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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.
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      mm-music-player throws an error ?

      Watching Ignoring Scheduled Pinned Locked Moved Troubleshooting
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      Hello everyone ! i am actually trying to build my first magic mirror, i tried to install mm-music-player module with no success, this is my config for the module: { module: 'mm-music-player', position: 'bottom_left', config: { startingVolume: 20, fadeDuriation: 2000 } }, every time I launch it it throws this error Initializing mm-music-player module helper ... WARNING! Could not load config file. Starting with default configuration. Error found: TypeError: m.loaded is not a function Loading module helpers ... No helper found for module: alert. Initializing new module helper ... Module helper loaded: updatenotification No helper found for module: logoCol. No helper found for module: clock. No helper found for module: compliments. No helper found for module: currentweather. No helper found for module: weatherforecast. Initializing new module helper ... Module helper loaded: MMM-Remote-Control Initializing mm-music-player module helper ... App threw an error during load TypeError: m.loaded is not a function at loadModule (/home/seif/Desktop/MagicMirror/js/app.js:144:6) at loadNextModule (/home/seif/Desktop/MagicMirror/js/app.js:161:5) at /home/seif/Desktop/MagicMirror/js/app.js:163:6 at Class.loaded (/home/seif/Desktop/MagicMirror/modules/node_modules/node_helper/index.js:19:3) at loadModule (/home/seif/Desktop/MagicMirror/js/app.js:144:6) at loadNextModule (/home/seif/Desktop/MagicMirror/js/app.js:161:5) at /home/seif/Desktop/MagicMirror/js/app.js:163:6 at loadModule (/home/seif/Desktop/MagicMirror/js/app.js:146:4) at loadNextModule (/home/seif/Desktop/MagicMirror/js/app.js:161:5) at /home/seif/Desktop/MagicMirror/js/app.js:163:6 Whoops! There was an uncaught exception... TypeError: m.loaded is not a function at loadModule (/home/seif/Desktop/MagicMirror/js/app.js:144:6) at loadNextModule (/home/seif/Desktop/MagicMirror/js/app.js:161:5) at /home/seif/Desktop/MagicMirror/js/app.js:163:6 at Class.loaded (/home/seif/Desktop/MagicMirror/modules/node_modules/node_helper/index.js:19:3) at loadModule (/home/seif/Desktop/MagicMirror/js/app.js:144:6) at loadNextModule (/home/seif/Desktop/MagicMirror/js/app.js:161:5) at /home/seif/Desktop/MagicMirror/js/app.js:163:6 at loadModule (/home/seif/Desktop/MagicMirror/js/app.js:146:4) at loadNextModule (/home/seif/Desktop/MagicMirror/js/app.js:161:5) at /home/seif/Desktop/MagicMirror/js/app.js:163:6 MagicMirror will not quit, but it might be a good idea to check why this happened. Maybe no internet connection? If you think this really is an issue, please open an issue on GitHub: https://github.com/MichMich/MagicMirror/issues Launching application. what is the problem ? i tried this in my ubuntu pc and on a raspberry pi2 with no success …
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      How to create a module using unity webgl app ?

      Watching Ignoring Scheduled Pinned Locked Moved Development unity module html
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      Hello everyone, i have a unity application that opens camera and inserting some effects to the preview. i want to insert that build (html file and js scripts) into a module and use it within my magic mirror project. Is that possible ? any suggestions ? Thanks.
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