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  1. Home
  2. Eunanibus
A New Chapter for MagicMirror: The Community Takes the Lead
Read the statement by Michael Teeuw here.
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Eunanibus

@Eunanibus

Module Developer

I'm a budding developer and I love coding.

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Joined Jun 19, 2016, 1:36 AM
Last Online Feb 7, 2025, 3:04 AM
Age 35
Location PA, USA/London, UK

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Module Developer

Best posts made by Eunanibus

  • MMM-Globe

    MMM-Globe

    Description

    The Magic Mirror Globe (MMM-Globe) Module is a utility module I’ve created, that displays a live, rotating globe, and has been designed to look absolutely incredible on your Magic Mirror. The module can be configured to show default destinations, or you can customise it to highlight customised locations.

    Feedback and improvement suggestions are welcomed.

    (UPDATE) IMPORTANT NOTE: Due to the intensive calculations needed to construct the objects, and the computational ability needed, I do not recommend using this module if your Mirror uses a Raspberry Pi. Please only use this module if you have something a little more powerful driving your mirror. I don’t want my work to be responsible for any mishaps with your devices.

    https://youtu.be/6KSCDIaIgdA

    Screenshots

    alt text

    alt text

    Download

    Download Link available on Github Page

    Version 1.0

    • Initial Commit. Globe stable. ReadMe Added.

    Version 1.1

    • Adjusted size translations to fit varying size monitors based on user feedback
    posted in Entertainment
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    Eunanibus
    May 11, 2017, 7:55 PM
  • RE: MMM-Globe

    @bibi - Yes, I remember that’s where I wanted to hit next, as I wanted this module to be accessible to all MM users, regardless of what device they use.

    My plan was to use lighter rendering calculations, as the originals were fairly intensive and originally developed for browsers. My front end dev experience has exploded a lot since I wrote the module, so I’ll hopefully have far better luck this time around. To those waiting, I’ll be taking a look when I can. I’d also like to dig out my Pi so that I can be certain it runs prior to release.

    @Mykle1 I’ve had some users report that light linux machines powering their MM’s are sufficient, though I’ve not tested for upper capacity or performance. I know rendering for canvas on JS is intensive, and the calculations required here are more than I’d want. I’ll look into developing a Pi-compatible light version as soon as I can.

    I’ll post an update here when I’m able.

    posted in Entertainment
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    Eunanibus
    Feb 12, 2019, 5:39 PM
  • RE: What do you need for trying to make a module?

    @aimanyusof94

    CSS, HTML and JavaScript go hand in hand. You need to know a little about one, to know what you can do to it (or with it) with the other. In this case, you’ll need a little knowledge of all three, and a little programming knowledge to boot.

    If you’re just looking for a beginner project, I really wouldn’t recommend this to start, as you’ll run into problems, get disheartened and maybe quit (and nobody wants that!).

    If you’re just starting, visit a website like Code Academy which will allow you to see your results interactively. This is a great place to start learning the basics, and it’s free. I wouldn’t jump straight into a bespoke module development project until you have a bit of experience making other things a little less specialised.

    posted in General Discussion
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    Eunanibus
    May 18, 2017, 12:45 PM
  • MMM-HTTPRequestDisplay

    I created this to help another member @acdacd2 but I figure it can be universally used. Many thanks to @KirAsh4

    It is available here: https://github.com/Eunanibus/MMM-HTTPRequestDisplay

    This is not only my first module, but it’s my first real venture into JavaScript, before this I’ve not really had any experience.

    The module allows a targetURL that responds with XML data to be displayed on the mirror. This hopefully supposed to be useful to anyone with any kind of home automation or sensor data that can be received via a HTTP request. In theory, one might be able to get a read out on say; all the doors that are locked in a house.

    I’m not sure. It’s very choppy, and needs some serious work. Right now it only inspects one node hierarchy down. I’d like to improve that in the future.

    Below, is an example using the OpenWeather API to make a request.

    alt text

    alt text

    alt text

    posted in Utilities
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    Eunanibus
    Jun 23, 2016, 5:27 PM
  • RE: MMM-Globe

    @SvenSommer I’m glad you like it! There is a separate post for this in Utilities but it hasn’t garnered a huge amount of attention. I’m hesitant because if most users user Pi’s for their mirror, this plugin may provide a heavy burden to it in terms of computational ability.

    1. There is no reason you cannot. I think this would be entirely possible. The module allows you to pass custom locations for pins within the builder (see documentation), so there’s no reason that this information cannot be derived from a custom script.
    posted in Entertainment
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    Eunanibus
    Jul 21, 2017, 6:13 PM
  • MMM-Globe

    MMM-Globe

    Description

    The Magic Mirror Globe (MMM-Globe) Module is a utility module that displays a live rotating globe comprised of hex-shapes. The module can be configured to show default destinations, or you can customise it to highlight locations special to you. You can also adjust the size of the globe itself.

