The upshot is edit this file:
and add this line:
@xrandr --output HDMI-1 --rotate right
blafpap last edited by
@fox got it running on the rpi3, but it is flickering and sometimes blackscreen. Rpi3 is to weak.
domi9522 last edited by
is there a new module available for the Raspi3+
bibi last edited by
Still no light version for rpi3?
Otherwise any suggestions about which sbc board (which gpios) would be enough powerful to run this? and of course MM…
The author’s profile states " LAST ONLINE ABOUT A YEAR AGO". You would need hefty graphics. Personally, I wouldn’t try this with less than a laptop board. Good luck and please share your results if you attempt this.
Hey @bibi - I’ve not had any time to take a look at this yet… software engineering and life take over. But maybe it is time to take another look at this. I’m out of the country this weekend, but I’ll try to carve out some time in the next month to take another look at it
@mykle1 I’m always here… always watching
bibi last edited by bibi
@Mykle1 : i won’t try it with rpi3 that’s why i was asking which other board with gpio connectivity would be more suitable…
@Eunanibus : i totally understand, no prob… i think many of us are waiting for a light version if you feel like digging into it if i can help you (mostly testing) because my dev skills are quite low, pls let me know.
@bibi - Yes, I remember that’s where I wanted to hit next, as I wanted this module to be accessible to all MM users, regardless of what device they use.
My plan was to use lighter rendering calculations, as the originals were fairly intensive and originally developed for browsers. My front end dev experience has exploded a lot since I wrote the module, so I’ll hopefully have far better luck this time around. To those waiting, I’ll be taking a look when I can. I’d also like to dig out my Pi so that I can be certain it runs prior to release.
@Mykle1 I’ve had some users report that light linux machines powering their MM’s are sufficient, though I’ve not tested for upper capacity or performance. I know rendering for canvas on JS is intensive, and the calculations required here are more than I’d want. I’ll look into developing a Pi-compatible light version as soon as I can.
I’ll post an update here when I’m able.