (self.current + 1) % self.songs.length;
      						} while (arrPlayed[ind] || ind == self.current); // ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					else {
      						if(self.current==(self.songs.length-1)){ // this assures the loop
      							self.current = -1;
      						}
      						self.current++;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					break;
      				case "PREVIOUS_TRACK":
      					if(self.current==0){ // this assures the loop
      							self.current = (self.songs.length);
      						}
      					self.current--;
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					break;
      				case "RANDOM_ON":
      					self.config.random = true;
      					break;
      				case "RANDOM_OFF":
      					self.config.random = false;
      					break;
      			}
      		}
      	}
      });
      
      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @sdetweil I added some logs and I can see that the notification is sent however its not received, see my updated code below with the result from developer console:

      16ba3f04-2eca-40ca-b983-271f17f463b3-image.png

      updated MMM-MP3Player.js:

      var arrPlayed = [];
      var audioElement = null; // Define it here globally
      Module.register("MMM-MP3Player",{
      	defaults: {
      		musicPath: "modules/MMM-MP3Player/music/", 
      		autoPlay: true,
      		random: false,
      		loopList: true,
      	},
      	getStyles: function() {
      		return ["style.css"];
      	},
      
      getDom: function() {
          var self = this;
          var wrapper = document.createElement("div");
          wrapper.id = self.identifier + "_wrapper";
      
      
      
          var player = document.createElement("div");
          player.className = "player";
      
          self.info = document.createElement("div");
          self.info.className = "info";
      
          self.artist = document.createElement("span");
          self.artist.className = "artist";
          self.artist.innerHTML = "MMM-MP3Player";
      
          self.song = document.createElement("span");
          self.song.className = "name";
          self.song.innerHTML = self.config.autoPlay ? "AutoPlay Enabled" : "AutoPlay Disabled";
          self.song.innerHTML += self.config.random ? "<br />Random Enabled" : "<br />Random Disabled";
      
          var progress = document.createElement("div");
          progress.className = "progress-bar";
      
          self.bar = document.createElement("div");
          self.bar.className = "bar";
          progress.appendChild(self.bar);
      
          self.info.appendChild(self.artist);
          self.info.appendChild(self.song);
          self.info.appendChild(progress);
      
          self.album_art = document.createElement("div");
          self.album_art.className = "album-art";
          player.appendChild(self.album_art);
          player.appendChild(self.info);
      
          // Controls container
          var controls = document.createElement("div");
          controls.className = "controls";
      
          // Define buttons and associated notifications
          var buttons = {
              "Play": 'PLAY_MUSIC',
              "Stop": 'STOP_MUSIC',
              "Next": 'NEXT_TRACK',
              "Previous": 'PREVIOUS_TRACK',
              "Random On": 'RANDOM_ON',
              "Random Off": 'RANDOM_OFF'
          };
      
          Object.keys(buttons).forEach(function(key) {
              var button = document.createElement("button");
              button.innerHTML = key;
      button.addEventListener("click", function() {
          console.log("Button clicked: " + key);
          console.log("Sending notification:", buttons[key], 'some_info');
          self.sendNotification('buttons[key]', 'some_info');
              });
              controls.appendChild(button);
          });
      
          player.appendChild(controls);
      
      
          // Initialize the audio element
          audioElement = document.createElement("audio");
          audioElement.id = self.identifier+"_player";
          wrapper.appendChild(audioElement);
          wrapper.appendChild(player);
      
          setTimeout(function() {
              self.sendSocketNotification("INITIATEDEVICES", self.config);
          }, 3000);
      
          return wrapper;
      },
      	socketNotificationReceived: function(notification, payload){
      		var self = this;
      		switch(notification){
      			case "Error": // Universal error handler
      				self.musicFound = false;
      				console.log("[MMM-MP3Player] Error! ", payload);
      				break;
      			case "Music_Files": // this populates the songs list (array)
      				self.songs = payload;
      				self.current = 0;
      				self.musicFound = true;
      				console.log("[MMM-MP3Player] Music Found");
      				arrPlayed = Array(self.songs.length).fill(false);
      				if (self.config.autoPlay){
      					if (self.config.random){
      						ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      				}
      				break;
      			case "Music_File": // this is called everytime a song is sent from the server
      				//console.log(payload[3]);
      				if (payload[3] == 'music.png') {
      					self.album_art.className = "album-art";
      					self.album_art.classList.add('active');
      				}
      				else {
      					self.album_art.classList.toggle('active');
      					self.album_art.className = "album-art-found";
      					var chngstyle = document.querySelector('.album-art-found').style;
      					chngstyle.setProperty("--backgroundImage", "url('" + payload[3] + "')");
      					//var mystr = window.getComputedStyle(document.querySelector('.album-art-found'), '::before').getPropertyValue('background-image');
      					//console.log(mystr);
      				}
      				
