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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    Module programming preview, jsfiddle?

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    • yawnsY Offline
      yawns Moderator @cowboysdude
      last edited by

      @cowboysdude
      I do the same. I am running node.js on my windows machine and develop in Visual Studio Code. The only thing you cannot test using this method is access to GPIO connected things (PIR sensor, PI camera, …)

      cowboysdudeC 1 Reply Last reply Reply Quote 3
      • cowboysdudeC Offline
        cowboysdude Module Developer @yawns
        last edited by

        @yawns I may have a look at the editor you use… the one I use is okay but I think the one you’re using is a bit more refined :)

        1 Reply Last reply Reply Quote 0
        • morozgrafixM Offline
          morozgrafix Moderator
          last edited by

          I just stick with SublimeText 3 on my MacBook and develop most of the stuff while running node serveronly and pointing Chrome at localhost:8080. Been using sublime with tons of add-on packages (including code linters) for years now and very happy with it. When things are ready I SSH to my RasPi and test on it. As @yawns said, the only drawback of this is that you can’t work with GPIO and other RasPi proprietary things while developing locally. I haven’t ran into many problems with that. There is also an scp package that can copy files to remote on save, I use that when I need to run directly on RasPi.

          W 1 Reply Last reply Reply Quote 3
          • W Offline
            washichi @morozgrafix
            last edited by

            Can you tell me what plugins you use in Sublime3?

            I have sublimelinter installed, and that works, but it isn’t complete:
            I called “this.config.updateInterval” and didn’t have updateinterval defined, but didn’t get an error :(.

            and if I build my module I get:

            Module.register("ISS-current-location",{
            ^
            
            ReferenceError: Module is not defined
            

            Anyway to ignore that error?

            morozgrafixM 1 Reply Last reply Reply Quote 0
            • morozgrafixM Offline
              morozgrafix Moderator @washichi
              last edited by

              @washichi TBH I have too many to list. (for this project I mostly use SublimeLinter main package in combination with SublimeLinter-contrib-eslint, also use PrettyJSON for validation and formatting cleanup)

              Where are you getting this error? What’s your MagicMirror/modules directory structure looks like?

              W 1 Reply Last reply Reply Quote 0
              • W Offline
                washichi @morozgrafix
                last edited by

                @morozgrafix I am getting the error in sublime3. when only building mmm-module.js
                (so I think my magicmirror/modules directory is not really relevant)

                Iḿ now just trying to create a good sublime3 environment to compile my modules.
                So ill take a look atht the packages you mentioned.
                Since I’m new to javascript I think that will help me to get some basic errors out.

                now trying to make an ISStracker module:
                https://github.com/washichi/MMM-ISS-current-location
                but it’s not showing on my magicmirror yet :p

                morozgrafixM 1 Reply Last reply Reply Quote 0
                • morozgrafixM Offline
                  morozgrafix Moderator @washichi
                  last edited by morozgrafix

                  @washichi Interesting idea for the module. And glancing at your code you seem to be on the right track.

                  I may be not understanding what you trying Sublime Text to do. It’s just a text editor with ability to add various packages on top of it. It’s not a full blown IDE. I don’t believe that you can compile or preview the JavaScript module directly in Sublime.

                  My general workflow for module creation is something like this:

                  1. Create MMM-mymodule directory inside MagicMirror/modules
                  2. Open MagicMirror directory in sublime
                  3. Add barebones config for the module to modules array in config.js, for example:
                  {
                  	module: "MMM-mymodule",
                  	position: "bottom_right",
                  	config : {
                  		
                  	}
                  },
                  
                  1. Start node serveronly and point my Chrome with dev tools open to the http://localhost:8080
                  2. Create/edit MagicMirror/modules/MMM-mymodule/MMM-mymodule.js, save it. (or other files that you need for the module)
                  3. Refresh the browser to pickup my changes, debug etc.
                  4. Repeat steps 5-6 as I go along. If adding/editing node_helper.js repeat steps 4-6 since node needs to pickup that file.

                  Some of restarts/refreshes can be automated on file save with different tools, but I’m not going to get into that right now.

                  1 Reply Last reply Reply Quote 3
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