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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    MMM-GooglePhotos

    Scheduled Pinned Locked Moved Entertainment
    294 Posts 56 Posters 301.0k Views 59 Watching
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    • ? Offline
      A Former User @kykzzang
      last edited by

      As I’ve said in another post, I couldn’t maintain this module anymore.

      However, yesterday night, suddenly I got an idea of what happened. (Not tested, and… sorry, I couldn’t test)

      Most of MM modules and MM itself are using the same port to communicate internally and externally. I suspect some modules(and even inside logics in a module) were racing to use the port. They had opened and closed the port by their own schedule, which could make this symptom. Connection with Google Server often needs some long time probably.

      The solution might be to use a different port not to race. and make the connections not to happen asynchronously. For the performance, I usually used asynchronous attempting to communicate with Google Server, It might make worse that issue.
      Well, some modification of source might be needed, but as I’ve said (again), I couldn’t.

      Anyway, this guess is not confirmed by the test, just an idea.
      If someone could get an inspiration, I hope this guess could be a help.

      cowboysdudeC G 2 Replies Last reply Reply Quote 0
      • cowboysdudeC Offline
        cowboysdude Module Developer @Guest
        last edited by

        @Sean makes perfect sense!! I guessed that was Google … I could only offer that much help as I don’t have time to really look at it either.

        Thank you for the response and someone with more time could take a peek at it.

        1 Reply Last reply Reply Quote 0
        • G Offline
          gonzonia @Guest
          last edited by

          @Sean thank you. As always I appreciate the efforts you’ve put in. Much of my posting has been throwing out ideas to see what might stick too. I’m not adept enough at js to tackle this myself but may try at some point. I’ve got it logging at almost a line by line level to see if there’s one call that has the problem. I actually got a whole new error today which was weird. I’ll keep posting as I discover anything but please don’t think I’m trying to get you to do something, it’s more for documentation of the problem in hopes that someone can fix it!

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          • G Offline
            gonzonia
            last edited by

            New error now that I’ve increased logging. Not sure it’s related but it does seem more specific.
            Error: getaddrinfo EAI_AGAIN photoslibrary.googleapis.com
            Which could be this. https://github.com/googleapis/google-api-nodejs-client/issues/761

            Popping up at this line (I have a log entry directly before that shows up, and one after that doesn’t)

                        		var response = await this.request(token, 'mediaItems:search', 'post', null, data)
            
            
            S 1 Reply Last reply Reply Quote 0
            • S Offline
              sdetweil @gonzonia
              last edited by

              @gonzonia said in MMM-GooglePhotos:

              getaddrinfo EAI_AGAIN

              that means your network failed… are u using a pihole for connection security?

              seen lots of failures thru pihole…

              Sam

              How to add modules

              learning how to use browser developers window for css changes

              G 2 Replies Last reply Reply Quote 0
              • G Offline
                gonzonia @sdetweil
                last edited by

                @sdetweil I do but I thought I’d switched the DNS on there to not use it. Apparently not. This new error was likely the result of the update to pihole v5 (need to figure that out separately). Thanks for pointing me in the right direction!

                1 Reply Last reply Reply Quote 0
                • G Offline
                  gonzonia @sdetweil
                  last edited by

                  @sdetweil It’s interesting. I’m seeing this error now instead of the socket disconnected error. I’ve changed the DNS on the MM to not use the pihole (it’s using Google DNS).

                  I don’t know why I’m seeing this vs. the other error all of a sudden. I still think it’s hard to blame the network exclusively. I have other modules too that all run fine at the exact same time.

                  I’ve tried to figure out how to catch the error but I don’t think I can. From what I can tell it’s making the async call and then while waiting for a response it loses the connection for some reason. I’m not skilled enough to re-write try the async queue method referenced in the github post I linked to previously. I’m just hopeful someone who has the same problem might have the skills to fix it or at least catch it better so that the module doesn’t fail completely. (Meanwhile I’ll keep trying to identify what the problem is).

                  S 1 Reply Last reply Reply Quote 0
                  • S Offline
                    sdetweil @gonzonia
                    last edited by

                    @gonzonia i don’t think the referenced issue is the problem, but there is a bunch of work needed to improve error recovery. I don’t KNOW for sure what the problem IS, but looking at the code there is no recovery from it.

                    Sam

                    How to add modules

                    learning how to use browser developers window for css changes

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      megagprime
                      last edited by

                      anybody have any issues with the photos stop changing after a while? i cant figure it out my post

                      1 Reply Last reply Reply Quote 0
                      • soubhik-khanS Offline
                        soubhik-khan
                        last edited by soubhik-khan

                        I noticed this module is using huge data. Almost downloading more than 3gb/day. My refresh rate is 1.5min per photo. Anyone else noticed this? How can we reduce the data usage? Probably show photos from the cached data instead of downloading every time?

                        S 1 Reply Last reply Reply Quote 0
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