'use strict';
			var playingnow = false;
			document.addEventListener('keypress', (event) => {
				const keyName = event.key;
				
				if(keyName == " " && playingnow == false){
					$(audioElement).trigger('play');
					$(currentlyPlaying).html(songs[current]).fadeIn(fadeDuriation);
					playingnow = true;
				
				}else if(keyName == " " && playingnow == true){
					$(audioElement).trigger('pause');
					$(currentlyPlaying).fadeOut(fadeDuriation);
					playingnow = false;
				
				}
				if(keyName == "."){
					next();
				}
				if(keyName == ","){
					back();
				}
			});
I have added this code to the mm-music player.js and it now accepts key presses