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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    Can someone help me understand "updateInterval"? DarkSky is charging me a lot of money.

    Scheduled Pinned Locked Moved Troubleshooting
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    • lavolp3L Offline
      lavolp3 Module Developer @cotxwx
      last edited by lavolp3

      @cotxwx
      Also,

      scheduleUpdate: function() {
              setInterval(() => {
                  this.getNOAA();
              }, this.config.updateInterval);
              this.getNOAA(this.config.initialLoadDelay);
          },
      

      this code shows that the API calls really are determined by updateInterval (as you thought).
      Here something comes into play that I stumbled upon.

      If you have several entities of the mirror open, let’s say you are also using a browser e.g. to develop, the main.js (and hence the setInterval function) will be started a second, third, fourth etc. time.
      In that case you would have SEVERAL interval cycles asking for an API call every x minutes.
      That can blow the API call ratio.
      Don’t know if that’s the case with you.

      That’s why I try to keep an API call cycle always inside the node_helper.js and have it start only once in my modules.

      How to troubleshoot modules
      MMM-soccer v2, MMM-AVStock

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      • S Offline
        sonicgoose
        last edited by

        @cotxwx I’m using the MMM-DarkSkyForecast module on two different mirrors, both using the same API key for DarkSky, and the total number of API calls made on my account averages 96 per day. Here’s my config:

        		{
        			module: "MMM-DarkSkyForecast",
        			//header: "Weather",
        			position: "top_right",
        			classes: "default everyone",
        			disabled: false,
        			config: {
        			    apikey: "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
        			    latitude: "43.XXXXXX",
        			    longitude: "-79.XXXXXX",      
        			    updateInterval: "30", //this is in minutes, so every 30 minutes
        			    iconset: "3c",
        			    showCurrentConditions: true,
        			    showExtraCurrentConditions: false,
        			    showSummary: true,
        			    showForecastTableColumnHeaderIcons: false,
        			    concise: true,
        			    forecastLayout: "table", //other option is "table"
         		 	}
        		},
        
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        • R Offline
          raymondjspigot @cotxwx
          last edited by

          updateInterval: 15 * 60 * 1000, //every 15 minutes or whatever you choose
          

          that’s the original ^ and I updated the 15 to 60.

          I guess I don’t understand what each number represents. Milliseconds, Seconds, Minutes? >

          Hi @cotxwx - I think the updateInterval in the original is currently set to 15 minutes. The time will be based in milliseconds, so reading it right-to-left that gives you

          1000 (milliseconds per second) x 60 (seconds per minute) x 15 = a 15 minute interval

          which I think ends up being clearer than just giving a sort of anonymous/unit-free total (e.g. 900000 or something like that)

          hope this helps anyway

          S 1 Reply Last reply Reply Quote 0
          • S Offline
            sdetweil @raymondjspigot
            last edited by

            @raymondjspigot these should all be adjusted to minutes for the user, and multiply under the covers to avoid this unnecessary confusion

            Sam

            How to add modules

            learning how to use browser developers window for css changes

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            • lavolp3L Offline
              lavolp3 Module Developer @cotxwx
              last edited by

              @cotxwx You mentioned MMM-NOAA3.
              The readme gives the possibility to choose other APIs.
              I would suggest to do that.

              How to troubleshoot modules
              MMM-soccer v2, MMM-AVStock

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              • T Offline
                taikonaut @cotxwx
                last edited by

                @cotxwx maybe you just want to switch the module…

                The fork
                https://github.com/gerjomarty/MMM-DarkSkyForecast

                uses the openweather API. Works like charm.

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                • A Offline
                  Amninnar @cotxwx
                  last edited by

                  @cotxwx There is some new info about it and how it goes?

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