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    3. Posts
    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.
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    Recent Best Controversial
    • RE: MMM-ModuleScheduler - Module Schedules and Notifications

      @cowboysdude said in MMM-ModuleScheduler:

      Okay I have another curve ball for you… how about … the ability to turn the mirror off and back on with this? :)

      So I’m thinking there are a number of approaches here.

      One approach might be to add a mechanism to schedule the sending of notifications e.g
      notification_schedule: [{cronTime: '0 22 * * *', notification: 'MONITOR_OFF'}, {cronTime: '0 9 * * *', notification: 'MONITOR_ON'}]

      Another module could then be built (or may already exist) to listen to the notifications and react accordingly, e.g. control the monitor.

      What do you think?

      posted in System
      I
      ianperrin
    • RE: MMM-ModuleScheduler - Module Schedules and Notifications

      @plumcraft

      As @cowboysdude said, you need to configure the classes option to trigger the scheduler.

      As you already have the classes option set up for what looks like @paviro 's MMM-FacialRecognition module I would suggest trying the following config.

      {
        module: 'MMM-WunderGround',
        position: 'top_right',
        config: {
          module_schedule: {from: '0 14 * * *', to: '0 18 * * *' },
          apikey: 'ad100f1e35ae51d2', // private; don’t share!
          pws: 'pas:IBOULOGN39', //culemborg
          hourly: '1',
          fctext: '1',
          fcdaycount: '5',
          fcdaystart: '0',
          hourlyinterval: '3',
          hourlycount: '2',
          alerttime: 10000,
          alerttruncatestring: 'french:'
        },
        classes: 'for_all default scheduler'
      },
      

      Please do report back if you are successful because I haven’t tested the compatibility of the two modules :)

      posted in System
      I
      ianperrin
    • RE: Can't load script correctly

      @strawberry-3-141 I encountered the same issue when trying to create a map the showing the route of the last Strava activity.

      To continue using google maps, my solution was a little more complex, but if I recall correctly allowed me to specify a callback when loading the Google Maps API. Though I hadn’t thought about loading it in the start function :) :

          start: function() {
              this.mapId = this.identifier + "_gmap";
              Log.log(this.name + ' is started!');
          },
      
          // Override dom generator.
          getDom: function() {
              var self = this;
              var wrapper = document.createElement("div");
              var map = document.createElement("div");
              map.id = this.mapId;
              map.classList.add("map-canvas");
              map.style.height = "200px";
              map.style.width = "200px";
              wrapper.appendChild(map);
      
              this.getScript('https://www.google.com/jsapi', function() { 
                  google.load('maps', '3', { other_params: 'key=' + self.config.google_maps_key, callback: function() {
                      self.initMap();
                  }});
              });
              
              return wrapper;
          },
          
          initMap: function() {
              if (typeof google === 'object' && typeof google.maps === 'object') {
                  // Create map
                  //var mapContainer = document.getElementById(this.mapId);
                  var map = new google.maps.Map(document.getElementById(this.mapId), {
                    backgroundColor: 'none',
                  });
                  map.setZoom(8);
                  map.setCenter(new google.maps.LatLng(37.4419, -122.1419));
              }
          },
          
          getScript: function(source, callback) {
            var script = document.createElement('script');
            var prior = document.getElementsByTagName('script')[0];
            script.async = 1;
            prior.parentNode.insertBefore(script, prior);
        
            script.onload = script.onreadystatechange = function( _, isAbort ) {
                if(isAbort || !script.readyState || /loaded|complete/.test(script.readyState) ) {
                    script.onload = script.onreadystatechange = null;
                    script = undefined;
        
                    if(!isAbort) { if(callback) callback(); }
                }
            };
        
            script.src = source;
          }
      

      In the end I have currently settled on using Leaflet.js - which, depending on which tile layer you use, has the added benefit of not requiring API keys (one less thing for users to configure), can be loaded locally (and via the getScripts function) and there are existing black and white/grayscale map tiles available which compliment the Mirror.

          // Subclass getScripts method.
          getScripts: function() {
              return [
                  this.file('js/leaflet.js'),
              ];
          },
      

      Hope this helps a little

      posted in Development
      I
      ianperrin
    • RE: MMM-ModuleScheduler - Module Schedules and Notifications

      @cowboysdude said in MMM-ModuleScheduler:

      Just curious would it be possible not to hide but to dim specific modules?

      I’ve pushed an update which includes the ability to dim a module. Please feel free to update the module and use the example configuration to test it out.

      posted in System
      I
      ianperrin
    • RE: MMM-ModuleScheduler - Module Schedules and Notifications

      @strawberry-3.141 said in MMM-ModuleScheduler:

      @cowboysdude adding a css filter to the specific module could set the brightness down

      Great idea - will give it a go ;)

      posted in System
      I
      ianperrin
    • RE: sendNotification & notificationReceived does not seem to work, am I missing something.

