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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    Connecting Modules to Each Other

    Scheduled Pinned Locked Moved Solved Troubleshooting
    16 Posts 3 Posters 3.7k Views 3 Watching
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    • M Offline
      MMRIZE @tonkxy
      last edited by

      @tonkxy
      And there be already similar modules. Look inside and study how they did.

      T 1 Reply Last reply Reply Quote 1
      • T Offline
        tonkxy @MMRIZE
        last edited by tonkxy

        @mmrize I took some time to try and figure this one out… sadly a lot of weather API’s are falling out, so some references use darkskies and that is out. I did write this up and so far the only issue I am having is at setImage the type variable is not being filled with a value.

        When i run npm start dev and I have the log return the value of type it does say info undefined… so it seems im not pulling off currentweather correctly with openweather as my api

        defaults: {
                height: "600px",   // your display's resolution in pixels. Enter in config.js
                width: "1024px",    // your display's resolution in pixels. Enter in config.js
                updateInterval: 60 * 60 * 100,
            },
        //set current weather from moduel
        currentWeatherType: "weather, currentweather",
        //scripts
        getScripts: function(){
        	return ["moment.js" , "moment-timezone.js"];
        },
           
        	
        start: function () {
        	  this.timer = null
        	  this.url = null
        	  this.setImage()
        },
        
        getDom: function () {
        	  console.log(">", this.url)
        	  var dom = document.createElement('div')
        	  dom.style.backgroundImage = `url(${this.url})`
        	  dom.style.height = '100vh' // do in css
        	  dom.style.width = '100vw'
        	  dom.style.backgroundSize = 'cover'
        	  return dom
        },
        //From data currentweather set weather type
        	setCurrentWeatherType: function(type){
        	this.currentWeatherType = type;
        },
        
        notificationReceived: function (notification, payload, sender) {
        	  if (notification === 'DOM_OBJECTS_CREATED') {
        	    this.job()
        	  }
        //weather dom
        	if(notification === "CURRENTWEATHER_TYPE"){
        		this.setCurrentWeatherType(payload.type);
        	}
        },
        
        
        job: function () {
        	  clearTimeout(this.timer)
              	  this.updateDom()
             	  this.setImage()
          	  this.timer = setTimeout(() => {
            	  this.job()
          	}, this.config.updateInterval)
        },
        
        
        setImage: function () {
          let rand = Math.floor(Math.random() * 4)+1; //randomn number to pick gif
        	var day = new Date();
        	var hour = day.getHours();
        	var type = this.currentWeatherTemperature;
        //if criteria for folders
        //	if(hour >= 22 || hour <= 4){
        //	folder = "Night";
        //	}else
        //	if(hour <= 10){
        //	folder = "Morning";
        //	}else
        //	if(hour <= 17){
        //	folder = "Afternoon";
        
        	if(type = "rain"){ //testing weather to see if it passes if condition
        		folder = "Afternoon";
        	}else folder = "Morning";
        
        	this.url = "modules/MMM-MainScreen/images/" + folder +"/" + rand +".gif";
        	}
        
        });
        
        S M 2 Replies Last reply Reply Quote 0
        • S Offline
          sdetweil @tonkxy
          last edited by

          @tonkxy maybe the payload in the notification doesn’t have ‘type’

          u can debug the code in the developers window, ctrl-shift-i, select the source tab,
          and navigate to your module and select the js file

          then the source will appear on the right…

          to stop at an instruction

          click the line number in the left edge of the source display, it should turn blue

          then fresh the page (f5)

          and code will stop there, you can examine and change the variables/data and step thru the code (the dot with the curved arrow over it, is step one instruction at a time. )

          to resume, hit run (blue arrow) and if the debugger is still up, it will stop there again at the next time
          (if u stopped on a weather notification for example)

          Sam

          How to add modules

          learning how to use browser developers window for css changes

          T 1 Reply Last reply Reply Quote 0
          • M Offline
            MMRIZE @tonkxy
            last edited by

            @tonkxy
            Hmmmm… I cannot understand the setCurrentWeatherType.

            Anyway, I recommend you this module; https://github.com/BrianHepler/MMM-WeatherBackground
            You need to study how MM module works, at least to train how to use.

            You don’t need to pull weather info from an external weather API like Darksky. Already there are many modules showing weather info on MM screen and spitting that info out through notification.

            For example, default weather module also emit notifications of weather info periodically. All you need to do is catching that notification and consume them in your module.

            default weather module would emit CURRENTWEATHER_TYPE notification.
            You can catch that notification like this.

            
            notificationReceived: function (notification, payload, sender) {
              if (notification === 'CURRENTWEATHER_TYPE') {
                 console.log(payload) // manipulate payload then extract data what you need.
                 // do your job
              }
            }
            

            Anyway, Study the above module. That has almost all features you are trying. (except the image source)

            1 Reply Last reply Reply Quote 0
            • T Offline
              tonkxy @sdetweil
              last edited by

              @sdetweil great callout! I did not know I could debug. I do get a type back. I did the break trick on where its in an if statement and the type is still undefined in setImage

              S 1 Reply Last reply Reply Quote 0
              • S Offline
                sdetweil @tonkxy
                last edited by

                @tonkxy well

                setImage: function () {
                  let rand = Math.floor(Math.random() * 4)+1; //randomn number to pick gif
                	var day = new Date();
                	var hour = day.getHours();
                	var type = this.currentWeatherTemperature;   // < ----
                

                notification

                //From data currentweather set weather type
                	setCurrentWeatherType: function(type){
                	this.currentWeatherType = type;    // < ----
                },
                
                notificationReceived: function (notification, payload, sender) {
                	  if (notification === 'DOM_OBJECTS_CREATED') {
                	    this.job()
                	  }
                //weather dom
                	if(notification === "CURRENTWEATHER_TYPE"){
                		this.setCurrentWeatherType(payload.type);
                	}
                },
                

                this.currentWeatherTemperature is NOT this.currentWeatherType

                Sam

                How to add modules

                learning how to use browser developers window for css changes

                T 1 Reply Last reply Reply Quote 1
                • T Offline
                  tonkxy @sdetweil
                  last edited by

                  @sdetweil that definitely was part of it.

                  I am able to successfully see the payload in notifications. Just working a way to retain it and be able to use in setImage. Thank you!

                  S 1 Reply Last reply Reply Quote 0
                  • S Offline
                    sdetweil @tonkxy
                    last edited by sdetweil

                    @tonkxy should be able to save the payload pointer and then use that day later. I do it all the time

                    this.weatherInfo = payload

                    for example

                    remember your module could get called at getDom() long before the other module sends the notification, so u need to check if it has arrived yet.

                    Sam

                    How to add modules

                    learning how to use browser developers window for css changes

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      tonkxy @sdetweil
                      last edited by

                      @sdetweil funny you say that. Ive been reading and you offered the solution on someone using compliments + weather. My issue is when i step through to set image, the type is back to undefined and not carried from the notification. Im wondering if its in my order as to why its going back to undefined

                      S 1 Reply Last reply Reply Quote 0
                      • S Offline
                        sdetweil @tonkxy
                        last edited by

                        @tonkxy I would put a stop everywhere u set it.

                        make sure the this. pointer is pointing to the same place set vs use

                        Sam

                        How to add modules

                        learning how to use browser developers window for css changes

                        T 1 Reply Last reply Reply Quote 0
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