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    A New Chapter for MagicMirror: The Community Takes the Lead
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    VoiceControl module

    Scheduled Pinned Locked Moved Utilities
    79 Posts 27 Posters 106.7k Views 29 Watching
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    • A Offline
      alexyak
      last edited by alexyak

      If you override socketNotificationReceived in your module then you should receive the message from node_helper and can reset your flag appropriately.

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        tyho @alexyak
        last edited by

        @alexyak how to override that module? I already call it with notifications === ‘autosleep’. And that notification gets send by the node_helper right? what am i missing?

        A 1 Reply Last reply Reply Quote 0
        • A Offline
          alexyak @tyho
          last edited by

          @tyho What I meant is you need to add socketNotificationReceived to your module notification.js.

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          • T Offline
            tyho
            last edited by

            @alexyak i can’t get it to work. it tested:
            It sends sockets notifications from notifications.js to node_helper.js. But not from node_helper.js back to notifications.js.

            Even if i put it in the start function of the node_helper.js:

            start: function() { 
              this.sendSocketNotification("autosleep", {});
              }, 
            

            it won’t get received it my notification.js:

            socketNotificationReceived: function(notification) {
               if (notification === "autosleep") {
            	  alert("autosleep received");
            		awake = 0;
                    		}
               	},
            

            any idea? is it even possible to use it backwards?

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            • A Offline
              alexyak
              last edited by

              Try to put a call in your start method of the module (notification.js) to establish the connection with node_helper. Something like that:

              this.sendSocketNotification(“CONNECT”, {});

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              • A Offline
                alexyak
                last edited by

                I’ve updated the VoiceControl module to display a list of commands on the mirror:

                0_1472851592256_Screen Shot 2016-09-02 at 5.23.53 PM.png

                [ card : alexyak/voicecontrol ]

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                • A Offline
                  alexyak
                  last edited by alexyak

                  [card:alexyak/voicecontrol]

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                  • B Offline
                    brumoeller
                    last edited by

                    This is a really cool module. Does anyone know a good microphone that will work for the whole room? The mic I have only works when you are close.

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                    • G Offline
                      gismo2006
                      last edited by

                      Hi,

                      @alexyak sorry, but i have a little Problem. Maybe you can help me.

                      You write on Github in your Readme file, I have to put the code (notificationReceived: function(notification, payload, sender)…) into the module to use it. I like to controll the module Simple music player by @EoF so i clone your github files copy the code into the config.js File train and download a pmdl file. But where should i paste the code notificationReceived: function(notification, payload, sender)… In the config.js File or in the mmm-music-player.js file in folder modules simple music Player?

                      Sorry i’m new in the coding world, and now a little bit confused :-D

                      Greets gismo2006

                      J 1 Reply Last reply Reply Quote 0
                      • J Offline
                        Jopyth Moderator @gismo2006
                        last edited by Jopyth

                        @gismo2006 This part has to go into mm-music-player.js. This is where you receive the notification. Then instead of this.media.play() you have to do access the play and stop functions of the mm-music-player (which unfortunately is seems a little bit complicated, since they are only elements on the web page).

                        Edit: Maybe the easiest is to give the Play and Stop button an id and then ‘fake’ a click event on the the buttons.

                        var playButton = document.getElementById('play-button');
                        playButton.click();
                        

                        Helpful sticky: How to troubleshoot

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