Read the statement by Michael Teeuw here.
MMM-SoccerLiveScore
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@0m4r said in MMM-SoccerLiveScore:
@np27np27 same here! but unfortunately, the APIs do not support euro 2020.
Ah what!! That’s not good. I did see somewhere that league id 4000 pointed to the fifa world Cup, so I thought the euros would also be there!
Do you know which site the api pulls the scores from? I was looking through the code and it seems to be a German site listed but I can’t find any readable data from the links. -
@np27np27 the data comes from here: https://www.toralarm.com/ and there is no mention of Euro 2020. There is an app for iOS and Android specific for it, but no web counterpart. To be fair, to spoof the requests made by a native app is too much effort :)
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@0m4r thanks for this.
The site seems to have international games but what looks like friendlies only. Surely they will add the Euros competition on shortly. Hopefully after that it will be possible to have the results through the module?
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@np27np27 I believe they will not… but I really hope they will do!
I guess, if they do, it will work… -
@np27np27 check this out: https://forum.magicmirror.builders/topic/15125/introducing-mmm-euro2021 ;)
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@0m4r thanks, will check it out. 👍🏾
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@np27np27 Please add “4100” to your leagues to add the Euro 2020 competition!
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wow! Version 2.2.1 is released today!
Fancy new stuff in it as the vertical scroll, so if your module cannot display all the list in the space it has allocated, it scrolls up and down for you to allow see all the details!
Before the game starts, and whenever possible, the location of the game ad the referee are shown right below the teams’ names, also, scorers, yellow cards, and red cards are shown in real-time and after the game is ended!here is the link of my fork: https://github.com/0m4r/MMM-SoccerLiveScore
Let me know what you think! ;)
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@0m4r
Your fork of this module seems to have stopped working for me. I’ve updated to the latest commits and also tried to reinstall the module. Only getting the loading… message where the module should be. I 've checked the console and did a config check. There does not seem to be any other errors.Any ideas??
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@np27np27 the API the module is fetching the data from does not seem to respond anymore (or at least, they do not in most of the cases).
I have tried with Postman to double-check if it is a problem with my code or of the API, but also with Postman I get the same error/problem.I am trying to figure if I can replace the API with others, but I have not found anything I can really move without losing some of the information or the functionalities implemented now.
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@karsten13 this could be one reason (I plan to switch to node-fetch), but I experience the same problem as reported by @np27np27 and I have detected the APIs are responding with errors.
Unfortunately, there is not much I can do about it :(
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@np27np27 can you try to check out from master now and let me know if the problem is gone? :D
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@0m4r
Yes it works now! Thanks for the quick help and update ;) -
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@np27np27 I guess you are correct, something is wrong since the second last update.
I have tried to reduce the number of API calls trying to have them issued only when games are on or about to start rather than each and every 2 mins… but sometimes things do not work as I expect.You should be able to see a message at the bottom of the standings telling you when the next API request is expected to be executed, that should help d figure if the new data are requested at a meaningful time.

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@0m4r
For me the module has an api request date of yesterday! So it’s probably not called the api? -
@np27np27 probably. I have realized I have a mistake when the event is finished and the next date should be set to be used…
If you manually refresh with F5 or restart does it get any better?
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@0m4r
Yes if you manually restart MM the the data updates. -
@np27np27 alright - I will try to fix it, but it may take some time, I usually dedicate time to my side project on the weekend
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