Read the statement by Michael Teeuw here.
MMM-Globe
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@barnosch I have it on my 32" mini itx mirror and it’s awesome! Not to make you feel bad but if the lite version comes out you’re gonna love it!
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too late. now i feel bad
;)Already tested it on my Notebook, to see it in real. Very very nice. Thats why i asked.
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@Eunanibus Has there been much progress on this lite version? I know there is about 50,000 lines to work through so I’m not expecting anything soon, just wanting an update if possible because I’m a bit tired of looking at this 3fps globe on the rpi3. Thanks heaps for your work
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Hi guys,
Apologies for the late response. Unfortunately I’ve started a new software engineering role and my time has been entirely dominated by an array of distractions.
While I can only suggest that users of this module do not rely on a Pi, I will endeavour to have a more lighweight, Pi-friendly edition of this module (which should lighten the load for other users too) within the next couple of months. Unfortunately, due to load; I can’t make any promises on deadlines for delivery.
I’m having other developers join me in refining the library and tidying up the code quite considerably. Unfortunately, due to the rendering calculations involved, it’s not simply a weekend job. I’m going to do my best to get this completed as soon as possible.
Thanks to all users who have helped others with support in technical issues - You’re truly terrific.
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@Eunanibus just one question… it may have been answered and I didn’t find it but the extra points on the map that are blank… is there a config option to hide those?
To only show the coordinates that are in the config.js?
SORRY I figured it out :)
Again, GREAT mod
Thanks!
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I have been thinking about a work around for to run this on a pi3 because I really want this module on my set up.
Would it be possible to render a full rotation(or 5/6 of them) on the pi and output it to a video/gif, then have it play on a loop on the MM? -
does it work for somebody on a raspi 3?
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Its better when i switch to Full GL driver on Raspi 3.
But the monitor turns on original position? does somebody understand that behaviour? -
@fox - Yeah. The full OpenGL driver doesn’t respect the
display-rotate 1
command in the/boot/config.txt
file. The fix for this can be found in the Magic Mirror Wiki.The upshot is edit this file:
~/.config/lxsession/LXDE-pi/autostart
and add this line:@xrandr --output HDMI-1 --rotate right
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@fox got it running on the rpi3, but it is flickering and sometimes blackscreen. Rpi3 is to weak.