Read the statement by Michael Teeuw here.
Not updating at midnight...
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@MMRIZE right, thats a way without interval timer
I added this to compliments with the cron entries to get the interval synched to the minute
let minute_sync_delay = 1; // loop thru all the configured when events for (let m of Object.keys(this.config.compliments)) { // if it is a cron entry if (this.isCronEntry(m)) { // we need to synch our interval cycle to the minute minute_sync_delay = (60 - (moment().second())) * 1000; break; } } // Schedule update timer. sync to the minute start (if needed), so minute based events happen on the minute start setTimeout(() => { setInterval(() => { this.updateDom(this.config.fadeSpeed); }, this.config.updateInterval); }, minute_sync_delay);
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@MMRIZE one thing
You can’t clear the timer if it has triggered, as the timer has expired. The handle is no longer valid
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the reporter posted this to my github:
I am not a javascript expert, but have some experience in C++ and microcontroller programming. I have had some problems with other MagicMirror calendar modules not updating the day properly and they also seem to implement workarounds and have issues with the DOM updating. I did a little looking into this and it seems there must be some generic issue with the MagicMirror software allowing modules to implement timers and date/time functions in realtime.
And Sam - I was telling you that it previously was working and works outside of the MM ecosystem - or at least sets it up to work. that’s what got me pissed off - I had done a slew of debugging and it got down to “have you turned off and on again”
There’s lots of issues I’ve been having - most of them being internal MM functions, that I tend to work around by native JS code and using remote access via the Web server.
For example: Logging. Don’t seem to work for me. Gotta log via console, so I pull up the web server and Edge’s dev tools.
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@BKeyport logging
There are two logs
Node_helper goes to npm start console
Modulename.js goes to the browser logThere are a couple modules that will send the browser log records to the console
MMM-Logging, mmrize has an updated version, so do I.I don’t know why it worked before, or why it’s not working now.
We added some checking for valid position names, instead of crashing
We added async to some mm functions, but
Timeout and interval are js functions.Only way to debug the browser side is to use the developer window debugger (sources tab)
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@BKeyport I’d be interested in the functions that you are having trouble with, as there are very few.
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I think I got it figured out - Based on research elsewhere - if I’m correct:
start: function()
is only called upon load, correct?ASSUMING that’s the case, this seems to work better:
start: function () { function scheduleMidnightUpdate() { const now = new Date(); const nextMidnight = new Date(now); // Set the time to midnight nextMidnight.setHours(24, 0, 0, 0); // Calculate the time remaining until the next midnight const timeUntilMidnight = nextMidnight - now; // Schedule the updateDom method to be called at midnight setTimeout(() => { this.updateDom(); // Reschedule the update for the next midnight scheduleMidnightUpdate.call(this); }, timeUntilMidnight); } // Call the function to start the first schedule scheduleMidnightUpdate.call(this); },
Now, This seems to work on testing - but it will fail in testing if I change the clock after starting MM.
Is there anyway y’all can see to improve this, or am I good?
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@BKeyport
Your DOM might not be rendered yet on “start” imo. I think manipulating DOM after “DOM_OBJECT_CREATED” notification would be safer. -
Yes the documented flow is, as I recall on my phone,
Init
Getstyles
Getscripts
GetTemplates
Start
Notification received
AllModulesStarted
DOMobjectsCreated
getDOM -
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@BKeyport after the notification
From the doc
DOM_OBJECTS_CREATED - All dom objects are created. The system is now ready to perform visual changes.