      @Squawk09 - it is not a requirement to log when receiving notifications, but it can be useful when debugging. To prove you are receiving the notification, change the line to Log.log('The current temperature is ' + this.temp); and look in the browsers console and you should see the temperature displayed when it is sent from the current weather module.

      Once you have confirmed that your module is receiving the notifications, you can then move on to displaying the temperature.

      The trick is to understand the sequence of events that occur and how they affect your module. In your case the functions in your modules are currently fired in the following order:

      • start
      • notificationReceived (ALL_MODULES_STARTED)
      • getDom
      • notificationReceived (DOM_OBJECTS_CREATED)
      • notificationReceived (Temperature)

      The result is that your getDom function is called before the Temperature notification is received, so this.temp hasn’t been set yet.

      Since you cannot control the order in which the modules are loaded, or when the Temperature notification is sent by the current weather module, you need to tell your module to call the getDom function again, after the Temperature notification has been received.

      To do this, change your notificationReceived function to

      notificationReceived: function(notification, payload, sender) {
          if (notification === 'Temperature' && sender.name === 'currentweather') {
              var currentweather = payload;
              if ( currentweather && currentweather.hasOwnProperty('temperature') ) {
                  this.temp = currentweather.temperature;
                  this.updateDom();
                  Log.log('The current temperature is ' + this.temp);
              }
          }
      },
      

      Check out the wiki for documentation, and of course keep asking questions here in these forums :)

      posted in Development
      I
      ianperrin
    • RE: sendNotification & notificationReceived does not seem to work, am I missing something.

      @Squawk09

      The first (sendNotification) step looks right, depending on where in the currentweather.js file you have added that line. To test it, I placed it the processWeather function just before the this.loaded = true; line, e.g

      	processWeather: function(data) {
      
       		// EXISTING CODE REMOVED FOR BREVITY ON THIS FORUM     
      
      		this.sendNotification('Temperature', {temperature:this.temperature});
      
      		this.loaded = true;
      		this.updateDom(this.config.animationSpeed);
      	},
      

      However, I think the second (notificationReceived) step needs a little tweaking. Try this

          notificationReceived(notification, payload, sender) {
              if (notification === 'Temperature' && sender.name === 'currentweather') {
                  var currentweather = payload;
                  if ( currentweather && currentweather.hasOwnProperty('temperature') ) {
                      this.temp = currentweather.temperature;
                      Log.log('The current temperature is ' + currentweather.temperature);
                  }
              }
          },
      

      This first checks whether a temperature notification has been received from the currentweather module and then checks that the payload has the temperature property before assigning it to the this.temp variable.

      Do note however that any modifications to the core files and modules will need to be reapplied after upgrading the mirror. To get round this, you might want to consider creating a pull request for your modification in the hope that it will be incorporated within the central code

      posted in Development
      I
      ianperrin
    • RE: MMM-ModuleScheduler - Module Schedules and Notifications

      @cowboysdude Glad to hear it works!

      posted in System
      I
      ianperrin
    • RE: MMM-ModuleScheduler - Module Schedules and Notifications

      @cowboysdude said in MMM-ModuleScheduler:

      Awesome module!! The only thing I found it doesn’t work on is the clock…

      The clock doesn’t have a config section and if you add it the config won’t load…

      Can you post an example of your config for the clock with the scheduler options?

      The following works for me to show the clock at 5 past each hour and hide in again at quarter past the hour…

      {
      	module: 'clock',
      	position: 'top_left',
      	classes: 'scheduler',
      	config: {
      		module_schedule: {from: '5 * * * *', to: '15 * * * *'},
      	}
      },
      
      posted in System
      I
      ianperrin
    • RE: modules day and time Depending represented

      @Mitchfarino I’ve not tested the module on windows myself, so I can’t say for sure.

      The module requires the cron package so make sure this has been installed by running npm install from the module folder.

      You could then check whether cron works on windows by entering the following from the command prompt

      cd MagicMirror/modules/MMM-ModuleScheduler
      node
      

      Once the node prompt appears, enter the following

      var CronJob = require('cron').CronJob;
      var testJob = new CronJob({cronTime: '* * * * * *', onTick: function() { console.log('Firing every second'); }, onComplete: function() { console.log('Stopping'); }, start: true});
      console.log('Scheduled for ' + testJob.nextDate().toDate());
      

      You should see a telling you when the module is next scheduled for and another message every second the expression is fired (pressCTRL-C twice to stop!)

      If we’ve got this far cron is working successfully. What do the logs ( pm2 logs mm ) say? Could you post your config options?

      posted in General Discussion
      I
      ianperrin
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