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A New Chapter for MagicMirror: The Community Takes the Lead
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skywriter - python to javascript

Scheduled Pinned Locked Moved Development
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  • J Offline
    Jopyth Moderator @kclemen
    last edited by Dec 8, 2016, 11:18 AM

    @kclemen Please use three backticks (```) for markdown if you paste your code, instead of one (`). Otherwise it will not recognize it as multi line code.

    The problem are your regular print statements (e.g. print "Gesture is west to east"), these are also read by node, and they are not in the JSON format. You can comment these out, or maybe write them to a log file instead, if you want them to debug.

    Helpful sticky: How to troubleshoot

    1 Reply Last reply Reply Quote 0
    • K Offline
      kclemen
      last edited by Dec 8, 2016, 4:10 PM

      Thanks for the input. Indeed this was the mistake.

      seems I’m missing still something. Now I get following error:

      TypeError: parser.close is not a function
      at SAXStream.openf1 (/home/pi/MagicMirror/node_modules/feedme/lib/xmlfeedparser.js:107:14)
      at emitOne (events.js:96:13)
      at SAXStream.emit (events.js:188:7)
      at Object.me._parser.(anonymous function) [as onopentag] (/home/pi/MagicMirror/node_modules/sax/lib/sax.js:258:17)
      at emit (/home/pi/MagicMirror/node_modules/sax/lib/sax.js:640:35)
      at emitNode (/home/pi/MagicMirror/node_modules/sax/lib/sax.js:645:5)
      at openTag (/home/pi/MagicMirror/node_modules/sax/lib/sax.js:841:5)
      at Object.write (/home/pi/MagicMirror/node_modules/sax/lib/sax.js:1404:13)
      at SAXStream.write (/home/pi/MagicMirror/node_modules/sax/lib/sax.js:239:18)
      at yoshi.write (/home/pi/MagicMirror/node_modules/feedme/lib/feedme.js:41:14)

      1 Reply Last reply Reply Quote 0
      • K Offline
        kclemen
        last edited by Dec 8, 2016, 6:36 PM

        Ok, the script is performing without any errors at the moment.

        Would somebody be so kind to check why console.log(“payload.action is up”); is not executed in MMM-skywriter.js?

        I only get the message from node-helper.js : console.log(“[” + self.name + "] " + message.gesture);

        Files can be found here: https://github.com/Kclemen/MMM-skywriter

        1 Reply Last reply Reply Quote 0
        • K Offline
          kclemen
          last edited by kclemen Dec 9, 2016, 2:03 PM Dec 9, 2016, 2:02 PM

          Node helper:
          self.sendSocketNotification('gesture', message.gesture);

          script:

          Module.register("MMM-skywriter",{
          	
          	//	gesture_up: 0,
          	//	gesture_right: 0,	
          
          	// Override socket notification handler.
          	socketNotificationReceived: function(notification, payload) {
          			console.log ("socketnotificationreceived.")
          		if (payload === "up"){
          			console.log("test - up");
          		}
          		else if (payload === "left"){
          			console.log("test - left");
          		}
          		else if (payload === "down") {
          			console.log("test - down");
          		}
          } ```
          
          Why is there no ccommunication between the helper and the script?	}
          J 1 Reply Last reply Dec 9, 2016, 3:38 PM Reply Quote -1
          • J Offline
            Jopyth Moderator @kclemen
            last edited by Jopyth Dec 9, 2016, 3:39 PM Dec 9, 2016, 3:38 PM

            @kclemen Are you searching for the output in your browser console? The console.log("...") command from node_helper.js is shown on the console, however console.log("...") commands of your module will appear in your developer tools console in the browser (e.g. electron).

            Helpful sticky: How to troubleshoot

            K 1 Reply Last reply Dec 9, 2016, 4:00 PM Reply Quote 1
            • K Offline
              kclemen @Jopyth
              last edited by kclemen Dec 9, 2016, 4:24 PM Dec 9, 2016, 4:00 PM

              @Jopyth said in skywriter - python to javascript:

              developer tools console in the browser (e.g. electron).

              Indeed, I want to see the output to verify the communication works.
              Could you elaborate some more about the developer tools console?

              ctrl + shift + i does the trick :)

              @Jopyth you are a HERO. Last 2 days working on it, antd the trick was that simple!

              J 1 Reply Last reply Dec 9, 2016, 4:52 PM Reply Quote 0
              • J Offline
                Jopyth Moderator @kclemen
                last edited by Dec 9, 2016, 4:52 PM

                @kclemen I was just pointing you in the right direction sometimes. ;) Best of luck with finishing the rest of the module.

                Helpful sticky: How to troubleshoot

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                • K Offline
                  kclemen
                  last edited by Dec 9, 2016, 5:10 PM

                  ok, for now the last question ;):

                  Uncaught reference error: gesture_up is not defined. I understand what this means, but I can’t figure out why it says that :s

                  	
                  	// Default module config.
                  	defaults: {
                  		gesture_up: 0,
                  		gesture_right: 0,
                  		
                  	},
                  
                  	// Override socket notification handler.
                  	socketNotificationReceived: function(notification, payload) {
                  		if (notification === "gesture_observed"){
                  			const self = this;
                  			
                  			console.log ("socketnotificationreceived.");
                  		
                  			//self.sendNotification(notification, payload);
                  			
                  			if (payload === "up"){
                  				
                  				if (gesture_up == 0) {
                  					
                  					if (gesture_up == 0){
                  						gesture_up = gesture_up+1;
                  						
                  						console.log("gesture_up is nu 1");
                  
                  1 Reply Last reply Reply Quote 0
                  • Y Offline
                    yawns Moderator
                    last edited by Dec 9, 2016, 5:50 PM

                    Try this.config.gesture_up instead

                    1 Reply Last reply Reply Quote 1
                    • K Offline
                      kclemen
                      last edited by Dec 9, 2016, 9:22 PM

                      This helps indeed for the error, thanks. But how to use it like I want? I mean, how can you do calculations within following up socketnotifications? It looks like with every gesture the this.config;gesture_up starts with the value 0.

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