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    A New Chapter for MagicMirror: The Community Takes the Lead
    Read the statement by Michael Teeuw here.

    MMM-Globe

    Scheduled Pinned Locked Moved Entertainment
    118 Posts 32 Posters 158.3k Views 37 Watching
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    • E Offline
      Eunanibus Module Developer @bibi
      last edited by

      @bibi - Yes, I remember that’s where I wanted to hit next, as I wanted this module to be accessible to all MM users, regardless of what device they use.

      My plan was to use lighter rendering calculations, as the originals were fairly intensive and originally developed for browsers. My front end dev experience has exploded a lot since I wrote the module, so I’ll hopefully have far better luck this time around. To those waiting, I’ll be taking a look when I can. I’d also like to dig out my Pi so that I can be certain it runs prior to release.

      @Mykle1 I’ve had some users report that light linux machines powering their MM’s are sufficient, though I’ve not tested for upper capacity or performance. I know rendering for canvas on JS is intensive, and the calculations required here are more than I’d want. I’ll look into developing a Pi-compatible light version as soon as I can.

      I’ll post an update here when I’m able.

      Mykle1M E 2 Replies Last reply Reply Quote 4
      • Mykle1M Offline
        Mykle1 Project Sponsor Module Developer @Eunanibus
        last edited by

        @eunanibus said in MMM-Globe:

        I’ve had some users report that light linux machines powering their MM’s are sufficient, though I’ve not tested for upper capacity or performance.

        When I get a chance I’ll install your Globe. I have several old laptops with minimum resources running ubuntu and MM. If I discover anything interesting I’ll report back.

        Create a working config
        How to add modules

        1 Reply Last reply Reply Quote 0
        • cowboysdudeC Offline
          cowboysdude Module Developer
          last edited by

          I have tried it…It worked really well… but not on the pi…it’s impressive!

          1 Reply Last reply Reply Quote 0
          • E Offline
            earthlink @Eunanibus
            last edited by

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • StoffbeuteluweS Offline
              Stoffbeuteluwe Project Sponsor
              last edited by

              hi, does it work on Mac mini 2011 ?

              1 Reply Last reply Reply Quote 0
              • E Offline
                Eunanibus Module Developer
                last edited by

                Hey all!

                The time has come.

                I’ve really appreciated all the feedback I’ve gotten from all of you. I’ve been so happy watching you all use this.

                That being said, development on the lite version starts next week. I want everyone to be able to use this regardless of hardware.

                I’d also like to take in suggestions for feature requests. Anything you want? Anything you wish was better? Now is the time to start letting me now.

                Thanks guys.

                mumblebajM bheplerB 2 Replies Last reply Reply Quote 0
                • mumblebajM Offline
                  mumblebaj Module Developer @Eunanibus
                  last edited by

                  @Eunanibus Awesome, can’t wait. I actually tried this the first time i setup my mirror and it worked for me on my Pi 3B+. Although some of the locations were wrong at the time but I assume that was my error. Nice work with this project and again, can’t wait for the light version.

                  Check out my modules at: https://github.com/mumblebaj?tab=repositories
                  Check my blog-post: https://mumblebaj.xyz/

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                  • E Offline
                    earthlink
                    last edited by

                    This post is deleted!
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                    • bheplerB Offline
                      bhepler Module Developer @Eunanibus
                      last edited by bhepler

                      @Eunanibus - Well, since you’re asking… these are the things I remember from the original code that I would love to see implemented.

                      • Specify locations to be linked by an arc.
                      • Specify colors used for the pins
                      • Specify colors used for the arcs
                      • An updateInterval to control when to refresh the globe w/ the build animation
                      • A true/false switch to display the default pins.
                      • Alternately, an array for unlabeled pins that will replace the defaults if you provide it.

                      Thanks!

                      1 Reply Last reply Reply Quote 1
                      • L Offline
                        ltzChubbz
                        last edited by

                        Any updates on this lite version?
                        Also is there a way to display all pin names when they are close and have them overlap?

                        1 Reply Last reply Reply Quote 0
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