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A New Chapter for MagicMirror: The Community Takes the Lead
Read the statement by Michael Teeuw here.

MMM-voice wont register commands

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  • S Offline
    shazglass
    last edited by Jun 5, 2018, 3:15 PM

    hi all
    I have managed to get MMM-voice installed on my 2 different rsp model 3. (one is a backup for sons project)
    However rsp 1 is not recognising any commands except “hide modules” and “show modules”. It wont recognise “hide compliments, news,clock” etc. My other rsp has the exact same config and that ones MMM-voice is so unstable, it starts fine, recognises all commands, but just hangs the mirror after the initial bout of commands. To make it work again, I have to restart the rsp. Both are unstable…what am I doing wrong?

    Any and absolute all help will be GREATLY appreciated! Thank you

    1 Reply Last reply Reply Quote 0
    • S Offline
      sharmstr Project Sponsor
      last edited by Jun 5, 2018, 4:29 PM

      I’m no expert, but have been playing around with MMM-Voice and Kalliope. I started off with a mini usb mic. It sorta worked, but had very mixed results. I bought a PS3 eye from amazon and I’m amazed how much better all voice mods are working now. Another thing I did was implement this fix (which may not pertain to you but really helped overall performance): https://github.com/MichMich/MagicMirror/wiki/configuring-the-raspberry-pi

      Good luck!

      S 1 Reply Last reply Jun 5, 2018, 4:53 PM Reply Quote 0
      • S Offline
        shazglass @sharmstr
        last edited by Jun 5, 2018, 4:53 PM

        @sharmstr hi there. Thnx for the link. That’s the same way I configured the second back up rsp. And I’m using an expensive snowball blue mic that’s for gaming. Just feel like somethings wrong. Why does one rsp recognize hide click and show clock. Yet the second build just recognizes hide modules show modules and nothing else. Something g somewhere is wrong. The original build was done 2 months ago and that one recognizes all the modules to hide and show yet hangs after the initial start up. The second one was done yesterday and only recognizes hide and show modules not individual like show clock. Just dumb founded right now.

        S 1 Reply Last reply Jun 5, 2018, 8:07 PM Reply Quote 0
        • S Offline
          strawberry 3.141 Project Sponsor Module Developer @shazglass
          last edited by Jun 5, 2018, 8:07 PM

          @shazglass as the author of MMM-voice I can tell you, that my module doesn’t support a command called hide clock at all. You are probably using hello-lucy, at least that’s a mod I’m aware of which enhances the commands. You can see the command list here https://github.com/fewieden/MMM-voice#usage

          Please create a github issue if you need help, so I can keep track

          S S 2 Replies Last reply Jun 5, 2018, 8:24 PM Reply Quote 1
          • S Offline
            sdetweil @strawberry 3.141
            last edited by Jun 5, 2018, 8:24 PM

            @strawberry-3-141 said in MMM-voice wont register commands:

            @shazglass as the author of MMM-voice I can tell you, that my module doesn’t support a command called hide clock at all. You are probably using hello-lucy, at least that’s a mod I’m aware of which enhances the commands. You can see the command list here https://github.com/fewieden/MMM-voice#usage

            then does ‘hide modules’ only hide the ‘supported’ modules list? vs ‘all/any’?

            also, could you add some text to the description of ‘mode’ … its unclear to me the value of this , and the possible choices…

            Sam

            How to add modules

            learning how to use browser developers window for css changes

            S 1 Reply Last reply Jun 5, 2018, 8:37 PM Reply Quote 0
            • S Offline
              strawberry 3.141 Project Sponsor Module Developer @sdetweil
              last edited by Jun 5, 2018, 8:37 PM

              @sdetweil the base module hides all modules. the mode has voice and those ones https://github.com/fewieden/MMM-voice/wiki/Supported-Modules

              not sure what rules apply for modifications of my module

              Please create a github issue if you need help, so I can keep track

              S 1 Reply Last reply Jun 6, 2018, 12:19 PM Reply Quote 0
              • S Offline
                shazglass @strawberry 3.141
                last edited by Jun 6, 2018, 8:46 AM

                @strawberry-3-141 oh my gosh!! I feel so stupid!! Yes, the first MM my son did was with Hello Lucy, we thought we deleted it, clearly not! and the new MM we just put MMM-voice! if you saw the two of use shouting at the mic and with a couple swear words you would find this very funny! Sorry for taking up your time!!!

                1 Reply Last reply Reply Quote 0
                • S Offline
                  sdetweil @strawberry 3.141
                  last edited by Jun 6, 2018, 12:19 PM

                  @strawberry-3-141 said in MMM-voice wont register commands:

                  @sdetweil the base module hides all modules. the mode has voice and those ones https://github.com/fewieden/MMM-voice/wiki/Supported-Modules

                  not sure what rules apply for modifications of my module

                  sorry, that description of mode doesn’t help… what does MODE mean? that you can supply words via voice or text strings, or ??? but its not used?

                  ok, on my installation, ‘hide modules’ doesn’t do anything…

                  Sam

                  How to add modules

                  learning how to use browser developers window for css changes

                  S 1 Reply Last reply Jun 6, 2018, 9:07 PM Reply Quote 0
                  • S Offline
                    strawberry 3.141 Project Sponsor Module Developer @sdetweil
                    last edited by Jun 6, 2018, 9:07 PM

                    @sdetweil the original idea was that every supported module has it’s on mode, so modules can have the same commands without conflicts. And then you enter the mode and you can use commands of that module as long as you dont change the mode.

                    To change the mode you need to say the name of the mode as the first thing in your sentence, only the keyword can be before if necessery. Otherwise it will not detect a change mode

                    Please create a github issue if you need help, so I can keep track

                    S 1 Reply Last reply Jun 6, 2018, 11:09 PM Reply Quote 0
                    • S Offline
                      sdetweil @strawberry 3.141
                      last edited by Jun 6, 2018, 11:09 PM

                      @strawberry-3-141 said in MMM-voice wont register commands:

                      @sdetweil the original idea was that every supported module has it’s on mode, so modules can have the same commands without conflicts. And then you enter the mode and you can use commands of that module as long as you dont change the mode.

                      To change the mode you need to say the name of the mode as the first thing in your sentence, only the keyword can be before if necessery. Otherwise it will not detect a change mode

                      ok, so mode is really ‘context’ so you could speak to a single module

                      Sam

                      How to add modules

                      learning how to use browser developers window for css changes

                      S 1 Reply Last reply Jun 7, 2018, 5:48 AM Reply Quote 0
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