Read the statement by Michael Teeuw here.
Posts made by whimsicality
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RE: MMM-CalendarExt3
@MMRIZE thank you so much for this! I successfully hid the times with the CSS you gave. But when I input the eventtransformer code, it causes NaN:NaN to show before all the events. Do you have any insight?
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RE: MMM-RAIN-MAP (new: version 2.x)
@Jalibu Unfortunately it doesn’t work, could it be an interference from the scenes module I am using?
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Help with framing!
I am coming over from dakboard and have an IPS display so I actually don’t want to have my display look like a mirror. Does anyone have a resource for someone who can build custom frames with a larger lip on one side to accommodate the monitor I’m using? I’m very hesitant to make this on my own… thanks!
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RE: MMM-RAIN-MAP (new: version 2.x)
Hi am definitely loving this module but honestly struggling to get the rain map to go away when rain is not predicted. I see the instructions for how to make it work with the weather module, but what piece of code do I need to have present in MMM-OpenWeatherForecast in order to trigger MMM-RAIN-MAP to hide itself? Sorry if it’s obvious…
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RE: MMM-RAIN-MAP (new: version 2.x)
hi! love this app but am struggling. I’ve tried the CSS mentioned here to change the opacity as well as just changing it under “config” but I can’t get teh opacity of the map to change. is there any other option to attempt?
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MMM-Nest-Status
Has anyone found a way around the fact this app uses an older API system for google? I went through the process of setting it up but it doesn’t work. Just wondering… I wanted to set up cam and nest but looks like it’s not possible until both this one and the other of Michael’s apps are updated
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RE: MMM-CalendarExt3
Hi, thanks for the work on this module. I am struggling to get it to load. I finally ran the npm dev through terminal and it is coming up with a number of errors… “failed to retrieve device information”, “failed to open kms_swrast”, “failed to open swrast”, “gpu process exited unexpectedly” exit_code=11", “failed to send GpuControl.createcommandbuffer” and then it looks like electron exited with signal “SIGINT”.
Is this something I need to troubleshoot with the module itself or does this mean I need to fix something elsewhere? thanks!
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RE: MMM-RAIN-MAP (new: version 2.x)
@sdetweil I think I was making it unnecessarily complicated, I understand it now. thanks!
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RE: MMM-RAIN-MAP (new: version 2.x)
@sdetweil according tot he config it looks like I’m supposed to input all kinds of GPS coordinates for the edges of the map as well as the link to the picture of the map… I think I’m just confused.