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    2. videogame95
    3. Posts
    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.
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    Posts

    Recent Best Controversial
    • RE: Mm-googlephotos

      Hi Thanks for your advice , l have fix my calendar &photos loading l had used auto install that did not work , once l use manual install it all works My advice to anyone building it for the first time do not use auto install nothing would load.

      Thanks again all fixed

      posted in Troubleshooting
      V
      videogame95
    • RE: 2.12 npm check:config temp fix

      @sdetweil
      Ok it’s ok
      I cannot get my photos from Google module it’s not loading and my google calendar also not loading .
      Any help why ?

      posted in Troubleshooting
      V
      videogame95
    • RE: 2.12 npm check:config temp fix

      I tried this but my google photos are not loading any help please

      posted in Troubleshooting
      V
      videogame95
    • Mm-googlephotos
      • My google photos are trying to load with screen saying loading
        I’ve tried different positions but it’s still no t load
        What should I check first
        I’ve set it up fullscreen_below
        Size 600
        X 1
        Place my photos name in “New Mirror”

      Any help please as it’s change since I built my latest mirror.

      posted in Troubleshooting
      V
      videogame95
    • RE: google photos size

      @kram
      As the bottom of the config googlephoto.
      You can width - hight change size in both box may work.

      I am having getting my photos to load up on my mirror

      Could you please send me a photo of you Google photo config file
      So could copy what I need.

      posted in Troubleshooting
      V
      videogame95
    • RE: Config file not working when i add MMM-GooglePhotos

      I am simula issues try moving all bracks in line tab across and position
      I still get no photo just complement time date came up. I must go
      Keep trying l am sure we will get there in the end.

      posted in Troubleshooting
      V
      videogame95
    • RE: Location ID

      I have pasted in google photos code mirror still working I add in next album I’d (“New Mirror” ,)
      It’s not working any help . I tried it with out the brackets still not working.

      posted in Bug Hunt
      V
      videogame95
    • RE: magic mirror 2 config.js file

      @videogame95 said in [magic mirror 2 config.js file](/post/8157

      All you have to do is copy the config.is.samples to your documents folder so you clear copy.
      Just rename the file config.js and it will work . If you muck it up you have a copy in you documents
      Again just remember to make a copy again.

      posted in Troubleshooting
      V
      videogame95
    • RE: magic mirror 2 config.js file

      All have to is copy the config.is.samples to your so you clear copy.
      Just rename the file config.js and it will. Work if you muck it up you have a copy in you document to start over
      Again just remember to make a copy again.

      posted in Troubleshooting
      V
      videogame95
    • RE: Config file not working when i add MMM-GooglePhotos

      @paddyhughes said in Config file not working when i add MMM-GooglePhotos:

      @sdetweil Thanks

      Went true it and fixed the issues [MY CODE ************* ]
      needed to be removed

      Working Config for MMM-Googlephotos

      {
        module: "MMM-GooglePhotos",
        position: "top_right",
        config: {
          albumId: "MY CODE ******************************", // your album id from result of `auth_and_test.js`
          refreshInterval: 1000*60,
          scanInterval: 1000*60*10, // too many scans might cause API quota limit also.
          //note(2018-07-29). It is some weird. API documents said temporal image url would live for 1 hour, but it might be broken shorter. So, per 10 min scanning could prevent dead url.
      
          sort: "time", //'time', 'reverse', 'random'
          showWidth: "800px", // how large the photo will be shown as. (e.g;'100%' for fullscreen)
          showHeight: "600px",
          originalWidthPx: 800, // original size of loaded image. (related with image quality)
          originalHeightPx: 600, // Bigger size gives you better quality, but can give you network burden.
          mode: "cover", // "cover" or "contain" (https://www.w3schools.com/cssref/css3_pr_background-size.asp)
        }
      },
      
      ```I think you. Would need to changing screen size it mite make a difference if
      posted in Troubleshooting
      V
      videogame95
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