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A New Chapter for MagicMirror: The Community Takes the Lead
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Worldclock & Currency

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  • ? Offline
    A Former User
    last edited by A Former User Jun 19, 2017, 8:46 AM Jun 19, 2017, 8:45 AM

    Hi, there.

    I’m building my MM for my holiday-work. It was very interesting experience. Thanks to all community and contributors.

    Anyway, I’ve found very simple-but-essential-and-useful modules are missed.
    Those are ‘world clock’ and ‘currency’.
    I’m a sojourning employee at the Frankfurt office from Seoul HQ. And I should work with several global branches in the world. So I need customizable world clocks (two or more), and currency tables.(eg. USD to EUR, EUR to JPY… )

    How do you think about these?

    Y 1 Reply Last reply Jun 19, 2017, 9:45 AM Reply Quote 0
    • Y Offline
      yawns Moderator @Guest
      last edited by Jun 19, 2017, 9:45 AM

      @Sean
      You could try this one for currencies:

      [card:yawnsde/MMM-CurrencyExchange]
      I did not try this module for some time, so please report back if you find any issues.

      ? 1 Reply Last reply Jun 19, 2017, 9:53 AM Reply Quote 0
      • ? Offline
        A Former User @yawns
        last edited by Jun 19, 2017, 9:53 AM

        @yawns Thanks for your reply. I will try tonight.
        However, It could support multiple currencies at once?
        As I read the instruction, it supports From ONE base currency to several currencies.
        eg. EUR -> GBP, EUR->USD could be together, but I doubt KRW->JPY doesn’t work in one module because there is fixed ‘base’ currency.
        In this case, Should I use one more module for KRW base besides EUR base display?
        (I don’t care for that. Just want to know how to use.)

        R Y 2 Replies Last reply Jun 19, 2017, 11:00 AM Reply Quote 0
        • R Offline
          ryck Module Developer @Guest
          last edited by Jun 19, 2017, 11:00 AM

          @Sean Yeah, you could always use another instance for more bases, no problem with that…

          1 Reply Last reply Reply Quote 0
          • Y Offline
            yawns Moderator @Guest
            last edited by Jun 19, 2017, 11:22 AM

            @Sean
            In fact there were some feature requests in the past, but I am more than busy with building our house and training our dog to pass an important test (which drastically reduces dog taxes).
            It would be no big deal to add several bases and currencies you would like to see with this base. By September I should have more time.
            Until then you can simply add the module several times with different bases.

            1 Reply Last reply Reply Quote 0
            • ? Offline
              A Former User
              last edited by A Former User Jun 20, 2017, 3:12 PM Jun 20, 2017, 3:12 PM

              Thanks for everyone.
              CurrencyExchange module works as good as my thought. thanks again.

              I made my first MM module for world clock by myself.
              https://github.com/eouia/worldclock

              It was also my first JS programming and even my first GIT usage. hahahaha. :D
              Very interesting experience.

              Y 1 Reply Last reply Jun 21, 2017, 7:48 AM Reply Quote 1
              • Y Offline
                yawns Moderator @Guest
                last edited by Jun 21, 2017, 7:48 AM

                @Sean
                Glad to hear you like the module =)

                N 1 Reply Last reply Jan 29, 2019, 2:03 PM Reply Quote 0
                • N Offline
                  nobita @yawns
                  last edited by Jan 29, 2019, 2:03 PM

                  @Sean ,What Happen after install module only " Loading…" display
                  I think your module apikey not use in config (may be mistake)

                  ? 1 Reply Last reply Jan 29, 2019, 2:09 PM Reply Quote 0
                  • ? Offline
                    A Former User @nobita
                    last edited by Jan 29, 2019, 2:09 PM

                    @nobita what apiKey? what module? Are you saying about “MMM-CurrencyExchange”? It is not mine.

                    Y 1 Reply Last reply Jan 29, 2019, 4:18 PM Reply Quote 0
                    • Y Offline
                      yawns Moderator @Guest
                      last edited by yawns Jan 29, 2019, 4:21 PM Jan 29, 2019, 4:18 PM

                      @sean said in Worldclock & Currency:

                      @nobita what apiKey? what module? Are you saying about “MMM-CurrencyExchange”? It is not mine.

                      MMM-CurrencyExchange never required an apiKey, but looking at the source fixer.io they seem to require an apiKey nowadays. Looking further I see raised issues on gitHub I never even noticed. My bad! I will try to fix it this evening, let’s hope my daughter does not intercept my plan :D

                      R 1 Reply Last reply Jan 29, 2019, 4:26 PM Reply Quote 0
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