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    HEIC and MMM-ImagesPhotos

    Scheduled Pinned Locked Moved Solved Troubleshooting
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    • R Offline
      rkorell @sdetweil
      last edited by rkorell

      @sdetweil HEIC is the Apple iOS version of HEIF (=High Efficiency Image Format) …

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      • R Offline
        rts58 @sdetweil
        last edited by

        @sdetweil

        I thought I had tried setting it to 0, but apparently I hadn’t. Now that I have made that change, it is working fine.

        The filetype for HEIC is supposed to “image/heic”. I added that to the enabledTypes array in node_helper.js and it now it is also working!

        Awesome, as always, thank you Sam!

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        • R rts58 has marked this topic as solved on
        • S Offline
          sdetweil @rts58
          last edited by sdetweil

          @rts58 awesome, i’ll submit a pr to update the module

          Sam

          How to add modules

          learning how to use browser developers window for css changes

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          • R Offline
            rts58 @sdetweil
            last edited by

            @sdetweil I am still have trouble with some of the HEIC files.

            If the module runs across an unsupported HEIC (or corrupted jpg) file it will just stop and continue showing the last image.

            I couldn’t find any log or error for files that won’t open. I’ve compared the files it can and can’t open and don’t see any difference in the file details or exif data. Is there a way to have it just skip the unsupported file?

            The module does get locked up, it will not continue with a new image even after the update interval has passed. Thanks for your help.

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            • S Offline
              sdetweil @rts58
              last edited by

              @rts58 can you look in the developers window console tab

              ctrl-shift-i

              Sam

              How to add modules

              learning how to use browser developers window for css changes

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              • R Offline
                rts58 @sdetweil
                last edited by

                @sdetweil yes I’ve been looking at it. If it works I’ll get a message that the image loaded and link, image setting size … , and setting top. If it doesn’t it won’t show anything.

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                • S Offline
                  sdetweil @rts58
                  last edited by

                  @rts58 ok, i’ll look at error handlers

                  Sam

                  How to add modules

                  learning how to use browser developers window for css changes

                  R S 2 Replies Last reply Reply Quote 0
                  • R Offline
                    rts58 @sdetweil
                    last edited by

                    @sdetweil if it helps when I dig into the elements it shows:

                    <img src="/MMM-ImagesPhotos/photo/module_9_MMM-ImagesPhotos/IMG_3259-Copy.HEIC" style="left: 0px; position: relative; opacity: 0;">
                    

                    So it thinks it is loading the file.

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                    • S Offline
                      sdetweil @sdetweil
                      last edited by

                      @rts58

                      in front of

                      img.onload()

                      add

                      img.onerror(){
                         this.updateDom()
                      }
                      

                      Sam

                      How to add modules

                      learning how to use browser developers window for css changes

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                      • R Offline
                        rts58 @sdetweil
                        last edited by

                        @sdetweil this is what I did which is creating an uncaught syntax error on the line with the first “{”.

                        	img.onerror(){
                        	this.updateDom()
                        	}
                                img.onload = (evt) => {
                                  // Get the image of the event
                                  const eventImage = evt.currentTarget;
                                  Log.log(
                                    `image loaded=${eventImage.src} size=${eventImage.width}:${eventImage.height}`
                        
                        
                        S 1 Reply Last reply Reply Quote 0
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