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    MMM-DynamicWeather - how to display different particle amount per weather effect

    Troubleshooting
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    • S
      SaltyRiver last edited by

      Hi everyone,
      while this module is very beautiful, my hardware has trouble handling the effects when the particle amount is high. The cloudy effect makes it stutter the most. Therefore I would like to decrease the amount of clouds, while keeping the amount of rain drops the same. If I understand the Readme correct this should be possible, but I dont know how to set up my config to make that work - my problem is that I still want it to work weather based, not as a manually set effect (like for example the heart one). Below is my current configuration. The particle amount of 3 I in this case only want to be used for the clouds. Thanks for any help!

      {
      module: 'MMM-DynamicWeather',
      	position: 'fullscreen_above',
      	config: { 
      		api_key: "placeholder",
      		locationID: "placeholder",
      		particleCount: "3",
      		effectDuration: "360000",
      		alwaysDisplay: "rain",
      		effectDelay: "0",
      		hideSun: true,		
      		effects: [
      			{
      				month: "2",
      				day: "14",
      				images: ["heart1.png", "heart2.png"],
      				direction: "up"
      			}
      		],
      	}
      },
      
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