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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    Head first developing MM module for extreme beginners

    Scheduled Pinned Locked Moved Development
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    • cowboysdudeC Offline
      cowboysdude Module Developer @StuGrunt
      last edited by

      @StuGrunt said in Head first developing MM module for extreme beginners:

      It is because there is an error (at least I think so - I am new too) and no instructions on where to put the function.

      1. change the Module.register(“MMM-Timetable”) to Module.register(“MMM-Test”)

      2. The article does not tell you where to put the getDom function when it is first introduced. Replace the getDom: function() {}. with the code shown. In other words, don’t just add it to the file. This article would have benefited from a final section that gave the entire code.

      I think the original author at least expected us to be very familiar with Node.js (fair enough), but alas, I am not so it took a bit of work to figure it out. :-)

      Here it is, for the first part:

      Module.register(“MMM-Test”, {
      defaults: {},
      start: function () {},

      getDom: function() {
      var element = document.createElement(“div”)
      element.className = “myContent”
      element.innerHTML = “Hello, World!”
      return element
      },
      notificationReceived: function() {},
      socketNotificationReceived: function() {},
      })
      _

      Both of those functions go outside the getDom function pretty much anywhere you want to put them.

      The socketNotificationReceived function [example below, can be used in either node_helper OR your main.js file. The example below is in my node_helper] :

      socketNotificationReceived: function(notification, payload) {
      		if (notification === 'CONFIG') {
                  this.config = payload; 
              }
              if (notification === 'GET_CURRENT') {
                  this.getCurrent(payload);
              }
              if (notification === 'GET_FORECAST') {
                  if (this.forecast.timestamp === this.getDate() && this.forecast.data !== null) {
                      this.sendSocketNotification('FORECAST_RESULT', this.forecast.data); 
                      console.log("Using data we already have");
                  } else { 
                      this.getForecast();
      				console.log("Getting new data");
                  }
              }
      		
          }
      

      Here is the corresponding one in the main.js

      socketNotificationReceived: function(notification, payload) {
              if (notification === "CURRENT_RESULT") {
                  this.processCurrent(payload);
              }
              if (notification === "FORECAST_RESULT") {
                  this.processForecasts(payload);
              }
      		this.updateDom(this.config.initialLoadDelay);
          },
      

      You can use notificationReceived to receive info from other modules like this:

      Here are examples of that:

      notificationReceived: function (notification, payload){ 
              if (notification === 'CURRENT_RESULT') {
      			this.processCurrent(payload); 
              }
      	},
      
      this.sendNotification('CURRENT_RESULT', payload);
      

      This is how I send and receive my ‘payload’ from one module to another.
      The first example is getting my ‘CURRENT_RESULT’ [getting info for a Forecast module from the Current weather module] from the bottom example that is
      sending out ‘CURRENT_RESULT’…

      The bottom example will ‘broadcast’ and in reality ANY module can get the data it’s sending out.

      Hope this helps. It’s a really simple process.

      1 Reply Last reply Reply Quote 1
      • S Offline
        Schmaniel
        last edited by Schmaniel

        How can I test the getDom() html output?
        I don’t want to restart MM every time when I change something just to look if it worked.

        S 1 Reply Last reply Reply Quote 0
        • S Offline
          sdetweil @Schmaniel
          last edited by

          @Schmaniel ctrl-r to reload the screen

          Sam

          How to add modules

          learning how to use browser developers window for css changes

          1 Reply Last reply Reply Quote 2
          • N Offline
            nrayever @sdetweil
            last edited by

            @sdetweil … ok.

            D 1 Reply Last reply Reply Quote 0
            • D Offline
              Dobi @nrayever
              last edited by Dobi

              Hey guys,

              I’m quite new in developing an own module. I was able to change exiting modules on my magic mirror but now I wanted to create my own module, but I’m not able to get socket communication between my “main” module an the “helper-function”

              I uploaded my module here:
              https://github.com/Dobherrmann/MMM_Testmodul.git
              my Module looks like this on my magic mirror:
              8f60324c-9269-4d1c-b5ae-0e337b316361-grafik.png
              maybe someone can find my mistake(s).

              BR

              S 1 Reply Last reply Reply Quote 0
              • S Offline
                sdetweil @Dobi
                last edited by sdetweil

                @dobi two things

                when the DomObject Created method is called, its POSSIBLE that the elements are not yet accessible… so your code fails as the document.getElementbyID returns null…

                second, do you have a position: set in the module def in config.js?

                third and MOST important

                the module NAME must match the folder name AND the filename and the register in the file…

                so, the filename is MMM-cookbook.js
                therefore ALL the things must be called MMM-cookbook

                git clone will name the folder the name of the github repo
                (unless u add an extra part to git clone repo_url output_folder_name)

                I fixed all those and the module displays the countdown/up each second

                Sam

                How to add modules

                learning how to use browser developers window for css changes

                D 1 Reply Last reply Reply Quote 0
                • D Offline
                  Dobi @sdetweil
                  last edited by

                  @sdetweil ahh thank you for these information I will give it a try.

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    Dobi
                    last edited by

                    @sdetweil I gave it a try but without differences :(
                    I made a new git repo : https://github.com/Dobherrmann/MMM-cookbook.git
                    Now there I should have the same name in the repo like my module.

                    my config. js looks like this (I gave it a position):

                     {
                          module: "MMM-cookbook",
                          position: "middle_center",
                          config: {
                            header: "My Cookbook",
                            foo: "I'm the King of the world!"
                          }
                        },
                    

                    I started to debug “my code” a little bit and I found this when I want to send a socket notification:

                    self.sendSocketNotification("DO_YOUR_JOB", this.count);
                    					console.log("Notfication", this.sendSocketNotification("DO_YOUR_JOB", this.count))
                    					this.sendSocketNotification("DO_YOUR_JOB", this.count)
                    					this.subElementUp.innerHTML = "Count UP:" + this.count
                    

                    On my console i get the feedback that “this.sendSocketNotification(“DO_YOUR_JOB”, this.count” is undefined. It looks like that this function is unkown.

                    S 1 Reply Last reply Reply Quote 0
                    • S Offline
                      sdetweil @Dobi
                      last edited by sdetweil

                      @dobi u are inside a callback. change the ‘this’ to ‘self’ like the self.sendSocketNotification

                      ‘this’ is always tricky. depends on the context, and some of the programming idioms used

                      that’s why we typically see
                      var self = this;
                      at the beginning of functions that have callbacks or .then() used inside

                      Sam

                      How to add modules

                      learning how to use browser developers window for css changes

                      D 1 Reply Last reply Reply Quote 0
                      • D Offline
                        Dobi @sdetweil
                        last edited by

                        @sdetweil ok, but it dosen’t change something.

                        notificationReceived: function (notification, payload, sender) {
                        		self = this;
                        		switch (notification) {
                        			case "DOM_OBJECTS_CREATED":
                        				var timer = setInterval(() => {
                        					//this.updateDom()
                        					self.sendSocketNotification("DO_YOUR_JOB", this.count);
                        					console.log(`self.sendSocketNotification("DO_YOUR_JOB", this.count)`, self.sendSocketNotification("DO_YOUR_JOB", this.count))
                        					self.sendSocketNotification("DO_YOUR_JOB", this.count)
                        					this.subElementUp.innerHTML = "Count UP:" + this.count
                        					this.count++
                        				}, 1000)
                        				break
                        		}
                        	},
                        

                        Now i could post a picture of my console
                        875c1b85-daa2-4374-b4d3-c833268e7387-grafik.png

                        S 2 Replies Last reply Reply Quote 0
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