      				// create url of the raw data received and play it
      				audioElement=document.getElementById(self.identifier+"_player");
      				var binaryData = [];
      				binaryData.push(payload[0]);
      				if ((payload[2] = 'mp3') || (payload[2] = 'flac')){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/mpeg"}));
      				}
      				/*else if (payload[2] = 'ogg'){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/ogg"}));
      				}*/
      				else if (payload[2] = 'wav'){
      					var url = window.URL.createObjectURL(new Blob(binaryData, {type: "audio/wav"}));
      				}
      				audioElement.load();
      				audioElement.setAttribute('src', url);
      				audioElement.volume = 1;
      				audioElement.play();
      				self.artist.innerHTML = payload[1][0];
      				self.song.innerHTML = payload[1][1];
      				//self.album_art.classList.add('active');
      				// progress bar (thanks to Michael Foley @ https://codepen.io/mdf/pen/ZWbvBv)
      				var timer;
      				var percent = 0;
      				audioElement.addEventListener("playing", function(_event) {
      					advance(_event.target.duration, audioElement);
      				});
      				audioElement.addEventListener("pause", function(_event) {
      					clearTimeout(timer);
      				});
      				var advance = function(duration, element) {
      					increment = 10/duration
      					percent = Math.min(increment * element.currentTime * 10, 100);
      					self.bar.style.width = percent+'%'
      					startTimer(duration, element);
      				}
      				var startTimer = function(duration, element){ 
      					if(percent < 100) {
      						timer = setTimeout(function (){advance(duration, element)}, 100);
      					}
      				}
      				// next track & loop
      				audioElement.onended = function() {
      					if(!self.musicFound){
      						self.album_art.classList.toggle('active');
      						return;
      					}
      					if (self.config.random){
      						if (!arrPlayed.includes(false)){ // if all files are played
      							if (!self.config.loopList) {
      								self.artist.innerHTML = "Playlist ended";
      								self.song.innerHTML = "";
      								console.log("[MMM-MP3Player] Playlist ended");
      								return;
      							}
      							arrPlayed.fill(false);
      						}
      						do {
      							ind = Math.floor(Math.random() * self.songs.length); //(self.current + 1) % self.songs.length;
      						} while ( (arrPlayed[ind]) || ((ind == self.current) && (self.songs.length>1)) ); //ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					else {
      						if(self.current==(self.songs.length-1)){ // if all files are played
      							if (!self.config.loopList){
      								self.artist.innerHTML = "Playlist ended";
      								self.song.innerHTML = "";
      								console.log("[MMM-MP3Player] Playlist ended");
      								return;
      							}
      							self.current = -1;
      						}
      						self.current++;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      				};
      				console.log("[MMM-MP3Player] Music Played");
      				break;
      		}
      	},
      
      notificationReceived: function(notification, payload, sender) {
          console.log("Notification received:", notification);
      		var self = this;
      		if (self.musicFound){
      			switch(notification){
      				case "PLAY_MUSIC":
      					if (audioElement.paused){
      						audioElement.play();
      					}
      					else {
      						self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					}
      					break;
      				case "STOP_MUSIC":
      					audioElement.pause();
      					break;
      				case "NEXT_TRACK":
      					if(!self.musicFound){
      						self.album_art.classList.toggle('active');
      						return;
      					}
      					if (self.config.random){
      						if (!arrPlayed.includes(false)){
      							arrPlayed.fill(false);
      						}
      						do {
      							ind = Math.floor(Math.random() * self.songs.length); // (self.current + 1) % self.songs.length;
      						} while (arrPlayed[ind] || ind == self.current); // ind == self.current: not to play one song twice - in the end of list and in the beginning of newly created list)
      						arrPlayed[ind] = true;
      						self.current = ind;
      					}
      					else {
      						if(self.current==(self.songs.length-1)){ // this assures the loop
      							self.current = -1;
      						}
      						self.current++;
      					}
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					break;
      				case "PREVIOUS_TRACK":
      					if(self.current==0){ // this assures the loop
      							self.current = (self.songs.length);
      						}
      					self.current--;
      					self.sendSocketNotification("LOADFILE", self.songs[self.current]);
      					break;
      				case "RANDOM_ON":
      					self.config.random = true;
      					break;
      				case "RANDOM_OFF":
      					self.config.random = false;
      					break;
      			}
      		}
      	}
      });
      
      posted in Development
      B
      bachoo786
    • RE: MP3 Player

      @mumblebaj well I am trying to implement a “module” which satisfies my needs of playing any mp3 file. I do want to play the Quran but like I said initially it could play any mp3 file.

      I do not have a Github link as of now sorry.

      posted in Development
      B
      bachoo786
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