@sdetweil I tried to run the upgrade script on my RPI 4B running Bullseye and it hosed my MM. During the install, I see this:

It appears to have removed/partially remove npm altogether:

Any thoughts?
@sdetweil I tried to run the upgrade script on my RPI 4B running Bullseye and it hosed my MM. During the install, I see this:

It appears to have removed/partially remove npm altogether:

Any thoughts?
@bhepler No problem. Awesome module! Thank you for creating it!
@bhepler
Disregard, it started connecting and is working great!
@bhepler
I added the module, but nothing is displaying on my MM. Here is my config, I am using MMM-Pages for my MM (hence ‘classes’ being specified.

Using the dev console in my browser, looks like I am seeing 404 errors in trying to reach the destination:

Any ideas?
@bballboy21
Disregard, I figured it out. I did not realize that the path is effectively a value of 1 if not otherwise specified, thus following the guide on https://jbamford.github.io/Animate-SVG-Files-Breakdown/ and specifying
pathLength="1"
and
stroke-dasharray: 1;
stroke-dashoffset: 1;
in there respective places in the svg files allows the animation to work.

I can now create as many animated svg files for this module as I like, using https://sandify.org. Awesome!
@nipper2000h
I just got this working by referencing https://github.com/daniel-windsor/MMM-eswordoftheday/issues/6
Here is what I did
cd into the MMM-eswordoftheday folder in /MagicMirror/modules
run the following commands:
git checkout 7db81145a2e238f2400fa2e82407a9078790048c
npm install
Then stop and restart your magic mirror.
It is working for me now:

I too just installed this module following the directions on the dev’s Github and am also seeing the below:

It appears this module does not work ‘out of the box.’
@bballboy21
Also, if you use https://sandify.org/ to generate a svg file, how do you figure out the number of paths to update the stroke-dasharray and stroke-dashoffset values in the style section, as the svg file will not have individual paths specified?
Example:

If I move the svg file to the example_svg folder on my MM, it just shows to completed picture, and does not actually draw it. I am guessing this is bc the value for both are currently set to 1 (but again not sure how to determine what those values would actually be)

@bballboy21
I am interested in attempting to create one, but how do you handle the code when path is formatted as shown below, with spaces and new lines and not having separate paths individually spelled out like what is discsussed in: https://youtu.be/Nz0SzKKdd-A

The code from this screenshot is the bunny, found at: https://drawingbots.net/knowledge/tools/svg-generator

@sdetweil
Well, I figured out my issue. I accidently had an underscore in my temp_max entry, which was basically removing the condition altogether. Not sure how I missed that, ugh

I removed it and all conditions are working as they should. Canceling my issue submission on the module’s Github
@BKeyport
Thanks for the responses! The filter for MMM-Wallpaper worked perfectly (I actually had values specified already but must have forget when I first setup the module). I dropped the grayscale and brightness down to 0.2 and that seems to be the sweet spot for ensure the default text color is legible, regardless of the background.
Thanks again for your help, I really appreciate it!
@sdetweil
Thank you! I will dig into it via the dev console
Awesome module! Question for you: I am using MMM-Wallpaper and some of the text can be hard to read during certain wallpapers. I looked in the MMM-OpenWeatherForecast.css file but did not see an obvious place to change the color for the text highlighted in the red boxes below. I would like to set them to white (#FFFFFF). Can you tell me where in that css to set that? Thanks for your help!

@sdetweil
Just reported the issue.
Re: MMM-WeatherDependentClothes - Be properly dressed
Hello all,
Has anyone noticed when specifying conditions for the clothes, that sometimes, multiple articles of clothing appear when they should not?
For example, as you can see in the below screenshot, I have specific temperature minimums and maximums specified in my configs for shorts and pants, but my MM is displaying both currently, despite the current local temperature showing 76.6 degrees F so only shorts should be appearing:

I have had this happen with other clothing conditions as well, and it is almost like the module can’t handle differentiating between clothes when the condition ranges are close to each other in value.
Thoughts? Thanks!
@tdw
That did indeed work. Many thanks!
Oh awesome! I am just now seeing this. Let me give it a go!
@sdetweil lol Indeed! Still a cool module. I will likely go back and forth between this and MMM-Wallpapers… Thanks for your help Sam
@sdetweil Thanks! Yup I just realized that too and changed the value for MMM-Pages to 6500 and it works. Only thing now is, if you have a background (I am using MMM-Wallpaper to display random in images from Bing and Chromecast) you will see an outline of the whole image instead of what is being drawn.

Wonder if there is a way to address that, besides disabling the background wallpaper…