    Screenshots

    alt text

    alt text

    Download

    [card:Eunanibus/MMM-Globe]

    Version

    • Initial Commit. Globe stable. ReadMe Added.
    posted in Utilities
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    Eunanibus
    May 11, 2017, 7:17 PM
  • RE: MMM-Globe

    @mykle1 I’m always here… always watching 😁

    posted in Entertainment
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    Eunanibus
    Feb 12, 2019, 7:19 AM
  • RE: GIFs upon motion detection

    This is a cute idea. I might pick this up if someone else doesn’t…

    posted in Requests
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    Eunanibus
    Jul 23, 2017, 12:05 AM
  • RE: MMM-HTTPRequestDisplay

    Thank you :wink: - I hope it’s useful to someone. It needs some work so I’ll probably revisit it soon.

    But right now I’m working on a new module to give to everyone. And it’s even cooler :stuck_out_tongue: - I actually think a lot of people will use it.

    posted in Utilities
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    Eunanibus
    Jun 24, 2016, 1:00 PM
  • RE: MMM-Globe

    I actually don’t have a Magic Mirror of my own, I’d love for anyone to install this and let me know how it runs for them. Any pictures would be great also, I’d love to see this in use on someone’s mirror ;)

    posted in Entertainment
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    Eunanibus
    May 12, 2017, 12:23 PM

Latest posts made by Eunanibus

  • RE: MMM-Globe

    Hey all!

    The time has come.

    I’ve really appreciated all the feedback I’ve gotten from all of you. I’ve been so happy watching you all use this.

    That being said, development on the lite version starts next week. I want everyone to be able to use this regardless of hardware.

    I’d also like to take in suggestions for feature requests. Anything you want? Anything you wish was better? Now is the time to start letting me now.

    Thanks guys.

    posted in Entertainment
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    Eunanibus
    Jun 25, 2019, 4:54 AM
  • RE: MMM-Globe

    @bibi - Yes, I remember that’s where I wanted to hit next, as I wanted this module to be accessible to all MM users, regardless of what device they use.

    My plan was to use lighter rendering calculations, as the originals were fairly intensive and originally developed for browsers. My front end dev experience has exploded a lot since I wrote the module, so I’ll hopefully have far better luck this time around. To those waiting, I’ll be taking a look when I can. I’d also like to dig out my Pi so that I can be certain it runs prior to release.

    @Mykle1 I’ve had some users report that light linux machines powering their MM’s are sufficient, though I’ve not tested for upper capacity or performance. I know rendering for canvas on JS is intensive, and the calculations required here are more than I’d want. I’ll look into developing a Pi-compatible light version as soon as I can.

    I’ll post an update here when I’m able.

    posted in Entertainment
    E
    Eunanibus
    Feb 12, 2019, 5:39 PM
  • RE: MMM-Globe

    @mykle1 I’m always here… always watching 😁

    posted in Entertainment
    E
    Eunanibus
    Feb 12, 2019, 7:19 AM
  • RE: MMM-Globe

    Hey @bibi - I’ve not had any time to take a look at this yet… software engineering and life take over. But maybe it is time to take another look at this. I’m out of the country this weekend, but I’ll try to carve out some time in the next month to take another look at it

    posted in Entertainment
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    Eunanibus
    Feb 12, 2019, 7:18 AM
  • RE: MMM-Globe

    Hi guys,

    Apologies for the late response. Unfortunately I’ve started a new software engineering role and my time has been entirely dominated by an array of distractions.

    While I can only suggest that users of this module do not rely on a Pi, I will endeavour to have a more lighweight, Pi-friendly edition of this module (which should lighten the load for other users too) within the next couple of months. Unfortunately, due to load; I can’t make any promises on deadlines for delivery.

    I’m having other developers join me in refining the library and tidying up the code quite considerably. Unfortunately, due to the rendering calculations involved, it’s not simply a weekend job. I’m going to do my best to get this completed as soon as possible.

    Thanks to all users who have helped others with support in technical issues - You’re truly terrific.

    posted in Entertainment
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    Eunanibus
    Oct 29, 2017, 9:23 PM
  • RE: MMM-Hive

    Terrific work. Way to go buddy.

    posted in Utilities
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    Eunanibus
    Jul 29, 2017, 9:50 AM
  • RE: Hive current room temperature

    Don’t worry about code quality dude. I’m hardly the best programmer on the forum. Other developers will help and contribute if there’s something breaking - But other than that, you’ve developed something that nobody has yet provided; Which I think is awesome. Share it!

    posted in Requests
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    Eunanibus
    Jul 28, 2017, 8:09 AM
  • RE: Hive current room temperature

    @mongo116

    What do you mean? I think that looks bad ass. I’d encourage you to share it with your community, there doesn’t appear to be a Hive module available for people yet!

    posted in Requests
    E
    Eunanibus
    Jul 27, 2017, 8:18 PM
  • RE: Hive current room temperature

    Hmmm. I could have sworn I saw a Hive module available, but after searching I can’t find it. That’s interesting. Maybe I was thinking of this one for the NEST. I’m surprised this hasn’t been done yet.

    posted in Requests
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    Eunanibus
    Jul 23, 2017, 12:09 AM
  • RE: GIFs upon motion detection

    This is a cute idea. I might pick this up if someone else doesn’t…

    posted in Requests
    E
    Eunanibus
    Jul 23, 2017, 12:05 AM
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